Hacker News new | past | comments | ask | show | jobs | submit login

Its main purpose is internet currency. The only serious uses surround that via smart contracts, like decentralized exchanges or provably fair gambling (unsavory as that is). Any time someone says "the currency aspect is separate from blockchain," I'd be wary, seeing how the entire point of blockchain is decentralization via proof of work or stake.

NFTs can make sense in theory as an alternative to the already-popular video game collectibles, as silly as that premise is, but they never really got traction, and again that's related to currency. There's been a lot of vaporware around things like corporate blockchains to track assets, which don't even make sense in theory.




The day a network exists where you can reliably send like $0.001 of value with little/no fees is the day the internet changes forever.

So many ideas are infeasible right now because CC fees are high, and making any payment is extremely high friction.


Even if you can send $1.

Users dislike paying on the web because it is a security risk. Because of this insane system of credit cards, where you give the other party a "secret" which enables them to take the money from you.

If you could just send the money, the barrier to pay would be 100x lower.

Most websites pay the bills via ads. And make less than $0.001 per visitor. If they could sell a monthly membership for a one-time payment of $1, they would have a way better business model.


There are traditional ways to send money without giving out a secret, like Apple Pay. But there's plenty of fraud in the other direction, people accepting charges with stolen payment info that end up being reversed. It's always a little the merchant's job to decide whose "money is no good here," and that's because of laws.


Paying via Apple Pay means you have to pay Apple so that Apple will pay the vendor for you.

How do you pay Apple without giving them a secret?


No, that's not how it works at all. Apple is neither in the authorization nor the transaction clearing/settlement flow.

> How do you pay Apple without giving them a secret?

Credit cards being effectively unrestricted bearer tokens isn't nearly the only way to do payments. For example you could send a signed message to your bank instructing them to pay Apple (in a world in which you'd be paying them; again, Apple Pay is not that).


I think Apple has some special relationship with banks, so it's not this simple. But yeah, one way or another you're trusting Apple Pay, which presumably is more trustworthy than a gas station sale terminal.

And if you were signing your own payments, you'd still have to trust your computing device and the bank.


With crypto, you would not have to trust your computing device nor your bank.

You would send $100 to your computing device every now and then. And use that for day to day spendings. If the device turns out to be malicious, you lost only the $100 and stay away from the brand that made the device.

A bank would not be involved at all.


But you're sending that $100 from another computing device, and if you're not trusting a bank-like entity to hold the cryptocurrency for you, you're responsible for securing all your money on that device without locking yourself out.

On the other hand, having some money outside a bank is nice. I've had them freeze my assets before just cuz they felt like it, until I spent a whole day telling them to fix it.


Having a couple hardware wallets in different places + a paper backup split in a couple pieces gives you enough redundancy not to worry about this. Source: my own experience of close to 10 years now.


Unfortunately I will never be willing to entrust my financial safety solely to an algorithm.

An algorithm cannot be reasoned with, it cannot understand that your house burned down and destroyed your ID. It cannot accept liability for it's actions.

If I lose my bank card I go to a branch, verify my ID, and get a replacement. The bank is liable if they allow somebody other then me access to my accounts, regardless of how convincing the fraudster might have been.

Source, been using banks for 30 years now.


Key redundancy and social recovery are pretty much solved problems in crypto.


On a technical level, not a human level.


Exactly. I've held large amounts of Bitcoin for years but always been too intimidated by hardware wallets or the fancier security schemes. It takes time to learn and try that stuff to the point of 100% trusting it, and I'd rather be called obtuse than overconfident like this guy: https://www.reddit.com/r/TREZOR/comments/s9lgyy/5eth_bounty_...

My solution in the end hinged on a paper recovery phrase, stored in... a bank.


So where do you store the paper?


> Users dislike paying on the web because it is a security risk.

I wonder how small independent sites like Amazon and eBay exist then if people dislike paying on the web because of the security risk.

The reality is that people have literally no problem paying for stuff on the internet.


Because Amazon and eBay aren't small independent sites. Those stored payment methods and user trust are quite valuable to both.


The joke just wooshed past you :)


No, you miss the point.

It's a high barrier for users to pay online. That's why they don't pay $1 on a whim on a small site, even if it offers something they like.

Paying online is more like a marriage these days. You pray that the other side will not disappoint you and then you jump in.

That's why big popular sites with brand names worth billions gobble up unproportional more paying users.


Yes, the barrier is high because paying is a high-friction activity whenever cards are involved. That's why the various quick checkouts are all the rage the past 10 years or so.

This has very little to do with the original claim of "Users dislike paying on the web because it is a security risk". Users have no issues paying for stuff online.


They have no issue paying for stuff on well-established sites like eBay and Amazon. If it's a random site, there's a problem.


> If you could just send the money, the barrier to pay would be 100x lower.

We can already do that here in Brazil: the web site displays a QR code (plus its contents in text form), the user scans the QR code (or copies the text) into their banking app, and confirms it on the app to send the money.

I hasn't AFAIK made any meaningful difference for websites. What people dislike isn't the inconvenience of credit cards, it's the inconvenience of having any paywall at all.


What if they had $50 stored in a browser plugin and when a website asks for it, they could pay $1 with a simple click?


That was possible 30 years ago. There have been probably been a dozen schemes that tried something like that over the decades, starting with DigiCash from before the WWW existed.

They all failed not because of fees, not because of security concerns, but because even having to think about whether you want to pay for something and how much incurs a mental cost that people avoid.

Free beets cheap by a margin that has nothing to do with how cheap or how easy.


> The day a network exists where you can reliably send like $0.001 of value with little/no fees is the day the internet changes forever.

It will change absolutely nothing whatsoever.

> So many ideas are infeasible right now because CC fees are high, and making any payment is extremely high friction.

Making payments will always be, is inherently high friction, and reducing the amount does nothing below a threshold that is much, much higher than $0.001.

There have been lots and lots of micropayment schemes, and they have all failed because the very fact that there is a payment already introduces mental friction that's effectively higher than current CC fees.

Any idea that is infeasible because there is no way to reliably send $0.001 is in fact easily feasible today by monetizing it some other way, usually via ads.

Lower fees are only relevant for high-volume fully automated transactions with a substantial financial incentive behind them, and those can already be done basically for zero marginal cost, see HFT. The only micropayments that people are willing to engage in individually is when they involve addiction, and that as well can and is already done in gambling apps masquerading as games.


This is something that feels pretty lost in most modern crypto discussion.

It's evident in literally the first line of the bitcoin whitepaper:

"A purely peer-to-peer version of electronic cash would allow online payments to be sent directly from one party to another without going through a financial institution"

If paying a random person online was as easy as dropping a quarter in a cup the internet could be a very different place.


I think the part about not going through a financial institution is brought up pretty often, but that line doesn't mention the payment being especially small or quick.


> The day a network exists where you can reliably send like $0.001 of value with little/no fees is the day the internet changes forever.

Why do you set the bar at $0.001? Even sending $1 reliably and with low fees (which has been doable with crypto since its inception) would be revolutionary in my opinion.


Why would the internet change forever when people can reliably send $0.001 with no fees?


Then it could be way shittier because every GET request will be monetized. Also your whole browsing history will be public if you're ever tied to a wallet address.


In Europe sending money from one bank account to another is generally free and often almost instant


Are you talking about SCT Inst? It seems like there are no fees built into the protocol itself, but your bank can still charge you to use the service, and it seems many banks charge between 1 and 7 euros:

(pdf reference) https://www.beuc.eu/sites/default/files/publications/beuc-x-...


I didn’t mean a specific protocol, just based on my experience. But where do you see 7€ in this document? I see lot of banks offering zero or below 1€ fees. The highest I see is Novo Banco at 5.20€ (page 18).


Thats news to me. Can you link to a page of a bank in Europe where they state that they offer free instant money transfers?


It’s pretty simple to see. First result I found: https://moneytransfers.com/bank-transfers/sepa-transfers

For example from Germany to Austria, sending 1200€, I see multiple providers with no fees for quick transfers.


I dont't see instant transfers on that page. It says "within 24 hours" and sometimes even "within a week".


You can change filters…

You can also check https://www.europeanpaymentscouncil.eu/news-insights/videos/...


Besides SEPA which mandated the upper ceiling and an upcoming regulation which forbids banks from de-prioritising payments to/from other banks (can't remember what it's called now) many European countries have had instant bank transfers locally. For example, Swish in Sweden: https://www.swish.nu/about-swish


The UK has "faster payments" which is usually instant (sometimes held up for fraud checks). I'm not aware of any bank that charges for this.


There's Zelle in the US, but it has limits, and it's pretty easy for your money to get stuck being "verified."


NFTs make absolutely no sense for video games collectables. As it is, video game collectables work just fine, NFTs add nothing except cost and complexity.


If you want there to be a marketplace for your collectibles, NFTs are the most open way of doing that, and a lot is prebuilt.


Counter-strike had a market for collectibles well before?


It took work by a large parent company. And I don't know how third-party websites can trade those, but it must mean either Valve is managing an API or people are doing something hacky to work around that.


And the reason for that is simple: game collectibles literally cannot work in any game on any platform except the one they were designed for.

There's a reason you can't bring your Fortnite skin into a Lord of the Rings game, and it has very little to do with "central companies" and "APIs"


Interop with other games isn't the issue here.


So then what is the issue?


It's what I said above, it's a lot of work for a new game to create/maintain its own collectibles marketplace that people can trust, and even a well-established game like Counterstrike doesn't properly support third-party trades. Ethereum provides all that out of the box with NFTs.

There's also the issue that Valve controls all the assets, but that's mostly a moot point because they control the game anyway. I guess someone could honor NFT skins in a separate game if they really wanted, but that's getting theoretical.


That's what SAAS is for. Cheaper and easier than building NFTs on a blockchain and integrating them into your game.


Hosting a p2p marketplace isn't just a software problem. You'll find it challenging even with a service like Stripe. And not cheap.


They can't. There are third party websites but there is no way for them to initiate trades. They work around this bysome crazy peer-to-peer trust-me-bro scheme.


That's what I was expecting.


Are you using it as internet currency?

I don't know anyone who paid anything with it in the last 12 months.


I’ve been paying multiple people and teams remotely via btc in the past years. Even if you can send a wire, sometimes it can be cheaper/easier to send crypto. But in many cases it’s not even possible to send large amounts of money without incurring massive fees (international paypal, western union, etc). Moved hundeds of thousands of dollars this way by now for purely legal economical reasons, helping a bunch of people make money they would not make otherwise.

Edit: relatedly, not everybody wants to pay their local taxes (and who am I to judge people in various life situations?). This itself is a _massive_ saver for the folks. Send somebody $5k usd a couple times and their bank will start asking complicated questions.


And how do you put the crypto payments into your tax reports?


Seems pretty easy. My country's tax forms dont distinguish between how you got paid, just that you got paid. Gov doesn't care if it was through a bank, in gold bars, bitcoin, etc (capital gains they care more about of course)


I’m using the Bitcoin Lightning Network to support podcasts every week or so. https://www.jupiterbroadcasting.com/boost/


Interesting.

Reading through the page, that sounds super complicated though.

Couldn't the podcasts simply put a lightning invoice (Which is just a string of text I guess?) on their website with a text like "Support us via Lightning: 1f73ac220b9..."?


A lot of the work with Podcasting 2.0 is moving things into apps like Fountain or Castamatic. By all accounts, people are way way more likely to engage if they don't have to leave their app.

There's crypto-less features that Podcasting 2.0 adds like livestream notifications and transcriptions. Apple actually just added transcriptions to their app officially!


What's wrong about the web for listening to podcasts? Why do I need an app?

And couldn't the "Support us via lightning: 1f73ac220b9..." link have a protocol like "lightning://" prefixed, so when the users clicks it, their preferred payment method pops up?


Actually the Podcasting 2.0 app Fountain does have a web app! https://www.fountain.fm/radio

By all accounts though (podcasting stats) people almost always listen to them on mobile devices, an app being the logical choice there.

The hosted lightning wallet Alby does have similar functionality you're thinking of, it's built as a browser plugin though. https://getalby.com


With a regular cryptocurrency they could just post an address or QR code and anyone can send it using a wallet at any time (no need for them to be online or anything).


Lightning allows single sats worth of micro-payments in real-time, perfect for tossing a few bucks someone's way vs. paying much higher fees and waiting for blocks.

The Podcasting 2.0 spec also includes the "Boostgrams" feature allowing you to send messages to the creator with your payment.

Speaking of offline support the recently announced Hedgehog protocol builds off of lightning and is much more asynchronous.

https://www.nasdaq.com/articles/super-testnet-introduces-hed...


I use it everywhere where it's an option (so not very often, let's say once a month). I also only use privacy services (vpn for example) where you can pay using cryptocurrency, otherwise what's the point


What are some other examples, except for a VPN where you use crypto to pay?

And how is the situation around the world - are retailers who offer digital goods/services allowed to accept crypto as payments?


There was a sketchy looking file sharing website where someone had posted some incredibly hard to find audio tracks that I really wanted, but the website required a subscription. Paying with a cc meant automatically-recurring payments, but I paid with bitcoin, got my files, and knew the website couldn’t get any money from me after that.


There are hardly any retailers accepting it in the US. Wonder how it is in El Salvador, since they made BTC legal tender.


In most of the places it’s trivial to exchange crypto for local currency in p2p fashion, often for cash.


Yes




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: