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My Youtube earnings (brickexperimentchannel.wordpress.com)
2015 points by tpmx on Jan 2, 2023 | hide | past | favorite | 403 comments



The transparency of this is really amazing; big respect. It's interesting to think that this information was quietly posted to their low-traffic blog with little notice, meanwhile the information contained is actually extremely valuable (and itself would have probably made a highly valuable youtube video itself with 10s of millions of views).

I wonder how much other information exists on the web that is extremely valuable yet unnoticed


> (this) information is extremely valuable

Estimating earnings based on views/subs is helpful to prospective youtubers, letting them make wise decisions about whether they pursue that path or do something else with their time (it will probably dissuade more than it will encourage, but that's a good thing if in aggregate people are making sounder career decisions).


I immediately noticed a dark dynamic based on the analytics. Lucky for OP, they are making Lego videos. However, if you are in the business of selling your opinion or sexuality, and you start to see that people click on certain hot takes or less-clothes on, you will start to morph to cater to that traffic. I wonder how this destroys a person (the greed).

Totally taking the convo in the darker direction, but you can see this dynamic in play with Rogan‘s podcast. He’s a liberal, but those hot button right wing takes are probably what brings in the clicks. Every trans critique he makes caters to that traffic, so he milks that audience often.

What does one become when you effectively sell out to the analytics?

Your thoughts and perspective are no longer driven by your convictions or experience, but by this shit.


He’s had (guessing, including multi guest, and the mma pieces) close to 2,000 guests, and probably has spoken about trans a maximum of 5 times? Call it 1%. If you assume a 2 hour podcast length and a 2 minute instagram length clip that’s 0.01%ish? That’s probably at (or maybe significant below) main stream medias coverage of the topic but that’s a wild guess.

I’m guessing (but not willing to check although it’s easily empirically proveavle) that the variance in view count per episode more than outweighs any “trans conversation premium” if that even exists. At acquisition Spotify mentioned Joe was the most searched query in their search bar they don’t have.

The value of his podcast is the massive audience of humans who watch his 2 to 3 hour multiple times a week diatribes, it’s probably not the little clips that anger people. If you’re clicking at a trans clip and foaming of the mouth, you’re probably going to be super disappointed to listen to 10 hours of rogan and find no salacious topic included.

Plus I’m biased once but he swung by my ju jitsu gym once and he seemed like one of the most normal humans every and super humble.

It’s probably either: how he speaks, his takes in general, how others view him, how others reamplify him, or something else, but I really doubt he’s beating the drum on transgender rights since he’s he seems to in favor of all socially liberal topics in general.


I don't watch Rogan a whole lot nowadays (used to regularly before the Spotify purchase), but back when I did he spoke about Trans people (especially atheletes) way more than 5 times. It wasn't constantly, though, although it did seem like he wormed it in a few times where it wasn't really called for (to be fair he does that for several of his interests, hence the "Have you ever tried DMT?" meme[1]). And that was before he started bringing more alt-right guests on the show.

To me it was clear he had an axe to grind in regards to the subject, though, and took out that axe out semi-regularly.

[1]: https://knowyourmeme.com/memes/thats-crazy-man-have-you-ever...


Yeah, it’s way more than 5. I’m fan of his, and I’ve listened to everything.


I went to one of his stand-up shows last year. Both him and the guys he had opening all had maybe 30% trans jokes. He's definetely catering to an antitrans crowd these days


I wonder how many in the crowd are reacting to being labelled antitrans and transphobic unfairly. It's definitely what I see the comedians reacting to.


Definitely some of that. I think a person should have the right to do whatever they want with themselves, and it's not mine or the states business. I'm sure others in the crowd felt the same way. I can see why people would have issues with the routine he put on though, it was certainly not a kind one, and saying he just has a few instances of bringing up trans issues seems like a outright lie.


Performing artists have for centuries had to balance catering for popular opinion and tastes versus a more faithful realisation of their vision in order to make a living. I don't see a difference with this at all.


For online creators, I think the high speed and frequency of material creation, release, consumption and feedback, coupled with vast potential audiences, global competition for the nichiest of niches, the ease of copying ideas, and the extremely high rewards and margins for the winners, … is unlike anything that ever came before.

These are many large quantitative changes, that are going to have qualitative implications.

For instance, given the small scale of each offering, post, etc., most creators won’t have developed deeply held individual visions to be compromised with a focus on adapting


Especially as due to lower cycles you typically created larger units of work: Not just a song, but an album. Not just a poem but a book. So you could do the popular part and also the thing you care about and somehow tie them together.


His trans critiques are very reasonable though, particularly when he talks about males in women's sports, males in women's prisons, and the social contagion aspect of this type of identity.

These are the questions that cut across the entire political spectrum, as there are plenty on the left questioning the excesses of this activist movement too.


Depends.

I agree they are reasonable, but it’s kind of like a cock tease dog whistle (maybe a less crude way to put it is a feint dog whistle).

If you take a Kanye, and he says ‘I love Hitler’, that’s a blow horn. But if you say, ‘There are a lot of Jews in Hollywood, and look at all that stuff that’s going on in Palestine’, now we’re angling. Everything you are saying is reasonable, but you are reconnoitering around the rim of a specific demographic.

I guess the question is, is this subtle play going past you, or are you letting it get a pass?

He’s keeping one foot in the ring because it’s a pragmatic way of acknowledging the existence of those viewpoints.

I’m not saying black people commit a lot of crime, but look at this shoplifting video. Proceeds to show black people looting. We need to do something about crime.

There are ways to hold that audience without being an outright demagogue.

I like Rogan, but this manipulation in the interest of holding that broader audience smells a little. Integrity is the word I guess.


> What does one become when you effectively sell out to the analytics?

We know what happens... you get Mr. Beast. He's known for hyper optimizing the metrics. Watch one of his interviews. His Joe Rogan interview was an eye opener.


> He’s a liberal

Is he?


"Liberal" in the US used to mean (and still does outside the US) someone with a "live and let live" mentality, where things/actions are generally allowed unless there is a very good reason for restricting them. "Classically liberal" is a better match for the term in modern US English. So things like decriminalizing drugs, allowing gay marriage, being pro-gun/self-defense as a human right, privacy as a human right, etc, all fall under "classically liberal". It might help to read the word "liberal" in a philosophical sense, where it means "liberally applying the idea of freedom for everyone, only restricting that freedom where absolutely necessary, where one persons freedom begins to infringe on the liberty of others".


Joe Rogan is an American commenting almost exclusively in the American political context. Referring to him as a liberal in this context is misleading, as the term here is almost exclusively understood to mean “center-left relative to American politics” and is almost never used in the economic or philosophical sense in mainstream political commentary.


I'm aware of who he is, and the context of "liberal" when referring to him and his views. I'm offering an explanation as to why someone might describe him as "liberal", because if anyone outside the US listened to his viewpoints they would describe him as "liberal". I'd be willing to bet that the original commenter is not American, and that's why they chose "liberal", not to be misleading, but because literally the entire rest of the world uses the word differently.

"USA: the primary use of the term liberal is at some variance with European and worldwide usage. In the United States today, it is most associated with the definition of modern liberalism, which is a combination of social liberalism, public welfare and a mixed economy,[12] which is in contrast to classical liberalism."

https://en.wikipedia.org/wiki/Liberal_parties_by_country#The...


> because literally the entire rest of the world uses the word differently

This assumed cultural hegemony by some US citizens is frustrating as hell; they are incredibly quick to assume (or demand even) the rest of the world knows their cultural references/idioms/etc., yet make zero effort to discover what the rest of the world is doing. Unfortunately they are also loud and so it's easy to come to the false conclusion all US citizens are like that.


I'm a Brit, I would no think of Joe as a liberal, and I only read this thread as I was so shocked to hear he might be a left leaning commentator. Obviously reading this, he is not.


I'm also a Brit, and to be honest, the term "liberal" in a political context has lost all meaning for me since everyone seems to have their own definition of what it actually entails.


I blame Jeremy Thorpe


This seems to be the case for a lot of words these days.


People usually call Rogan liberal because he occasionally showed(s?) some sympathy for the US left - like him inviting Bernie Sanders on during his primary campaign. I think this is far more likely than applying a non-US definition of liberalism to him - especially since many right-wingers the GGP is referring to are also liberal based on this other definition.


Yeah because many GOP members are liberals. The entire world has a definition for a word. Following that definition which has been the definition for many many years makes sense.


Liberal = social freedoms + economic restrictions

Republican = social restrictions + economic freedoms


... in the US.

"Classical liberalism, contrary to liberal branches like social liberalism, looks more negatively on social policies, taxation and the state involvement in the lives of individuals, and it advocates deregulation.[10] Until the Great Depression and the rise of social liberalism, it was used under the name of economic liberalism. As a term, classical liberalism was applied in retronym to distinguish earlier 19th-century liberalism from social liberalism.[11] By modern standards, in the United States, simple liberalism often means social liberalism, but in Europe and Australia, simple liberalism often means classical liberalism.[12][13]

...

In the United States, classical liberalism may be described as "fiscally conservative" and "socially liberal". Despite this context, classical liberalism rejects conservatism's higher tolerance for protectionism and social liberalism's inclination for collective group rights, due to classical liberalism's central principle of individualism.[14] Classical liberalism is also considered closely tied with right-libertarianism in the United States.[15] In Europe, liberalism, whether social (especially radical) or conservative, is classical liberalism in itself, so the term classical liberalism mainly refers to centre-right economic liberalism.[16]

"

"Liberal" in the US -> some social freedoms, but restricted in certain ways + economic restrictions.

"Liberal" outside the US -> social freedoms + economic freedoms.

I learned this as an American abroad when someone called me, who would generally be seen as conservative / libertarian in the US, "very liberal" when discussing gay rights (pro), gun rights / armed self-defense (pro), and abortion rights (pro-choice).

Again, it's just a fine point when discussing in an international context (like on HN). When speaking only with Americans, you'll never need this distinction, it's just good to be aware of it when discussing with non-Americans or when reading about foreign politics (e.g. FDP in Germany is a "liberal party" in the European sense of the word, but their policies are socially liberal and fiscally conservative. If an American reads "liberal party", they would be surprised to learn that they campaign on cutting taxes, pro free market, privatization, etc., yet are also pro gay marriage and are for legalizing marijuana: https://en.wikipedia.org/wiki/Free_Democratic_Party_(Germany...)

https://en.wikipedia.org/wiki/Classical_liberalism


> me, who would generally be seen as conservative / libertarian in the US, "very liberal" when discussing gay rights (pro), gun rights / armed self-defense (pro), and abortion rights (pro-choice)

Supporting gay rights and being pro-choice is seen as conservative??


It's usually the gun rights that makes people immediate label me as conservative, regardless of other views I have.


> only restricting that freedom where absolutely necessary

I used to believe this as well. I was thaught a lesson... In fact, now I understand that liberals, when given the power, will corrupt into totalitarism in a few months.


What made you understand that?


Corona and the way how the left/right have handled it. Before corona, I used to vote leftish. Now, I no longer vote.


Can you give some examples of that because I didn't get your point?


For example outright confiscation of wealth above $100m is quite a popular sentiment amongst liberals right now


The original claim was:

> liberals, when given the power, will corrupt into totalitarism in a few months.

Is your complaint an actual example of that? I've never actually heard the argument - I've heard "billionaires should not exist", but never "we should have a 100% tax on those making more than $100m", so I don't know if the claim you're making is as popular as you're making it out to be, nor do I believe is it an example of totalitarianism.

I also don't see actual examples of liberal governments doing that. People say lots of crazy stuff online, but "liberals say the darndest thing" is not the claim here.


> nor do I believe is it an example of totalitarianism

These conversations never go anywhere. The battlelines are already drawn. It just becomes a semantic debate around loosely defined terms like totalitarianism.


Yeah, fair enough. It's become synonymous with "something I don't like".


Agreed with you on "modern liberalism" devolving into totalitarianism. "Classical liberalism" doesn't allow for that though. In practice, I don't think anyone in the US follows the latter strictly enough for prevent the same decay anyway though.


You might find "Why Liberalism Failed" by Patrick Deneen interesting if you haven't read it already. He argues that modern liberalism is the inevitable successor to classical liberalism.


These tags are useless and have always been.


> I wonder how much other information exists on the web that is extremely valuable yet unnoticed

Basically every scientific progress which gets published on peer reviewed journals (a lot of them open). Some books also are online.


The vast majority of published scientific progress is completely devoid of value outside their specific field of study, and those in their specific field of study know where to look for it and are(?) giving its due value.

If anything I'd prefer less interest of the general public on specific papers because the way it ends up is with people misunderstanding it to fit whatever the journalist/redditor that peddled it wanted it to mean, maliciously or not.


They are not exactly what one would call unnoticed.


They only get noticed by the general public once some media person sees it, misunderstands the point, gives it a clickbaity title and sells it for clicks.


I‘d wager that the general public can’t name three scientific journals on average. In Germany COV19 sure helped to get some insights from public persons regarding pre print and review processes. However, even friends that have done their Bachelors don’t know too much about publishing. It basically begins with your own career in academia that you know how journals and academic publishing „works“ but outside of that no one really cares.


Doesn't comr up in Google search when I need it, so.


One data point from a successful YouTuber is interesting but I'm not sure about the extremely valuable part. If anything, it probably leads to a lot of people thinking they can make >$100K/year making YouTube videos and they almost certainly won't.


I'd say its the opposite, you're talking about a channel that gets 10M views average per video while being kid friendly and targeting probably the audience with the most spending power(middle aged males in the US), you'd think they'd make far more than 100k/year.


The data makes sense to me but not the interpretation. My 2.5yo son loves watching Lego assembly videos on Youtube during his TV time, which is of course tied to my account, which therefore means I contribute to his middle aged male statistic. Perhaps I am having a tough time empathizing but I find it hard to believe droves of men my age are watching Lego assembly videos in the background.


You'd be surprised, I myself know several and I have no interest in the hobby to be adjacent to their circles. Anecdotally it seems like MLP all over again, but even more skewed to the adult demographic, which does make a lot more sense to me than MLP at least.


I was thinking exactly this. How many of that demographic are actually playing it for kids using their account? But I also know it is a very popular hobby for some people. My brother started a lego city group on Facebook and it exploded totally organically to tens of thousands of members. He was shocked!


Fair enough. Although I think a lot of people outside much of the HN demographic would consider making $100K/year from YouTube videos a pretty good deal. That's probably more than a lot of documentary film makers bring in. So I'm not sure how many would takeaway "Crap. This guy's pretty darned successful by YouTube standards and he's still just bringing in a fairly modest income--with no benefits etc."


I think most people, ignoring the specifics, would consider making 100k/y from youtube a pretty good deal, but well there's the specifics. Let's not kid ourselves 100k/y is not a modest income, but surely he should be the example of the guy that would get rich off of it, lego's mr.beast or whatever.

At the end of the day there's already huge amounts of youtubers showing their mansions or whatever to influence the gullible viewers, the ones who would miss the nuance of his situation would most likely fall for them anyway. There's already an abundance of blatant "false hope" being peddled far harder and wider, the chance of his objective analysis being misinterpreted by people is as far as i'm concerned insignificant.


I would also love to hear from a channel that does sponsorships, patreon, etc. Seems this channel almost exclusively does YouTube ad revenue.


It's valuable in the sense of giving some sort of feedback. The way many streaming services compensate people lacks any transparency and is basically making them compete to generate product blindly.


RE: valuable yet unnoticed

This issue, in this case, is information dispersal. This sort of information is highly analyzed, almost certainly, by google/youtube. They have all the data, so there's a lot more you can get out of analyzing it.

If ever channel's youtube data was released to the public like this, there would be a lot more notice.

Transparency doesn't just need to overcome secrecy, they need to overcome obscurity.


I like to think that most of the valuable information is generally unnoticed. Most of the things I make are very valuable to the people who want it, but any one of those things are pretty useless to the majority of people who would find it.

A huge part of the phenomenon comes through how fashions form. Hype collects around emotionally-charged things. By their very nature, their spectacle is compromising some of the sincerity and value to maximize reach. The spotlight is power, and power corrupts.

HN is a perfect example of this: looks like a chat forum from 1998, but is very much current and edgy with the cool kids.


I don't think YouTube allows you to make videos showing your revenue, but I could be wrong


Many years ago you were prohibited from sharing warnings by virtue of YouTube monetisation being through AdSense but, as far as I know, there’s no longer such a restriction. Lots of people publish their earnings nowadays, very common amongst finance channels.


A YouTuber who goes by the handle kofuzi just released a video that goes into the fine details and analysis of his channel's metrics with full transparency. He's easily among the top 3 video content makers who focus on running, running shoes, and running events. Despite putting out high-quality videos, his channel isn't nearly as popular as OP (probably due to his focus being more niche).


Linus tech tips did a video sharing their YouTube earnings last year


Indeed, Linus just shared the Ad revenue for 3/4 of last year a couple days ago: https://twitter.com/linusgsebastian/status/16094682622194032...


Holy moly, 4M for a bunch of videos. Talk about passive income.


If you've ever watched LTT, you'll know that his business is anything but passive. They own buildings, have employees, HR departments, R&D, and all that stuff. This sort of approach is probably not too different, except in scale, to huge media companies.


Indeed, he says he spent more than the youtube income on salaries.

Of course he has other income streams - sponsorships, lttstore.com, commissioned videos etc.


There’s very little passive about running a YouTube channel, and if you stop publishing then traffic to your existing videos will start to drop off over time.


It's not passive. He has many employees.



I saw a standalone video ad with him the other day (on LinkedIn?) for Supermicro server products. It was clear from his voice that it was a paid promotion (not the same tone as a typical semi-objective modern product demo/review), but I'd guess that would have some reputation cost with some viewers. So I'd guess his company makes good money from that as well.


This is not true. There are quite a few large (and also some smaller ones) youtubers who shared their ad-sense revenue.


> I wonder how much other information exists on the web that is extremely valuable yet unnoticed

This is pretty common knowledge for monetized or high viewership (sponsored/paid for outside of Google) channels.


It may be common knowledge for people that already have a channel, but I’ve never seen anyone give exact revenue numbers to outsiders before.


There’s quite a few videos on YouTube sharing that info about their channel. It’s also frequently shared in various YouTube creator/business communities.


Do you have links to the communities you mention? Thanks


They are all private forums/Facebook groups for various YouTube analytics tools or production/business courses. So you would have to spend money to get access to them.


Thanks. Do you have any recommendations on ones that have been worth it?


Sure, https://morningfa.me/ (analytics tool) and https://incomeschool.com/project24/ (course) are both products that focus heavily on research based recommendations. Their YouTube channels (https://www.youtube.com/@Morningfame and https://www.youtube.com/@ChannelMakers) have a lot of good information as well.

They both have private communities where people freely share a lot of good info (especially Project24).

There are many others that I have heard good things about but have not checked out myself.


Right, maybe nobody shares it outside of video format.


A Magic content producer did one a while ago. The YT vs Twitch numbers comparison was incredible https://www.youtube.com/watch?v=0DtTwGFwcQs


Lots of youtubers publish this, like EEVBlog and Andreas Spiess also.


The most impressive part is the creator gets to have a probably comfortable living from a channel that grew organically and still 100% depends on youtube’s algorithm.

I follow the channel for years now, anyone not familiar should have a look [0]. It’s not “viral” targeted videos with crazy face thumbnails, borderline clickbaity titles, ABtested through a week, no “I got to stick to the schedule” weekly videos etc.

The videos are really straightforward and focused, and derive all the entertainment from sheer viewer curiosity and the creator’s humor shining through. When I see the 100h average per video, It looks like they really nail down what actually matters and got to ignore the rest.

IMO there’s very few channels that stayed very basic and true to their form while enjoying a comfortable success, I think this is the kind Youtube probably wanted to encourage the most, and hope many more thrive in places I never heard of.

[0] https://www.youtube.com/BrickExperimentChannel


I personally dislike the “channelization” of YouTube. The whole point of the internet is that it doesn’t have the restrictions of linear media. Search solves that problem of content discovery.

Now YouTube won’t pay you unless you have 1000 subscribers. But a lot of content just isn’t subscribeable and that’s ok.

Pre-1000 sub requirement, I put up a video for a niche MacBook Air microphone issue and repair that wasn’t covered in any video. Made $3-4/month, then cut to zero.

Of course, that means I’m not going to go through the effort of other useful-to-a-few and more-useful-than-entertaining videos that I found no video on.

Like how the same issue and resolution applies on MacBook speakers. Or how I fixed my toilet (it wasn’t the flapper!!!). How I fixed my washing machine (don’t spend $100 replacing the mixing valve, here’s how I cleaned mine out). But no, not going to waste my time unless YT cuts me in on the revenue.

I feel bad for the excellent video I saw last night to repair my Neato vacuum cleaner, but the guy had 45 subs. Or the one and done massively useful video to repair my garage door opener, but few subs.

Meanwhile when I wrote disparate blog articles, I went from $2/month, to $20, to $200 to $2000 through adsense, and it’s because Google search sent you to me. Not because you bookmarked my topics that can be about banking one day, to renewing your passport in my city because the viewership groups don’t overlap.


> Of course, that means I’m not going to go through the effort of other useful-to-a-few and more-useful-than-entertaining videos that I found no video on...But no, not going to waste my time unless YT cuts me in on the revenue.

Why wouldn't you post something just because you won't make a bunch of money off of it? Was that your entire goal with the video you made about the mic issue you had?

What's the reason you post comments here? Is someone paying you to do that? A lot of my favorite things online were put there by people who were just creating and sharing useful things with others because they were passionate and helpful. A few dollars a month would be a nice bonus, but most people will continue to contribute to the internet without any expectation of getting anything in their bank accounts for their time. Production values might suffer for it, but for most people uploading a video to youtube does not require a huge investment in time money and effort.

I love that people are able to create content and make money on youtube, but the idea that people should/have/will stop sharing with each other unless they're getting paid is strange. It's the people who most concern themselves with how much money they can make on youtube that end up flooding the internet with the worst output. That's how we got things like clickbait, homogenized content, algorithm gaming, the nightmarish videos on Youtube Kids etc.


To some extent, it may be the messaging, not the amount. The limit being in place is labeling those creators as "value-less" (vs others, who do have value).

In theory, I see it much like the idea that putting a price of $0.01 on something makes it "appear" much more valuable to people than making it free in the first place. It's not about the actual amount, just the messaging of "this has value" vs "this has no value".


> Why wouldn't you post something just because you won't make a bunch of money off of it?

Why does anyone do anything? There needs to be an incentive.


$2 isn't really the incentive to have a youtube channel though. People enjoy making something and sharing it with the world. Most people who do X as a hobby don't make even $2 for almost all X: art, music, fishing, whatever, and yet they still do it.

You usually have to go up to "serious amateur" level before you make even token amounts of money (which still doesn't cover your tools much less your time), and 1k subscribers for a video hobbiest is a low bar for that.


Guess we should shut down open source then.


Lots of open source is either people doing it as part of their job, or people doing it as part of building up a portfolio to get a certain job.

But of course there are more intrinsic motivations like wanting to give back to the community, practising their hobby, etc. Those would be equally valid reasons to make youtube videos.


Depending on how philosophical you want to get, there'll be people who derive pleasure and purpose from sharing what they know or building something that is enjoyed by others. There'll be people who gain pleasure from being known for being helpful/useful/knowledgeable or even being recognized at all. Even if we can't call it altruism that's not necessarily a bad thing. I guess I just feel that there are, and likely will always be, plenty of incentives for people to create and share online besides financial ones.


You have a point, and of course not everything should live and die by its channel. In particular the incentives to have regular uploads and consistent videos should be fought back, it's crushing so much creativity, brings burnout and I'm sure we're missing on otherwise good videos that are nver made because to long to take, or shelved because it doesn't match the channel.

Then I also follow channels from which I want to see every single videos in priority, whatever they are, and it irks me that they don't pop up more prominently (or at all) in my main view.

I kinda want it both ways to be honest.


> Meanwhile when I wrote disparate blog articles, I went from $2/month, to $20, to $200 to $2000, and it’s because Google search sent you to me. Not because you bookmarked me.

What methods did you use to monetize your blog?


> Meanwhile when I wrote disparate blog articles, I went from $2/month, to $20, to $200 to $2000, and it’s because Google search sent you to me.

Imagine if Google trained an LLM on its index and started providing answers without ever sending users your way… Actually, we have a suitable example of just that being done. /s

I bookmarked this as a vivid illustration of my gripe with LLMs, and more specifically their creator/operators’ meticulous avoidance of the topic of attribution.

You’d think it’s fairly feasible: if training data had attribution, I can’t see how LLM would not be able to separate substance from style and some reflection on the former, so that if most of topical substance is found to come from only 1–2 sources it would just note those sources for the user. If you provide actually niche content, when ChatGPT answers relevant questions the substance may well come from your body of work alone.

Yet the asker pays LLM operator and is never informed you exist: you, in turn, stand to lose not only your ad revenue but also the potential ability to upsell something, engage with your audience, learn who that audience even is and how your work is sought, and just generally feel useful and valued.

Give it time and sufficient popularity of LLMs and no one will even be inclined to believe that you did the original work in the first place—since from anyone’s perspective you might as well have asked LLM.

The cynic in me says operators are particularly interested in public not asking the question whether it’s feasible to attribute LLM output because it may make them liable to pass to countless volunteer writers, turned involuntary training data providers, part of the profits made from running the model. Another reason might be that researching original authorship requires manual human labour proportionate to the size of training data, and who would ever want to pay for that? Definitely not a startup with millions in funding from Silicon Valley investors.

It is just me or all incentives to openly share useful information (as opposed to pure entertainment) are in jeopardy now?

/thread hijack


Your prediction seems depressing but I can't think of a solid argument against it. Already there are sites that pay people to copy content from other sites or scrape & paste it. They rank higher than the original site by combining relevant data from multiple sites. AI that can copy-paste articles will make that business infinitely scalable and harder to detect.


What you describe could also be considered copyright laundering, but critically it is understood to be such—it is frowned upon and is penalized by the likes of Google. If we apply the same understanding to LLM design it might actually be half the battle.


I made an edit: just Adsense.

Largely, specialized sites that provides objectively better info+experience largely dropped that revenue a lot, but also Google search favours corporate content a lot more nowadays, to put a nail in the personal blog coffin.


It’s probably because advertisers demand that their ads are not placed on “bad” content. By limiting ads to 1000+ subscriber channels, it’s much more likely the content isn’t in violation of the YouTube rules.


All content is advertised on by YT, they just don't start sharing revenue with you until you have 1k subs.


Exactly. My bet is it's simple greed, and that it shuts enough people (and revenue) out to make Google a pretty penny.

Likely it was a decision based on analytics that Google, and no one else, has.

Imagine we are talking a cable TV platform instead, and your analytics show that most people flip through channels most of the time, as opposed to actually watching something specific. You make a rule to only share revenue with channels if the viewer is engaged longer than 120 seconds. People are still watching TV, you are still monetizing, but the channels aren't getting fully paid and only you know the money involved.

Making people feel they need to earn the right that their earnings be shared with them is just icing on the cake.


> Making people feel they need to earn the right that their earnings be shared with them is just icing on the cake.

That's not even the half of it. Unless your channel is big enough to be considered a "partner", you are basically fucked when it comes to content strikes, DMCA, AI/contractor driven "community standards" issues, random demonetization, etc. There's no real "support".

The demonetizing thing is particularly funny, I know of channels where their videos get demonetized for content guidelines violations, but viewers still see advertisements. Happens a lot with firearms related content.


I imagine it's more to do with reducing the administrative burden of processing payments for $3 to thousands of people who have one vaguely useful video.


If I'm not mistaken they set a minimum payment amount either way to avoid that issue.


100%. Min payment is something like $100.


Not really, content in violation of YouTube’s (largely vague) rules can be wildly popular.

If they can keep spam out of my inbox, I’m sure they can figure out what’s objectionable to advertisers beyond “unpopularity”.


I think YouTube now puts ads on basically everything though... (I don't know for sure, I have had Premium for a little more than a year now, and before that uBlock Origin took care of things).


If your channel covers certain taboo topics it can be "demonetized" which means no revenue from Google. Those channels often have other sponsors.


> If your channel covers certain taboo topics it can be "demonetized" which means no revenue from Google.

That almost never happens. Rather, individual videos are demonetized- or deemed unsuitable for all advertisers. In fairness, that can easily happen to an overwhelming majority of a channel’s videos, but it is important, IMO, to speak accurately about what is going on.

Source: I have been a full-time YouTuber for the last seven years. I publish content that often toes the line between suitable for advertisers and not.)


They do demonetise videos, yes, but I believe they still put ads on them (just they take the money, not the creator).


I believe they don't put ads on most demonetised videos, since they are typically demonetised because (YT's algorithms think that) advertisers don't want their ads associated with the content.


> repair my Neato vacuum cleaner

Hey, any chance your robot went from base, turns on, then turns off? Then cycles on/off again... I have mine D75 here which I started to fix by cleaning but no luck.


Nope, mine was persistently saying it’s stuck. The brush was jammed. Turned out you can pull off the non-drive side of the brush, dis-assemble with a pick and clean out the disk of internalized gunk that has starting to roll over itself.


> Now YouTube won’t pay you unless you have 1000 subscribers.

I wonder if there is an opportunity for a syndication cooperative. Let's say you find relatively related content, like niche MacBook fixes that get views but not subscriptions. The content owners combine their videos into one channel to get over the 1k revenue hump. The back catalog is used as the start of a funnel to gain subscriptions.


We're just going back in time. Back in the days when I was making YT content, you wouldn't make any money until you reached certain views / subs thresholds. You could then apply for partner, setup an AdSense account, and monetize videos. Before I had the numbers, I became a partner with Maker Studios and monetized videos through them. They ended up getting bought by Disney for $500M.

The current problem + your proposed solutions are literally what we had ~10 years ago :)


Hearing that an off the cuff idea has been proven out before is such a pleasant feeling, thank you!

I suspect that coordination also occurs on the in-video ad placement side as so much of the content I enjoy pimps rapid PCB services or online learning. If a cooperative works on the YT money-side, it could also work from the opposite side for videos with great SEO but where the author's content isn't right for "Subscribe Now!"


Since when has the internet not been channelized?

Gopher was channelized. IRC was channelized. Usenet was channelized. Early websites even tried to channelize via webrings and blogrolls.

The entire "search" thing sans channels is a fairly new phenomenon.


> The most impressive part is the creator gets to have a probably comfortable living from a channel that grew organically and still 100% depends on youtube’s algorithm.

That's scary. After all this time and effort, the creator is totally dependent on YouTube's whims. If the platform chooses to stop promoting his videos, the earnings will drop to nearly 0. And the creator has no recourse.

It's an insane imbalance of power.


Isn't that basically any job? I'd you're a software engineer and your company decides to outsource or otherwise contract out development work...


Then you can presumably go to another company. There isn't another YouTube.

More generally, unlikely as it is to hit even this comfortable but modest in the grand scheme of things success, it almost certainly won't last indefinitely. Whether because YouTube changes something or because audience tastes change.


Rumble, Patreon, Twitch, Facebook, and more exist. I agree it won't last indefinitely, which is why investment advice is always to diversify.


None of those are really substitutes for YouTube. But I agree that if someone has stumbled into a somewhat sustainable business that they decide they want to do full-time as long as they can, they should diversify both their content and their channels.


> still 100% depends on youtube’s algorithm.

That's the scary part. He spends years building a channel and it can be wiped out in a day. He needs to diversify. Sponsorships/ads won't help, they'd die with the channel.

I'm not in this space, but maybe patreon? Does onlyfans do non-porn? Vimeo?

How does one minimize risk to this $150k/year revenue stream?


I get the feeling that the day it gets wiped away he'll move to another job (he's been a software engineer for a while apparently) and not look back.

The way it's managed currently is too laid back to be accidental, there's so many things that could have been done to increase revenue and secure side channels. I can only assume he has no interest in making it more complicated for the sake of safety.


Patreon works, but only as a monetization platform; while it's a channel that can offer early access to e.g. new videos, in practice the vast majority of views will still be on youtube and unless it's something critical, patrons will wait until it's on youtube anyway (citation needed).

Onlyfans doesn't do porn, nu-uh, where did you even get that idea? It doesn't market specifically to adult content, is what I mean, lol. Its current home page does not appeal at all though; it currently shows me a dull kitchen / food channel, some real estate agent, and some model eating caviar.

Anyway, patreon, merchandise and in-video sponsorships are common ways to diversify income. Some big players have expanded to clothing brands or, weirdly enough, doing wrestling / boxing matches.

I think the current biggest alternative to Youtube is Twitch, but that's mainly aimed at gaming channels and live broadcasting.


> Some big players have expanded to clothing brands or, weirdly enough, doing wrestling / boxing matches.

Don't leave out cryptocurrency scams.


I’m following a few creators on patreon who have a two/three steps approach.

The video will be on youtube from the start, but as a private video. From there a part of their patreons might get very early access (e.g. CGP Grey has a tier for spell checking and gross errors spotting), and then all patreons get access to the final video. But still private (and/or exposed to channel paying members)

After a short time (a day at most) the video gets public and is fully dispatched to everyone on Youtube.


You can sell stuff directly to your fans:

- branded merchandise

- endorse or develop your own products - write a book

- other platforms(TikTok, Instagram etc.)

Or use your experience and brand value to do things your YouTube fans might not even notice:

- public speaking

- consulting/video production for brands

- presenting work for commercial YouTube channels


There is also PeerTube.


How do you monetise that?


With in-video advertisements? Should work al least if you already have enough followers.


> It’s not “viral” targeted videos with crazy face thumbnails, borderline clickbaity titles

I do wonder how much more he would bring in if he did all that. I personally hate it, but when Youtubers talk about it they always say how _it works_ for both the younger, and surprisingly, older crowds.


Yes, many prominent youtubers are pretty explicit about how they’re not happy with it, but tweaking thumbnails and titles gives an actual boost to their videos that doesn’t just translate to people clicking, but actual views and “engagement” throughout their content.

For this channel in particular, the calculation might be different because of the type of content, and in particular the complete lack of temporality. Some videos from two to three years ago are probably still doing pretty well to new viewers discovering the channel, and I’d imagine it would be more difficult with dated types of thumbnails or titles that would make it look less evergreen.


> IMO there’s very few channels that stayed very basic and true to their form

It’s always disappointing when a channel I enjoy goes into the “reaction video”, YouTube drama, clickbait type spiral :(


Another example is probably the Primitive Technology channel. Last week I was reading his interview and he mentions $1M savings from his channel.


It would also be interesting to see what his per hour is, after expenses.

I'm pretty sure those videos take a LONG time to make.


Probably close to 100%. He builds things from nature. And the only editing is cutting video. There's no audio mixing.


He would make a lot more if not ppl blantly copycat’ing him and his work.

Primitive Life, Primitive Tools, Primitive Technology Ideas…

Youtube should take those channels down or force them to change name due to how SOE works.


There’s an interesting video digging into the way these copycats are fake too [1] - if you watch them you can often see things like excavator tracks that haven’t been hidden well enough, and they found somebody involved who talked about how the buildings are built by teams of people on leased land and then just abandoned when the video is done…

But I think they do cater to a different audience. You need a fairly long attention span to watch the real, not-faked Primitive Technologies videos, whereas the copycats not so much. And the real channels is always pretty interesting, whereas the copycats are all the same thing, so they’re probably not really taking that many views away. But yeah, they should definitely have to come up with less similar names to the real thing!

1. https://youtube.com/watch?v=Hvk63LADbFc


You seem to be against this idea of 'copycating' but our society has put a lot of thought into what's Trademark-able and what's not.

In particular, his name is incredibly descriptive - it's just a plain description of what the thing is: primitive technology. We specifically disallow that when it comes to trademarking because it would basically give you an extremely wide monopoly right away.

Consider that "Corn Flakes" is not trademarked because it's just a literal description of what the food is. It would be dumb if people couldn't call their product "corn flakes". Compare that to say a product called "Cheerios" which is just a made up term, and it would be very unjustifiable for people to copy this.

> SOE

Do you mean "seo"?


One channel I really like that reminds me of BEC: https://www.youtube.com/mymechanics (mymechanics)


> still 100% depends on youtube’s algorithm.

Which is rather weird in how it tries to feed us one channel per topic. I'm not into lego but it seems informal productions if done well can be just as entertaining as professional production.

The weirdest to me are the channels that have tons of reasonably good videos with a tiny number of views. Those exist in popular topics too. The algo isn't even trying?

I've been thinking about that after I ran into a channel where I was pretty much the only viewer. Some kid around 15 build a news studio in his parents basement, put on his dads way to large suit and covered the news from a reasonable number of sources. The format was truly hilarious. He pushed the mainstream narrative in such a completely unconvincing way I must have died laughing a thousand times. Hold his ear piece and looked to the side to ask: "why are we in Afghanistan? uhh never mind that! On to the next subject!" The show was densely packed official mainstream nonsense. I think he kept up the act for 3 months. I send the links around and the response was that it was completely hilarious.

The algo just didn't experiment with it.


I've taken a look at the videos. The editing, angles and camera quality tell me that this guy has done quite a bit of research on making good videos and fully intended to make money from them. If you were on YouTube pre-monetization, that's what it looks like when people just put up videos with no financial motivation


> kind Youtube probably wanted to encourage the most

I would caution against anthropomorphizing YT. I have been a Premium user for probably as long as the program has been out. YTA only cares about behaviors that drive engagement. That is it, it is just a skinner box.


Just a personal note of praise for YouTube itself. I’ve watched videos on YouTube since it began, but it’s only in the past few years that I’ve come to appreciate what a great medium it has become. By allowing people to share content on all sorts of niche subjects and potentially make money at it, YouTube has become a fantastic resource for both education and entertainment. For someone like me who grew up with access only to television, radio, newspapers, and other mass media, it is a great advance.

That said, I wish that YouTube had multiple competitors of similar size, both commercial and decentralized. It makes me nervous that access to so much great content is ultimately controlled by Google.


>That said, I wish that YouTube had multiple competitors of similar size, both commercial and decentralized. It makes me nervous that access to so much great content is ultimately controlled by Google.

If you worked in the SEO world after Google acquired YT it was a common hack to use YT videos to rank for hard keywords because it was proven Google gave YT favorable positions, even compared to other video sites. There were dedicated tools for quickly creating spam videos on topics and then linking people to your website.

YT wasn't completely dominant until they were acquired by Google and had their growth boosted via monopoly tactics using Google Search


IDT that youtube should get credit for creating "The Medium." Online, shareable videos were always going to exist, somewhere. They just had the deep pockets to finance the hosting of youtube and win a monopoly over it.

That's not to diminish the medium, or it's benefits over traditional, one-2-many mass media. It's also not meant to diminish youtube's role, before or after google acquired them. Certainly not to diminish creators. I just think it's worth thinking about where it all came from. Is it a quasi-inevitability brought on by technology

I think a lot of modern tech giants occupy spaces where it's hard to tell if they are building a thing, or squatting.


> it’s only in the past few years that I’ve come to appreciate what a great medium it has become.

I also love YouTube as there is a lot of high-quality content. But I'm sometimes a bit disappointed with the more recent phenomenon of professional YouTubers (sponsoring of videos, "please comment below") and also a lot of them getting uninspired after some time. Now that I think of it, I don't know if professional YouTubers are those who add more value to the platform.


The most important secret sauce is the recommender system. It takes into account transcripts, color historgrams of frames, actions and activities recognized in videos, frame cuts frequency, key personalities and entities recognized and what not. That's my humble guess.


Sadly that secret sauce has become fairly poor. Recommendation issues is the biggest problem with YouTube right now.

I can open YouTube on any given day and will be given recommendations for things I've never shown the slightest bit of interest in.

For example, right now I've got:

- A clip for the big bang theory - Never watched anything on that show on youtube

- "Why does italy have 6000 ghost towns (Hidden Italy)" - Absolutely no idea why it thinks that would interest me, never been to Italy or watched any kind of travel based videos.

- "I hitchhiked Onto A Private Jet To Werever It's Going" - Again, I couldn't give a damn

- "The Legendary World of Spyro Games - Caddicarus" - I have no idea what that is, or why it thinks it interests me.

- "Singapore welcomes 2023 with New Year fireworks at Marina Bay" - Ok, and? Never been there, never watched any content about the place.

- "I called every U.S. Representative in the country. Here were the responses I got." - I'm not American, and give absolutely zero f's about US politics.

- "I've Been Living In A Ghost Town for Almost 3 YEARS!" - Good for you, I don't care.

- "Dark Secrets of the World’s Most Isolated Island" - Nope.

It has improved slightly from the looks of things. Usually I get videos about minecraft, or some twat gorping with their mouth wide open trying to make a mundane and uninteresting topic seem like something I should be interested in whilst remembering to smash the like button and click the bell.

The platform has so many problems.


I think this is a focused attempt to diversify the videos you watch and to avoid getting into a bubble. Journalists have dug into it and discovered that youtube's previous algorithms really seemed to automatically steer people towards the alt-right bubble. Before that, there was a bizarre trend of what looked like mass- or AI-produced kids' shows, but a lot of them had weird grooming shit in them like getting injections and getting pregnant.


I got this after I turned off personalisation cookies.

Until I did that, the algorithm was too good at showing me things similar to what I had already watched. I wanted a more varied feed.


My experience is different. My recommendations are all math and cs related. It is based in your watch history and you can remove things from your history and recommendations will change. If you haven’t watched many videos in your account then just find the type of videos you are interested in and prone the recommendations.


It's only partially based on history these days. The YouTube subreddit is ram packed with posts about the issue, it looks like 50% of your recommendations are relevent to you, the other half is randomly generated with seemingly nothing in place to at least try and match them up to your known interests.

It started approx 2 years ago and has gradually gotten worse to the point where some users see no recommendations relevent to them at all.

Don't take my word for it: https://old.reddit.com/r/youtube/search?q=recommendations&re...


Sounds like it's working as intended. They don't want any more echo chambers.


Sure, if the aim is to dive you away from YouTube because you can't find relevent content to watch then they're doing a stellar job.


Well, all we can really know is that it's a machine learning-based black box.


Agree on both points. It's become fashionable to speak ill of youtube, but it's one of the very few major things that has truly changed the world for the better; not just entertainment but all fields related to education or life-long learning, or science vulgarization, etc.

And yes, YT should have worthy competitors, and it's surprising that it doesn't. YT is obviously very profitable; why don't other big competitors don't give it a try, with a similar angle? TikTok is wildly different, and so is Twitch; but a version of Twitch that would directly compete with YT doesn't seem that hard to implement if you're Amazon?


> That said, I wish that YouTube had multiple competitors of similar size, both commercial and decentralized. It makes me nervous that access to so much great content is ultimately controlled by Google.

Yeah, some hybrid of web forums but with videos would be great. No idea how I'd put these two ideas together design- product-wise though.


I wouldn't give Google too much credit here. Almost all of my love for Youtube is based on the creators which are on the platform. The platform itself is quite user-hostile, has bad UX, gives poor recommendations, and has too many overly obtrusive repetitive poorly-targeted advertisements. To me, Google is fully responsible for all of the bad, but can claim little of the good.


Recently I was considering auditing a class from a masters in public health program because I’m starting a niche population health management company and I need to better understand the economics. To my amazement the professor of the course that I wanted to take put all of her lectures on YouTube and I was able to watch them for free.


there's Vimeo but it never really picked up.


So they make around $150K/year but likely pay more tax, higher overheads, and have to fund their own benefits out of that. Depending on where they live this could either be a very good income or only marginally higher than tech wages with much higher risk/stress. That's on 2M-6M viewers too.

Makes me wonder how YouTube channels like Linus Tech Tips are able to seemingly hire around one-hundred full time staff? I have to imagine revenue from their other sources (e.g. their merchandise, sponsors, other?) is the majority of their income if this is what we can expect from YouTube.

Regardless thanks for sharing.


> Makes me wonder how YouTube channels like Linus Tech Tips are able to seemingly hire around one-hundred full time staff?

Linus Tech Tips posted their youtube revenue just the other day[0]. For posterity, it's about 4.6 million, and only shows March-December. I can't find the original tweet that is the source of this information.

[0]: https://www.reddit.com/r/LinusTechTips/comments/100fmgx/linu...


(Also this is not counting their sponsorships, merch sales, etc.)


Which is much higher than ad revenue through Google. I know it because I have a friend with a YouTube channel +5mln and he has external team handling these issues. He told me revenue from sponsorships is 4 times more from what he makes from Google and his viewers are mostly from US.

However his sponsorships are really well placed and match the content. Also listening t these ads is not as painful as Linux Tech Tips, so probably he makes more from sponsorships than average.

Yes, so there are YouTube ads and sponsorship segments and people still watch it


I am a full-time YouTuber. This is spot on, only the figure can be much greater than 4X Adsense.


I'd love to talk to you more about this, can I contact you? My email is in my profile, which gives you my YT Channel.


Not a fan of their ads too, but once Linus said that he prefer to take this wildly disconnected ads than to do something related to tech, because it's less risky. They can easily recommend a impermeable pair of shoes but not a specific gpu brand or something like this.


Are sponsorships the parts of the video where the creator will shoutout a certain product/brand? Do they really pay that much?


^ I can imagine the vast majority of their income is through websites / webshops, sponsorships, referrals, etc. If the channel promotes a product there will be significantly increased sales.


There’s a few things in there:

- Sponsorships may pay a bunch more than YT ads. This Chanel doesn’t do them(?).

- More videos means (potentially) more total views means more revenue. This channel doesn’t post as often as some big channels

- Some people are more desirable to advertisers. If those people are in your audience, you get paid more. So some channels get paid more per view than others


On The Wan show (their conversation show they record live on Friday nights) Linus has said the company is close to making more on the LTTStore than from youtube.

He also has a lot of sponsorships and sponsored videos as well. He also has Floatplane but I don't know how much money that makes.


I literally forgot that it was a name of a video service... I was hoping he was also a bush pilot. Is it doing OK?


I mean based on their podcast it sounds like Linus’ friend/employee (seems like the line here is pretty blurry) and some remote dev who was originally just a fan criticizing their proposed infrastructure work on it full time and that’s about it, so it’s probably not as expensive overhead as you might assume.


On Friday, Luke said he had ~20 people reporting to him. I believe a few are on the Labs side, but most of them are Floatplane employees. They also maintain LTT Store and build out other projects, so they may not be solely dedicated to Floatplane, but it's a much bigger operation than you suggest.


Ah okay I guess you’re more informed than I am. Thanks for the info!


They have been putting extended cuts and behind the scenes videos on there so I would guess that would drive some subs. It looks like they have a couple dozen creators on there. I would guess it pays for itself if nothing else.


For the larger channels such as LTT, the YouTube ad revenue is likely approaching rounding error compared to their sponsorship/merch/platform revenue.


It's not. He's made videos of their revenue breakdown before and from what I remember AdSense still accounts for ~30% of revenue, which is significant.

E: seems like I was a bit off. AdSense accounted for 18% of their 2021 revenue. Still a significant portion though. 30% might be closer to their 2020 AdSense revenue given the growth of their merch over the last few years.

https://twitter.com/linustech/status/1486918784401088515


I own a small career related channel (135k subs) and adsense account for roughly 5-7% of our revenue. The majority of revenue coming from sponsorships. It depends highly on what niche you are in, as some other channels have much higher % accounting for ad revenue


I think Linus recently mentioned (probably on LAN show) that they are positioned soon to make more money from merchandise than what their YT channel generates - because of their huge drops of the new backpack and screwdriver.


Simply Nailogical did the same thing as did a ton of the beauty vloggers

Christine (host) now sells what appears to be a very successful boutique nail polish line. So successful, she and her SO basically spend more time BSing with their fans (customers) on YT Live and Twitch than making new content


LTT uploaded at least a couple of videos explaining how they make money:

https://youtu.be/-zt57TWkTF4 https://youtu.be/Rh5hL47z2us


I don't think this is true in general. I think it's a lot closer to 50/50 for most. Obviously a lot of variability between channels, but YouTube ad revenue is not trivial.


>>Makes me wonder how YouTube channels like Linus Tech Tips

I am pretty sure their YT Ad Revenue is a small fraction of their over all revenue. That is what the successful channels do, Merch and Internal Ads (not YT Ads) are WAY more profitable than YT Ads


I think that's the hot take here. $150k/yr for that much work and future instability compared to an office job with a ton of benefits... Hmmmm... For non-techies maybe this is the golden goose, but for people in the tech world for more than a decade it would probably be a no go, it would be for my family.


Lets not forget LTT store sold 60,000 screwdrivers @ $69.99 USD in a few hours on launch day!


They're leaving a lot of money on the table. No merch, no sponsored videos, no affiliate links, etc. They could be making a lot more if they added additional monetization.


I would expect tax to be substantially lower. There are lots of things you can deduct as business expenses, like part of your house used for filming.


Linus recently mentioned on the WAN show that he expects merch sales to become the biggest revenue stream this year.


Pewdiepie mentioned how annoying British VAT tax estimate prepayments were because based on his career category and income it expects him to have a bunch of employees that’d pay substantially more tax. So he’d prepay a ton of taxes as he was legally obligated to do then get a huge refund every year.

It makes sense that the tax code hasn’t yet caught up with “YouTube personality” as a career.


Who's to say getting a tech job is even in his options though.


> only marginally higher than tech wages with much higher risk/stress

nonsense, not having to deal with corporate life is easily worth $50k on its own

no dumb meetings

no imbeciles imposing their will on you just because they started before you

no moronic company brainwashing, thought-policing, bossware etc etc


He claims $90 an hour which sounds good but that ends up being the gross income. His net is 22.5% (150/664), and the hours he's quoting for working on a video are either wrong or insane, because he's claiming to be working for 17.8 hours a day which either means pernicious sleep deprivation or sitting at the computer every waking moment except to pee and eat food that takes no time to prepare. If it's really 100 hours per video 65 videos a year he's making just over $20 an hour which is is just madness.


It's not 65 videos per year. It's 65 videos total, since December 2017. So divide your numbers by five.


Ah, so then it's $150k a year for less than 25 hours a week. Good work if you can get it.


You can earn a similar deal by getting a part time tech job and buying lottery tickets with some of that.


A part time tech job that paid 150k per year seems dreamy. Is this a real thing? If so, where do I look? What if I'm not risk averse, do contracting gigs that net 150k a year exist? Are they attainable to jr devs?


What I meant is: getting success on youtube requires a lot of luck. Instead earn $60k part time and spend half of your take home on lottery tickets to get the same success/probability distribution as youtubing!


Only if you live in the Valley, where the house prices are so high you’ll swallow your tongue or just laugh yourself to death.

There are people who contract and then just take a few months off between contracts. If you can work the health insurance it’s okay.

I think there’s a world where contracting houses have certain specialized individuals who work 15 hours a week on three projects, but if those places exist I haven’t worked for any of them. In that hypothetical environment you should be able to get 30 or 20 hours a week if you wanted. Or 55 for that matter.


> There are many, many creators who release Lego videos continuously and have no subs and get no views. Too many. Hundreds, maybe thousands of such creators. It is kind of heartbreaking to see people put so much time and effort for (supposedly) nothing.

this is the saddest part. he is in the top 0.1% of his genre and making $90 an hour, but 99.9% of them make nothing. i dont know what drives people to want to make videos when the odds are like that


I have made some videos and they rarely break 1000 views. But they have contributed in me getting multiple jobs in my field as they demonstrate that I actually know some of the stuff I claim to. The videos also make it clear I can express myself clearly in english amd communicate technical concepts. So not every channel needs a huge audience, sometimes the right few viewers are enough.


> i dont know what drives people to want to make videos when the odds are like that

I used to write tech How To articles on my site around 15 years back, just to help other people. Then adsense came along and I made some money but the primary motivation was to learn and share my knowledge with others.


yes except here the view counts are dreadfully public reminders that hours of your work can go to get like 10 views if it doesnt please the algorithm… do what makes you happy i guess but i dont get it


Two years back I started a podcast[0]. By all "viral" metrics pov, it is a failure - didn't get thousands of downloads, no first page hits etc. But I became a better conversationalist.

Now whenever I interview people in my professional life (I'm a CTO and have to interview people for top level positions), they routinely tell me, they had their best interview. For long, I couldn't trace it back to the podcast. After many people compliment me, I asked one what made it a better interview. He said, you let me explain my project and you listened. That is when it clicked. Those are the skills I learned as a podcast host.

I paused the podcast last year, because I got covid and for other personal reasons. With this feedback, I'm going to restart the podcast.

Not all creative projects have to make money directly. There could be 2nd order benefits, which we may not see immediately.

[0]: https://jjude.com/podcast


I did similar but with one main difference! I bought a block of Overcast adverts in a relevant category. (https://overcast.fm/ads)

It was still doing hundreds of downloads per month a year after the last episode (podfaded unfortunately, my co-host didn't have any more free time after having a kid). The folks clicking the ad seemed to enjoy the show and from there word of mouth took over.

Like you say not everything needs to make money, but that worked for me(tm) in terms of growing the audience. YMMV ofc, could have just been lucky.

The biggest thing I got out of it (aside from dopamine in the moment of course) was the speaking skills. Just being able to project my voice better, better formulate my thoughts, etc. Well worth doing in hindsight.


What a great epiphany. If you are looking for guests and I am a fit for your criteria, I would love to be one.


Well, I've subscribed. It's called `Gravitas WINS Radio` for anyone else looking.


These days you can probably just replace "algorithm" with "audience". Make videos the audience wants to watch all the way through and the algorithm will love you. I'm 90% sure I've pinched this off mrbeast in an interview somewhere, he seems to know what he's doing.

E: Aye, this one. Timestamped but I'd recommend the entire video if you're interested in YT nerd stuff https://youtu.be/6pMhBaG81MI?t=472


It was the same 15 years, write a good article and then pray (or use SEO) so that Google ranks your link at the top of the user's search page. Some pages get lot of views because Google decides to show that link to their search engine users, some pages get no views because Google didnt like it.


They like their special interest + they like sharing it + they like making videos.


> 99.9% of them make nothing.

most creative endeavors are like this. I think it's fine, as long as those 99.9% aren't relying on their creative endeavors to make their living.


At some point, people have other motivations besides the obvious. Maybe they just like making neat videos for themselves and YouTube's a nice place to store them. Maybe they have one or two people they're sharing with because they know each other in real life and just like to show off to those people. Maybe they hope to strike it rich one day but don't have the resources to pursue it.

I pretty regularly think about the Twitch streamers that spend hours streaming to literally zero viewers. They stream for months and even narrate what they're doing, but nobody's watching. You wonder if it's a learned behavior from watching Twitch for so long.


I make lyric music videos with images generated from Midjourney (https://www.youtube.com/syntopikon). I do it because its fun and, as I'm working through Rolling Stones Top 500 Albums list, jives well with it. Maybe one day it'll make money (~1,330 subs, but not monetized), but until then, its a relaxing, fun project.


Can you actually monetize this when you don't own the music?


I might be able to eventually monetize shorts and video essays, but probably not the lyric videos directly. I made a Patreon for the imagesets used in each video (which are also available for free) and got a $3 Patron, which was surprising but still nice.


For the fun of it, I think. I started a YouTube channel back in 2017 and had some degree of "success". The goal of the channel was to share what sorts of things I was working on and what I learned.

I kept putting more and more work into my content. Some videos did well, and some got practically no views. At some point into it, I realized that I was doing projects to create YouTube content and that I didn't enjoy the process of editing videos. I was spending 30-40 hours editing a 10 minute video because my production standards kept getting higher and higher. So I stopped.

Sometimes I get the urge to make a video and when I do I try to limit myself to a couple of hours to get it done. My last video (published in October) I spent around a day recording and editing because I was pretty proud of the project. It had pop-culture discoverability, and I thought people would find it interesting and valuable. I posted it around on social media a bit, but didn't get too much traffic from social media. I posted it at the end of October and so far it has only gotten 100 views.

By contrast, my most popular video got that amount in the past day. It is what YouTubers call an evergreen video. That single video makes up about 80% of my channel revenue which is down to about $25/month now. At the channel's peak, I was making up to $200/month from ad revenue on the channel.

I will continue to make occasional videos when I feel like it, but I am not trying to make anything from my content.


Some people love video the medium.

I tried doing a video of myself talking off the cuff on a topic. Watching myself, it was painful. I obviously needed to write myself a script, do editing, etc. I would rather just write the text, and skip the video bit. :)


You basically can't expect to film yourself talking and put it on YouTube and expect to get lots of views. OP spent 100 hours making each video that's several minutes long.


yes he did. the level of effort a good video makes is off the charts. and then you're rolling the dice of luck/marketing.


exactly. and for every one of him there's a hundred that put in the same effort and failed


Sad? How is it sad that I don't earn $600k when I put up a video on YouTube of a bird on my balcony?

The 99.9% don't earn as much because their content isn't as highly viewed. That appears completely fair to me.


Whats the competition? If you are otherwise looking at a service industry job, or other forms of low wage kind of shit employment then I guess this sort of thing becomes increasingly desirable.


Something doesn't add up. They said they worked 6500 hours (100 hour per video). Is that just the one person? There are only 8760 hours in a whole year!


It's 6500 hours since the start of the channel in 2017, not just in a single year.


Same reason people try and be soccer players and rock stars.


Super interesting - one thing to keep in mind is advertising CPM rate can be wildly different by audience.

A quick google shows a range of $0.03/cpm to $13.00/cpm depending on category.

https://stashvine.com/most-profitable-youtube-niches/


Absolutely. Every auto driver and worker in india ha YouTube on through their entire work shift. I would not be surprised if their ad impression is valued at a thousand times less than an average American moms ad view..


> Every auto driver and worker in india ha YouTube on through their entire work shift.

Meanwhile in Canada, our wireless telecoms have convinced the government that this level of bandwidth consumption should cost hundreds a month otherwise the cellular network would crash.


It is absolutely a great example of monopolies playing havoc.

India got a massive bandwidth bump precisely because a new player (Jio) came and gave unprecedented bandwidth at literal pennies per GB and changed india forever. Not saying this company or it’s runners are nice people or aren’t corrupt but it helps even if corruption has a level of monopoly protection I suppose!


> our wireless telecoms have convinced the government

What's the government got to do with mobile data prices?


One example: the telecoms launched an attack campaign demanding the government prevent competition from entering the market.

https://www.cbc.ca/amp/1.1316055


Poor regulation of a public good: spectrum.


The CPM figures are in the blog post:

- USA: $6.98

- India: $0.62


That’s still the average for HIS audience, which within india also likely varies a lot.


Something interesting I found out during my ad-tech time was that one of the most expensive ads to buy is car companies targeting people who are about to have a lease end and need to purchase a new car.


What he didn't add is that YouTube will typically seed your content in the country you upload in. The privilege of birthplace continues to be a huge influence in our lives, even with algorithms on the internet running the show


I hardly trust any "make money" website statistics.


I wonder how often “middle-aged males” means an adult LEGO fan, of whom there certainly are many, versus a parent letting their kid watch YouTube. My son has notably shifted my recommendations towards LEGO and/or trains.


This is a good point, YouTube on my smart TVs is logged into my account, my kids are forever mangling my search history with Roblox, Minecraft, squishies & other random things kids are into. I'm sure Google / YT has no idea what type of ads to serve me!


> I'm sure Google / YT has no idea what type of ads to serve me!

I am sure the smart folks in Google will know who is watching based on the videos being watched and show appropriate ads at that time or maybe show generic ads about products which they know parents with young kids want.


That wasn't the case just a few years ago, not sure how it works now since I've shifted my kids to YouTube Kids entirely. Youtube would casually throw in a 3-minute-long beer ad in the middle of a cartoon compilation my 3-year-old watched...


Doesn't matter. Even for kids' ads, the parents are the target


This channel in particular is less about Lego than mechanics and experiments, so adults have plenty to enjoy from the videos.

There’s a video about building a quadcopter for instance, and bricks are used for the frame but he’s also be soldering to have what he needs on the chip. Same for the submarine ones, where the radio control will have nothing to do with Lego.

And you’ll see magnets, metal axles, non Lego controllers, survolting etc. Highly recommend for anyone curious about funny practical experiments.


Yes - my son and I both enjoy that one. Some of the other speed builds are more his taste than mine.


Is nobody else surprised the amount is so low? If you look at his video catalogue, basically every video is a "hit" even if upload frequency is relatively low. Youtubers making 20 videos a month with <1M views/video make considerably more money, i.e., is better to upload less quality videos and have "moderate" views that to make high quality infrequent videos with a lot of views. You'd think advertisers should pay more per ad on a high quality video than on a trash one. The extreme example of this is Mr. Beast, who makes "high" quality videos (at least in the sense of production) but uploads pretty frequently (specially considering he has multiple channels).


As a YouTube addict, I'm not surprised. There's a whole other advertising revenue stream that BEC is just not doing, because they have the monster viewcounts to avoid it and still make a living: in-video sponsorships.

I follow a lot of smaller full time YouTubers, nearly all do sponsored advertising within their videos.

That is where advertisers are indeed paying more for quality content highly targeted to their consumers - directly to the creators, not through Google's platform.

Those deals can be very lucrative because audiences are more receptive to advertising that comes from, and directly supports, the creators they follow.

I've seen creators I respect take somewhat dubious sponsorships and still be supported by their fans. The recent Established Titles controversy was a good example of that. [1]

[1]: https://www.nbcnews.com/news/rcna59518


It's not very surprising, as other mentioned on this thread (and in the blog itself) this channel's popularity is only organic growth, they do not do $$$ sponsorships, they do not employ clickbait practices (which work, sadly), and the audience is relatively niche compared to your random trend-setting garbage youtuber like Mr. Beast.


I could be wrong but I don't think YouTube TOS allows publicizing this kind of information. I would be afraid of my channel being de-monetized. I believe they have a similar policy for AdSense.


That used to be the case but it changed at some point I think about 2 years ago - couldn't find a quick reference to exactly when it changed but I remember seeing quite a few channels start publishing their earnings once it changed.

This quora post quotes the terms: https://www.quora.com/Am-I-allowed-to-show-my-earnings-to-my...

"HOWEVER, YOU MAY ACCURATELY DISCLOSE THE AMOUNT OF GOOGLE’S GROSS PAYMENTS TO YOU PURSUANT TO THE PROGRAM"

Linus Tech Tips has published their earnings for the past couple of years. One detailed video here: https://www.youtube.com/watch?v=-zt57TWkTF4

Linus also posted his adsense of ~$4.6million for the last 9 months a couple of days ago: https://twitter.com/linusgsebastian/status/16094682622194032...


Linus Media Group has at least ten full time employees and rents a fairly large office/warehouse/studio space in the Vancouver suburb area of Surrey/Langley BC.

Their payroll and overhead costs probably eat up a significant part of that 4.6m.


They are up to ~80 employees if I recall. However the YouTube ad revenue is just one component not including video sponsorships and their merch store.


Up to ~100 according to Linus's reply tweet:

https://twitter.com/linusgsebastian/status/16094698614949519...


They have around 100 employees and rent, I think, (at least) two warehouse spaces. They also seem to do work-for-hire production work, merch, and Floatplane on top of their YouTube content. I'm sure there are other revenue streams that aren't obvious besides those listed in addition to their YouTube AdSense only being a slice of their advertising revenue since they do in-video sponsored spots.

Source on employee count: https://twitter.com/linusgsebastian/status/16094698614949519...


They own three or four different warehouse spaces in the same complex. 4 units comprise the main studio + shop area, LTT Store has its own unit, Labs has a massive warehouse they're working on setting up, and I believe they still have the original Labs space they decided to not go with (or this is what became the LTT Store space). According to what Linus has said in the past, they own (not lease) all of these units.


They have other revenue streams. Sponsorships, YouTube Premium, Floatplane, their online store, affiliate links on YouTube and their forums to name some.


Yes its a small part of the pie. In their 2020 review it was about 20% of their revenue. Their lttstore.com creator warehouse stuff has gone crazy since then - they were talking about having 5-10m tied up just in inventory waiting to sell. So, yes.


I don't think that's right. A lot of YouTubers make videos detailing their YouTube earnings and post them to YouTube (for example [1]). If it were against the ToS, you'd think YouTube would at least remove those videos.

[1] https://www.youtube.com/watch?v=3Rm-ElJPDJk


> I don't think that's right. A lot of YouTubers make videos detailing their YouTube earnings and post them to YouTube (for example [1]). If it were against the ToS, you'd think YouTube would at least remove those videos.

From memory, the issue is publicly disclosing CPM among some other things (at least it was 4+ years ago).

I actually wonder if posting it off-platform is even allowed, I've seen Twitch enforce their platform exclusivity for 24 hours for Partners.


Yeah, I’ve seen lots of these videos. I’d expect YouTube would want creators to do this since viewers see it and get inspired to become YouTube creators.

The same logic applies to most tech jobs. I would expect more big tech companies would want to broadcast their comp numbers to encourage more people to pursue those careers and apply to those companies. The average joe probably assumes SWEs at Google make $100-150K MAX. If more people knew they could make doctor-like numbers without going to grad school (or even going to college at all in some cases), more people would go into tech. But I guess companies have done the math and determined its better to conceal that information best they can to keep their advantage during negotiations.


It is against ToS I'm pretty sure, I don't remember YouTube ever doing anything about it ever though since a lot of people really do share this information publicly.


Can you point to the section of the ToS? In my brief glance just now, I didn’t see anything disallowing sharing this information.


The terms for the partner program aren't the same as for the YouTube website and are not available publicly (at least from my short search). I did read it a few years ago when I was considering monetizing a small channel I had and remember very vividly something along those lines in the terms.


I came across a YouTube creator who shared their revenue with their audience. They mentioned that the idea that sharing revenue is not allowed has been a myth for many years. However, I believe that some channel networks may prohibit creators from disclosing their revenue. Unfortunately, I cannot recall the name of the creator.


Dunno about YouTube, but Adsense used to prohibit that but then reversed that policy.

I remember emailing someone that said they “didn’t share how much they made because it’s against TOS” after the policy changed and they still declined.

I think it might have been the “I made my Christmas lights controlled by anyone on the internet” guy.

It was a long time ago.


That guy is Matt Parker from StandUpMaths


Is this really so hush-hush, secret or amazing? It seems pretty run of the mill... there must be millions of people with access to these reports for various channels.


I think such policy is illegal in many countries. An employer cannot prohibit workers from discussing salaries. This is often a measure to combat against gender discrimination at a workplace. I’m not sure how this affects contractors, but I would be surprised if these laws wouldn’t cover contractors as well.


>> An employer cannot prohibit

This is my biggest pet peeve with YouTubers. THEY ARE NOT EMPLOYEES OF YOUTUBE.

employment laws do not apply to a youtuber, unless they are employed by some other company, but they do NOT have an employment relationship with YouTube, they are not "employees" of YouTube, and Susan Wojcicki is not "their boss"


That's an odd pet peeve, and while you're probably right in most places, I wouldn't be surprised if some countries define employee differently. Atleast in regards to wether or not certain practices or fine print is legal.


>>That's an odd pet peeve

Everytime there is a YT Change (like happen recently) there is all these videos where YT often try to compare their experience with employment, how their "boss" Susan did something, or how they are being "Fired" if they get banned, or other such non-sense. That is my peeve.

>>I wouldn't be surprised if some countries define employee differently.

I would be surprised if any nation classified a person uploading videos on to a platform with the hopes of having a revenue share on ads the 3rd party sells on those videos is in anyway an "employee" of any kind.

I would also be surprised if any country has laws where 2 parties could not agree to non-disclosure of the terms of their business contract (which is the basis for this comment thread). that is pretty standard really

I would also be surprised since most of the time when you upload a video you have to agree you will be governed under the Laws of the US, and even more specific the laws of California


>I would be surprised if any nation classified a person uploading videos on to a platform with the hopes of having a revenue share on ads the 3rd party sells on those videos is in anyway an "employee" of any kind.

I would be surprised in some countries dont change their laws at some time to account for this digital sharecropping (from Youtube and iOS App Store to Uber, etc), and set some rules (like with employment) to this wild west of making a living that affects millions...


> digital sharecropping

This has to stop. People are making products which one company uses to profit. This company is buying their labor—albeit in a really roundabout way. We’ve heard this gaslighting from e.g. Uber, where their workers weren’t employees but “gig workers”, or some other thing.

The only reason companies do this is to get their labor for cheaper. No, these are YouTube workers, their labor is bought by YouTube, and YouTube should obey all labor laws when they buy their labor and profit from their work.


Does YouTube stop people from uploading the videos to other platforms? Do they require a set commitment of work?

There are various tests that apply to contractors in the U.K. to work out if you’re an employee or a Lego mate contracting company, as it makes a difference to how taxes and benefits are calculated. Fro my understanding YouTube nowhere near meets that criteria of employee/employer. Companies like Uber and deliveroo are far closer.


>There are various tests that apply to contractors in the U.K.

As there are in most of the world. Most of them were made for the factory and office era, and despite "updates" still within the old spirit, are antiquated in 2023 when it comes to addressing many new work scenarios...


I actually wonder if they are really that antiquated, but rather that these schemes to bypass labor laws used to be called out and stopped, either by the unions in the 1890s or 1920s, or by the government in the 1950s.

That is, I wonder if the the deregulation era of the 1980s also deregulated labor practices to the extent that companies can now jump through these hoops in order to avoid labor laws.


the analogy doesn't work here, the videos are owned by their creators so they can monetise that content in other available ways, once an Uber driver has given someone a ride they can't find new ways to profit off of that (at least legally, or unless the passenger was a celebrity)


The farm products were owned by the sharecroppers too, to eat or sell as they see fit. They just had to pay their tax to the landowner and be at their mercy regarding the property and changes in demands.


So if people insist YouTube does not employ the creators of the products that make them money, then at best YouTube is their land lords. I don’t know if that is any better, particularly if this land lord is not asking for rent, but rather, is asking their creators to work for them.

No, this is an even further stretch.


the farm products when used once are used up, videos, texts, "content" can be reused theoretically infinitely.

furthermore you paid for the right to work the land what the landowner asked, nobody pays a minimum rate to have a YouTube channel that I am aware of.

I understand it is a rhetorically powerful phrase, digital sharecropper, but unfortunately as often happens with analogies it falls apart with all the ways it does not fit.


>the farm products when used once are used up, videos, texts, "content" can be reused theoretically infinitely.

How is this a useful distinction? It's about how you can sell the product, but doesn't change the fact that you don't own your lot, that you pay a percentage share to the owner of the place, that they can change the terms or even crush you anytime they like, and so on.

>furthermore you paid for the right to work the land what the landowner asked, nobody pays a minimum rate to have a YouTube channel that I am aware of.

What you paid to the landowner was a percentage of your lot's production, same as with YouTube.


Digital sharecropping?

Any country or group of people is welcome to spin up their own data centers and content moderations teams to make their own YouTube.


And any sharecropper was welcome to buy their own land, spin up their own castle, fund their own mercenary army, and make their own feudal kingdom! Sharecroppers weren't slaves either. But that's a pretty low bar (and "build your own YouTube" a pretty high bar).


I disagree that build your own YouTube is a “high” bar, outside of money.

There are and were multitudes of video hosting and serving websites. It is just ridiculously expensive.

Castles, mercenary armies, and conquering land are comparable much, much more difficult.


>I disagree that build your own YouTube is a “high” bar, outside of money. (...) It is just ridiculously expensive.

I'm not sure what you mean. That it's not rocket science? Well, yes, it isn't. It's not the technology: money (and to a second extend, entrenchment and network effects, and ties with Android, and many other non-tech things) IS of course the huge, sky-high, bar, to building an alternative YouTube.

>Castles, mercenary armies, and conquering land are comparable much, much more difficult.*

Well, it was quite a lot of mobility in the feudal ranks. Any competent mercenary could rise to be a higher ranking soldier, and any compenent and cunning higher ranking soldier could, and often did, take on some existing feudal lords, and get their own smaller or bigger fiefdom. After some point, even succesful merchants could get their own armies and castles and be feudal "nobility". Tons of stories from the feudal times (that was what all of cross-feudal fighting was about), and thousands of castles and fiefdoms - and that's just in Europe.

Whereas Youtube? That's one service of its size/scale in the world, covering multiple billions of people.

That would be more like trying to get something competitive not to a feudal lord (which were a dime a dozen), but to the whole of an empire.


The digital sharecropper analogy is less about the monopoly position of platforms but about the content creator and platform relationship. More platforms wouldn’t change that relationship.


The platform owner can change the relationship, for example if it’s is publicly owned.

The point is is no one else in the world wants to make the enormous investment required to create a YouTube, so why should they get to make the rules?

It is not technically hard to make a YouTube alternative, just expensive.


Isn't buying your own farm easier then spinning up your own data center? I really don't understand the point you're trying to make.


For an individual, yes. For a country? It is just a matter of the country not wanting to spend the money to buy servers, bandwidth, and labor to moderate.


Why are countries coming up now? I thought you were arguing against the sharecropping analogy, and the people that do sharecropping are all low-power individuals.

"Someone rich could make a new ecosystem" is unrelated to whether the current ecosystem resembles sharecropping.


Because coldtea’s response involved using the power of a country’s legal system to force a business to share its revenue.


So, is your arguent that instead of inconveniencing those businesses, countries should just create competiting public services?

They can always do that too, but I'm also full for them inconveniencing those businesses.

Businesses should be whiped and forced to play responsibly in society. They can innovate on tech and features, they don't have to innovate on milking people and erroding working rights.


If an accusation of sharecropping is legitimate, I think it's fair for the government to apply regulation and not just try to compete.


The YouTube Partner program doesn’t pay people to do any sort of work, though. It is a revenue sharing program.

Usually a wage or salary is a payment in exchange for doing something. Which this isn’t.

I would imagine most places treat this similarly to the way something like a book publishing agreement works.


They're not a contractor?


Where do people get the idea that they are either employees of or contractors to YouTube? Do Amazon affiliates and bloggers monetizing with AdSense have the same, false idea?


"successful" Lego channels are an avg of 9 years old is interesting. It shows difficult it is for new creators to break in. This is why social networks seem to have a natural lifecycle - new platforms offer an opportunity for a network reset. This was one of the keys to tiktoks rise (also their distribution is much more engagement based).


This is fantastic information and very sobering for those of us with smaller channels. I had 10-50 views per month until two weeks ago and I got 200k views suddenly thanks to the algorithm, but it's already peaked so I expect I can't make more than a few dollars per month. See what happens though!


Wow how’s you get such a huge jump in views?

my best video has 8k views, coming in at between 100-1000 per month depending how many impressions the algorithm decides to allot to me.


> Wow how’s you get such a huge jump in views?

I honestly have no idea, but I doubt it reached "the front page of YouTube" like the sibling post suggested or it would have millions.

Somehow it must've got suggested to a few people and maybe it had a high engagement rate (likes and comments?) which was somehow taken positively. I'm purely guessing though.

It really isn't an impressive video though it does have a 99% like ratio. I'm a bit embarrassed to self promote here so I'll email you based on your HN profile site contact page.


> Wow how’s you get such a huge jump in views?

It happens when your video reaches the frontpage of Youtube.


The most impressive thing to me is the initial period of 2-3 years, maybe more if the graph doesn't show the full history, with very little traction and negligible income. Of course that's expected, but sticking with it for so long without profits is not something most people can do, both emotionally or financially. Even if you love the topic you're making content on, the time and effort that goes into video editing isn't fun.


> the time and effort that goes into video editing isn't fun

I’ve seen YouTubers comment that they got in to it just because they loved video editing. Not planning to make money, just to share content and work worth the tools to create it.


Most interesting number to me is the 90$ per hour. Seems like solid money. And since the channel might grow more this might not be the end.

But I guess it's hard hard work to grow a channel to this size and also not a guaranteed success.


$90/hour is real nice money, but for some reason i assumed a channel with that many subs would make more money. For every million plus channel, there’s probably a million+ channels with no subs.

Basically have a day job before you go all in as a content creator.


Subs on YT don't mean revenue... they're just people who may watch your videos later. It's more a hueristic than anything.


> Subs on YT don't mean revenue... they're just people who may watch your videos later.

Right on. I always tell people that I can’t pay my employees with subs and likes.

For most videos, an overwhelming majority of views come from traffic suggested by YouTube in some manner (home page, sidebar, after a video). I have millions of subscribers across a few channels. Subscriber notification and feeds invariably account for a very-low-single-digit percent of video views.


And then even if they do watch your video, your topic of choice will strongly affect your revenue per view. For example, a personal finance channel makes a lot more per view that say, a channel about thrift store finds.


It's $90/hour, which is great, but it is also 100 hours per video, and depending on what your release schedule is that could be an insane amount of work. They list 65 uploads, which is a little more than once a month for 5 years.


I think that might be the average hourly rate since they started the channel. I think it would make more sense to calculate it on a monthly basis. It was probably close to $0/hour for the first few years, and it must be much higher now.


$10000/video seems crazy to me, but it makes sense if each video is averaging 10M views for ad-friendly content.

It'd be interesting to see how many Youtube channels make it to this size, and if there is anything that differentiates successful channels from obscure ones (beyond quality).


To highlight just how crazy things can get, my highest-earning YouTube video has earned well-over $100,000 in AdSense revenue.

But that’s not the end of the craziness.

About a year ago, that video was suddenly and inexplicably deemed by YouTube as unsuitable for all advertisers. I appealed, but they stuck with their decision.

In the year since, that video has brought in ~$80.

While I have found success on YouTube, I wouldn’t recommend it to anybody who doesn’t have a strong track record of attracting and maintaining a large audience. YouTube is the most saturated market on the planet, and and at the end of the day, you are subject to the whims of a largely-opaque algorithm. It is not possible to succeed on YouTube without significant effort, but significant effort doesn’t guarantee success. Moreover, the connection between effort and reward is unpredictable, and it’s sometimes not there at all. You can be flying high today, only to have it all change tomorrow, without any explanation.

People understand that high-quality content is necessary for success on YouTube, but they often lose sight of the fact that it is not sufficient. Not only do you have to create quality content, but you have to create content that people want to watch more than everything else that is available to them on YouTube - which is obviously very, very hard.


> While I have found success on YouTube...

Considering HN biased towards startups, I wonder can the same reasoning be applied to starting a company. Starting a SAAS company sounds the same:

- the connection between effort and reward is unpredictable

- subject to the whims of a largely-opaque algorithm (product-market fit)

- strong track record of attracting and maintaining a large audience

> You can be flying high today, only to have it all change tomorrow, without any explanation.

Probably this one is not that harsh as it seems, Ludwig made an experiment "I made a secret YouTube channel to prove it's not luck". Many creators are using multiple platforms and income sources, so it's not all YT in the end.


You touch upon an important point, Luck is a major part of success.

You can do everything right and still lose, if you're not lucky.


Very interesting. Link to your video?


Unfortunately, I’m not comfortable sharing that. To whatever extent it still is, I prefer to keep my HN identity anonymous.


Makes sense!


I came here to say that, based on my experience, his RPM is really low, but then he points out that he gets lots of views from India. We get around $4, for a niche, but primarily English speaking niche.

It makes me see now more why Mr. Beast is getting his content translated....


I'm not a youtuber, but I'm trying to understand the RPM.

Based on my understanding, RPM is directly proportional to the amount of money you make.

So, how does a lot of views from India cause a lower RPM?

In the post the author even says this:

> When I see my RPM drop suddenly, it is usually because my videos are being watched a lot in India

Like, say you have a billion views, and 200 million of those views were from India. Would your revenue be higher if those 200 Indian views never happened and your total views was only 800 million instead?

Why does Indian viewers cause this? I mean, they too see ads, right? Or is it because in India it costs less (??) to put up an ad?


> Would your revenue be higher if those 200 Indian views never happened and your total views was only 800 million instead?

No, that would mathematically make no sense.

His average RPM drops because of views from India but he still makes some money from the extra 200 million views.

I'm Indian. The reason Indian views make less money is simply that the advertisers who advertise to Indian audiences have lower budgets due to PPP. So the amount they pay to YouTube is less than what a US advertiser would pay. In turn, the channel's share of the revenue (supposedly 55% of it) is also less.


Advertisers bid on ad spots, based on the viewer. It's all algorithmic and real-time.

Advertisers can target ads based on various demographic info, e.g. age, gender, location. Cookies etc allow for even more targetting.

So you can imagine an advertising bidding high for ad spots shown to 20-30 males in London (i.e. relatively rich westerners who can afford your product), and bidding low for poorer nations where people do not have as much money to spend (so are not your target customer - e.g. imagine you are trying to sell iPhones etc)


> Why does Indian viewers cause this?

Not a lot of Indians are going to buy your product even if they the cost of the product will probably be lower for Indians so the advertiser makes less money


Love this. As a music YouTuber who can’t stop buying camera lenses and instruments and isn’t yet at the 1000 sub mark for monetization, my earnings are solidly red. Nice to see that black is possible. (I’ll keep creating and sharing either way though)


Key information here is

> But don’t think filming Lego will guarantee you high earnings. There are many, many creators who release Lego videos continuously and have no subs and get no views. Too many. Hundreds, maybe thousands of such creators. It is kind of heartbreaking to see people put so much time and effort for (supposedly) nothing

OP got lucky to get a lot of subscribers and made themselves known in the subject, 10 M views per video in average is a good performance.


Interesting to compare this to SocialBlade, which estimate a range of $55k - $887k per year.


technically correct, but a range of more than an order of magnitude makes it hard to use.


I am interested by the gender split of viewership here, and wonder how heavily the various factors of intrinsic gender differences in interest, societal perceptions of Lego as a boy's toy, and confounding factors ("Dad set up the YouTube account that child Emily is watching from", Mom has less leisure time) contribute to each of these. I also note that the themes of the most popular videos ("BIG vortex", "tank" "car") are often associated more with traditionally masculine than feminine themes, perhaps making it hard to pull any Lego-specific insights from this.

Certainly my nieces are no less interested in Lego than my nephews, and growing up my sisters weren't less interested than my brothers (although there did seem to be a difference in focus in construction vs Sims-like play).


[flagged]


gender is also biological


The first video I watched on this channel was the Lego submarine. Quite a cool channel. The format of minimal talking and to-the-point and normal thumbnails is refreshing. Cool that one can make this much on their hobbies.


The submarine video looks cool but I think the video speed has been manipulated.


Well, of course it was, nobody is hiding it - you can see the timer in the pool part and the graph showing seconds in the beginning.


Wow; I love this. Thank you for posting it!

USD$90/hr on making content that you love ain't a bad haul. I wonder how much OP would continue to make from their top 10 most popular videos if they decided to throw in the towel and stop making new content.

(I wonder if the USD$90/hr estimation includes 1099 taxes?)

Also, 38.5% average retention seems to suggest that people have really crappy attention spans OR there's so much else on the Internet to barely consume!


Wow this channel was the first lego experiment videos I watched. I thought this channel was the same (no clickbait, straight to the content, no voiceovers) https://www.youtube.com/@BrickTechnology but I was mistaken!


Thanks. As a creator with not even 1000 subscribers yet, I find this very valuable


BEC is one of the best YouTube channels. Not per se because of the legos, but in how the videos assess and iterate. Also, as another HN commentator pointed out, its not "baity", (s?)he doesn't do any of the stupid BS to hype him(her?)self.

Yes, I'm in the target audience: middle age male in US.

I think this is the perfect example of a niche area with an whale/long-tail distribution. It demonstrates the futility - to me - of doing any serious "YouTubing" as a professional plan - its something you have to strike luck and then build on.


Yes. The cleverness applied in the iterations is unsurpassed. The channel has many clones, but they're not nearly as clever.

Sadly, I keep getting recommended clips from these mindless "let's build a big lego technic thing to do something, without much cleverness applied at all" videos. It wouldn't surprise me if they earn much more than this clever channel.


This is lower than I would expect. If they make on average about 10K per video, and each video gets about 10M views, that means they only get about 1K in revenue per 1M views.


Really interesting. I have been making videos for a couple years (I review movies. Link is in my profile).I don't want to make it a full time job but even at my much, much smaller scale I see the analytics pushing me to review certain genres of films because those films get more views.

If I was trying to make money from it, I would certainly be tempted to pivot into only reviewing a specific genre. So it is no wonder that larger channels end up doing so much clickbait stuff: whatever pays the bills.


>I have never done sponsorship, affiliate links, received donations, or anything else.

He is leaving a lot of money on the table. Most youtubers make more money from sponsorships that from ad rev.


In the case of donations, soliciting donations in any way is illegal in Finland for private persons and companies. That also makes things like YouTube's sponsor button, GitHub Sponsors, etc. nonstarters.


It's illegal without a permit or a written notification to a police department, it seems:

https://poliisi.fi/en/money-collections


The permit cannot be obtained for private persons or companies at all, only for non-profit associations. The "small-scale money collection" that can be done with a written notification is possible for private persons, but also has limits:

* Max 10,000 € per round

* Max 3 months per round

* Max 2 rounds per year

* Needs a group of at least 3 persons to organise


Sounds like a birds' home. Respect!


Adsense was great when it came out (as someone who used it). Passive income, build something and make money in the hours in between when you're not working on it.

I wonder how much more money their (or any) channel would make and how long it would take to taper off?

I suppose the main reason would be algo changes on recommendations, then age after a number of years, and possibly other channels potentially 'recycling' the content. Perhaps the popularity of lego and YT itself also.


> impressions click-through rate: 5.9%

What does this mean? That 5.9% of users who were shown an ad, clicked the ad (and thus left the video to pursue catfood?)


On YouTube impression is whenever the thumbnail is loaded in the user browser, anywhere in the page.

Impressions CTR means 5.9% of the users shown the thumbnail/title/video clicked on it.

With 10.8m views and a CTR of 5.9%, it means that specific video had about 180m impressions.


> mostly middle-aged males

No, most viewers were 18-44.

"Middle-aged" is 45-65.


65 is only middle-aged if you plan to live to 130...


While 65 is pushing it, middle age does not mean ”half way to death”[1].

[1] https://en.wikipedia.org/wiki/Middle_age


> 65 is only middle-aged if you plan to live to 130...

60 is a more usual endpoint, but...

It's a range. The middle of that range is 55, so following that math it would be 110, not 130.

But as the other reply points out, it's the middle section of being an adult. So if you take that 45-65 range, and treat it as the exact middle of your adult life, then you get 92, which is a bit high but not crazy. If you take that 45-65 range and assume old age will be the same length, you get 85, which is pretty close for wealthy non-US countries.


The real error is probably that some fraction of this is children of those men, as in many family homes men are the ones who login to YouTube on the TV or other devices. That may or may not be beneficial depending upon whom the advertisers think they're bidding on.


"Modern social scientists generally agree that midlife begins around 35 to 40 and ends around 55 to 60." (Wikipedia)

But you are right that his peak earning range was 25-34 (so less than middle age) and his second highest range was 18-24.

So yes I'd agree this isn't middle-age.


For "how viewers find my videos", what about people who find the videos from subscription? I can't imagine that being too small.. Is it in "other youtube features"? <1.2% seems way too small.

Edit: I just opened YouTube Studio myself, it looks they're counted as "Browse features":

> Traffic from the homepage/home screen, the subscription feed, and other browsing features.


Thanks to people like you - and a network like Hacker News people are coming to know the truth and the future of a career like YouTube. This saves people an invaluable amount of time and expertise to finally know whether this is worth it or not.

This explains a lot about how YouTube gains most of their money, I mean like for the content you're making they get most of the monetization.


$90 is not much for all that. As an employee, that's pretty good, but as someone who probably had to invest thousands of hours before he knew if he'd see any revenue, that's a pretty meager return!

It would be interesting to see his revenue graphed over time. Pretty sure he didn't make 12k/mo for the first few years. Which means he's making more Than that, now.


His content is quite "evergreen" though, so even if he were to stop making content today, money would keep rolling in for quite some time.


Not necessarily. If you stop uploading, views will fall off a cliff sooner than you’d think. Even for old content that had been consistently attracting views. It kinda sucks.


Really interesting point but I know I've gotten older when he said 'my audience is middle-aged' but the way I read the chart from google is that most of his audience is between 21-34 with a tail of older than that and a steep drop off after the age of 40. That is older millennials for sure, but is that 'middle aged'?

Middle aged traditionally is 40-60.


With the average life expectancy of a male in the USA being ~75, it makes intuitive sense to call "middle age" 37 +/- some years.

The fact that middle aged is defined as 40-60 is weird in the same way that the "mid-western" United States being almost entirely east of Mississippi river is.


I have a small channel (7,500 subs) that was quite active for a couple years. I got a bit sick of creating content so now I only publish a few videos a year.

It is interesting to see the difference in RPM for different kinds of content. My channel RPM is $3.52, highest video is $7.01. I get around 8,000 views per month for all my videos.


     subscribers: 2.9 million
     video views: 705 million
     uploads: 65
     total earnings: 664 000 USD
Dollars per 1000 views a little under 1 USD.

Average number of views per video: 10 millions (!)

Views per subscriber: 200-250 (also a lot!)

It's a super successful channel, and it's not easy to emulate those numbers...


I have to say for the hours being put in (basically full time job) & number of views, the payout is surprisingly low.

It seems like the ones that make megabucks need to do brand partnerships and sponsorships type stuff, which is itself a lot of work to launch and manage.


I enjoyed this blog...not so much about the topic regarding legos or even YouTube. I appreciated the way the owner used analytics to quickly better understand his demographics and did some very high-level marketing/product analytics.


I'd bet his ad revenue is higher than normal. Lego sounds like a perfect subject for ad supported.

Inexpensive (somewhat), easy to buy on line, always another kit to buy.

Take 3blue1brown. Fantastic content, but what ads relate? (Probably Lego, but that might just be me).


Makes me wonder what those super low-effort channels like Crafty Panda etc. make


For reference, most gaming channels in the US have an RPM of $4-$5. I'm guessing their RPM is $1 because the channel owner is based in Europe. I imagine toy channels have higher RPMs in the US.


Really good money. Publishers on YouTube making more than ever post-Covid due to surge in insurance , cloud/team software/aps, drug companies ads and other high CPM advertisers.


I wish.


I follow a runner on YouTube who just posted his channel's earnings as well:

https://youtu.be/QfkUM4hBge8


I find it depressing because I’m in such a niche that I’ll never be able to monetize my channel. I think the path for me is to sell a course online or do a patreon.


I use Ko-fi and receive $1.64/month from one recurrent fan who pays $2. It's been that way for about two years.


I wish more or this data was publicly available, it really gives you a perspective and understanding which is otherwise extremely hard to get to.


The author stated that he doesn't do sponsorships or anything. From what I've read here, are sponsorships that lucrative?


LTT is way more diversified than other channels, but Youtube’s ads bring in less than in video sponsors for instance.

https://linustechtips.com/topic/1270087-linus-media-group-ma...


They can be, and they're certainly more reliable than the variance of views, ad rev, and hoping your video doesn't get demonetized in some way.


Any estimates how much is yt/Google generating revenue per bec videos watched?


How many % does YouTube keep? Is that comparable to Apple's 30% in the App Store?


He states this is the amount that google deposits in his bank account, it is ad revenue not app sales or anything like that


But both are very much comparable since you pay a form of "income tax" to the platform owner.


From my experience youtube takes about half. Around 40-50%


If you know of other similar yt earnings and stats breakdowns then please share them.


Okay, after watching some of the videos, I think he deserves it, good stuff.


Does anyone know any good tricks to bypass visibility filtering to earn that kind of money? When I start to see traction (exponential) on most platforms, I get VFed before I hit 1000.

Do I need to go as far as dedicated computer and register new account with fake ID/SIM card or is VPN enough?


I'd like to hear more about this. What is "VFed"? How many platforms/accounts have you tried? What does 'traction' look like in terms of raw numbers?


Very cool and informative article, more of this.


Over 95% of discovery on Youtube is incesutous? Kinda sad to see but I'm sure Susan is happy.


(Not my blog/channel.)


For a slightly different Lego experience, I recommend the Brick Bending channel: https://youtube.com/@BrickBending/videos


How did he spend $20K on film equipment? A few pro-grade tripods and a solid camera shouldn't be more than a quarter of that.


Some of the cost might come from buying a computer suitable for video editing, which I can imagine could be a couple of thousand dollars.


I'll post this as a reply to your comment because I think other people will have this concern when it comes to content creation.

You do not need a really beefy computer to edit videos especially when you're starting out. A Canva Pro subscription is a couple of hundred dollars and will let you upload all your footage and then edit it within the browser meaning you don't need to have a powerful computer. If you grow your channel and your needs change then just cancel Canva and buy that bigger machine you need. Use your phone or something on the cheaper end (of cameras) like a GoPro to record.


i had no idea that canva did video as well as images. would you call it having all the basics or are there noticeable features missing compared to say Screenflow?


I’ve never used screenflow so I can’t talk about that but in terms of features Canva has everything I want as a very amateur creator. The elements, animations and transitions are all easy to use and work really well out of the box. The preset elements and designs can help speed up videos too since you don’t need to find stock footage or gifs elsewhere, just search in Canva.


thats actually awesome. ill have to give it a shot.


Exactly. SSD storage alone can cost $5,000+. A nice camera is around $2,000 and lenses around $1,500 each.


Oh yeah. I have been producing content full-time on YouTube for nearly 7 years. I have two NASes, each with ten 18TB HDDs and an SSD cache, plus a separate all-SSD DAS that has ten 4TB TLC NVMe SSDs. Video storage is a significant cost that people frequently overlook.

And we edit on two M1 Ultra Mac Studios, as well as M1 Max MacBook Pros, all fully-optioned.

People vastly underestimate the time and expense involved with “just posting videos to YouTube.”

(If it’s such easy money, why aren’t they doing it…)


"pro grade" cameras are at least ~$2,500 (say, a BMPCC) plus a another thousand or so for each professional lens. Storage media, monitors, lighting, stands, audio, and more and it eventually adds up.


You can spend US$5 pretty easily on one very good tripod (but something enough for this kind of production $2K would be fine). For a decent mirrorless camera you're looking at $3K body only, so then you have to think about lenses, B cameras, rigging, lighting, etc. which all adds up. Good audio equipment is expensive too, so I think for the size of the channel here, $20K is a pretty moderate spend.


He has multiple cameras, some of them mini ones for attaching to models and putting them underwater:

https://brickexperimentchannel.wordpress.com/2022/09/12/my-c...

He's also in Finland, so the cost of gear might not be as cheap as in the US.


Perhaps the $20,000 he spent on film equipment helped propel him to 2.9 million subscribers, 705 million video views, and $664,000 total earnings by allowing him to produce a grade of video that is better than other lego videos on YouTube.


Now also talk about production costs, staff salaries, and taxes.


>Now also talk about production costs, staff salaries, and taxes.

Per the article...

"Total expenses are 30400 USD (5% of earnings). That includes Lego parts (7600 USD) and other stuff like film equipment (22800 USD). Such a low expense comes from having a lean video production. I do everything myself: design Lego builds, film, edit, buy parts, do the accounting. No salary is paid to external people. I don’t belong to an MCN."

Taxes would be pretty simple to approximate given he lives in Finland and gives a rough average of his monthly revenue.


He talks about production costs. He doesn't have a staff. He mentions he pays taxes on the money but not how much.

I recommend reading the article before commenting.


From the article:

> Total expenses are 30400 USD (5% of earnings). That includes Lego parts (7600 USD) and other stuff like film equipment (22800 USD). Such a low expense comes from having a lean video production. I do everything myself: design Lego builds, film, edit, buy parts, do the accounting. No salary is paid to external people. I don’t belong to an MCN.




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