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Interesting... it looks from your code like maybe I broke the bitmap into chunks and separately permuted each chunk -- probably to make things faster on the (incredibly slow) PS1 CPU.

It's a weird experience for me to try to figure out what I did 20 years ago, without access to the original source. You have almost certainly put more time and thought into reverse engineering it than I did in writing it, and at this point probably know more than I do about how it works. :) Somebody at Naughty Dog must have the code -- maybe they can post a snippet...

(I also play the Crash games with my kids and hardly remember even the levels I worked on... it's like playing a new game! Maybe I am just amnesiac...)




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