I'm glad you linked to one with subpixel rendering.
Considering that when we view text on a modern display we're almost always seeing anti-aliased grayscale pixels with subpixel rendering, it doesn't make sense to me that you'd design a font that doesn't take advantage of that.
Why not even grayscale? Surely a few of the letters could be improved by using a pixel other than pure black or pure white?
Considering that when we view text on a modern display we're almost always seeing anti-aliased grayscale pixels with subpixel rendering, it doesn't make sense to me that you'd design a font that doesn't take advantage of that.
Why not even grayscale? Surely a few of the letters could be improved by using a pixel other than pure black or pure white?