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In my experience you get a lot of density moving to a variable-width font, which is quite easy to write for a Z80 system. For example I've designed a couple with the horizontal size in the first byte of the bitmap:

https://github.com/Veltas/spectrum-env/blob/master/font-orig...

https://github.com/Veltas/spectrum-env/blob/master/font-smal...

Rendering:

https://github.com/Veltas/spectrum-env/blob/master/text.asm#...

Looking back at it, my Z80 for this isn't that good, but it was still fast enough to redraw a whole line of text in 1 or 2 frames, I'm sure others can do better.




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