Hacker News new | past | comments | ask | show | jobs | submit login
Show HN: Meteor, a realtime JavaScript framework (meteor.com)
1386 points by geoffschmidt on April 10, 2012 | hide | past | favorite | 322 comments



My first impression of this: wow. If Meteor is all it appears to be, this is nothing short of revolutionary.

My second reaction: what happens when the magic ends? When I was new to Rails, I really loved how easy it was to get started with scaffolding, a nice DSL for specifying relations, nifty form helpers. However, the first time I veered a little off the golden path and wanted to do something a little more complicated (that was not supported by the form helpers at that time), I ran into a huge wall. I found out that I actually had no idea how Rails worked. The magic had hidden all complexity from me before, and now the magic failed me and I didn't know where to start doing it on my own. Rails has matured a lot since then (it also dropped some of the magic in favor of more explicit behavior) and my understanding of the framework has grown with it.

Meteor looks even more magic to me. There is so much stuff happening. What if I plan to do a lot of dynamic updates and I want to defer live-updating because I am doing mass-updates? What if I need a hard division between client/server code? What if I want to share the backend with an iOS app or something? Can I use this to build an API? The documentation does not yet fully answer these questions for me.


Such a great question. I spent a lot of time working with ExtJS having been lured in by all those great, straight out of the box components which had their own healthy dose of added magic. Fast forward a year or two and suddenly when I need to do anything that is non standard then reality kicks in.

I now need to buy-in to the entire (framework) mindset to progress which slows things down (because it doesn't necessarily match my own way of doing things).

Had the same experience with cakephp. All those freebies which eventually caught up with me.

Ties in well with the whole libraries vs frameworks debate. I'm now in the libraries camp.

I wonder if Meteor packages are decoupled from each other so that I can pick and choose which ones I'd like to use in my project.

Turns out there really is no such thing as a free lunch.


> I now need to buy-in to the entire (framework) mindset to progress which slows things down

That's interesting, that idea could be folded into the technical debt metaphor.

So, by taking on a library or framework, I get a head start by just using it, but take on the knowledge-debt of not really knowing how it works. And when you get to the edge of what it can do, you either pay off the knowledge debt by learning how it works, or you throw the whole thing out and use a different library.


Yeah, said much better than I could. I don't regret any of the time spent with these frameworks because it really broadens your horizons and makes you think in new ways. Lots of the techniques I've seen now make regular appearances in the versions I roll myself. Other ideas I've completely rejected. Eg. ORMs. A few years ago they seemed like a godsend. In reality they simply shielded me from the basics of SQL and were inflexible black boxes.


I have to say that I feel like Rails' ORM does a magnificent job of saving me time. Migrations allow me to write database changes that can be undone more easily.

An ORM also seems to lower the amount of configuration it takes to get development databases synced. It's not as much of an issue for an experienced dev, but a designer or new team member would need help.

I have had to learn AREL, the relational algebra used by ActiveRecord, in order to do more advanced queries. That's analogous to learning SQL in more detail, but I'd still take that in a heartbeat over writing raw SQL. The ORM automates things like tersely expressing the object associations I've built, leaving room for fewer syntax mistakes.


I've not used the Rails ORM so I can't comment on how good it is or how easy it is to debug queries (peer behind the magic).

*The ORM automates things like tersely expressing the object associations I've built, leaving room for fewer syntax mistakes.'

Maybe it depends on the system you're working on however mitigating syntax errors seems like a small benefit. For me the SQL for most projects is fairly static i.e. once a given set of queries has been defined and tested they can lie there untouched, so once I nail a query and it performs the way I like I hardly ever need to go back and touch it again. However the performance penalty of sitting behind an ORM is ever present, for each query (at least for a cache miss). Personally I just don't like having 100s of lines of code sitting between:

model->get(('model.field' => 'value'));

and actually receiving the data.

It just seems so.... unnecessary.

of course YMMV, and perhaps the benefits kick in when you're working in a team (I'm not).


great point! i like to share this previous experience. years ago while working in large os development teams my approach was it was not enough to write tools/automate such that less experienced folks could perform tasks that had usually been done by senior folks -- the implementation had to empower the folks with less experience to control their own destiny -- which meant simplifying the implementation to the extreme. This also empowered the senior folks too as often the tools are not a primary focus, they just want to get some done and on with it


Like the reference to Rails—so easy and at the same time so inaccessible.

In the earlier days without powerful frameworks I was really developing: figuring out which pattern/algorithm did the best job. Nowadays when working with frameworks I feel dumber and dumber—before thinking myself I just google API calls and put them together. I am not trying anymore because I don't know where to start and everything is already solved on Github. This magic feels sometimes so meta and boring because I am more into consuming specs, tutorials, screencasts just gluing things together instead of real programming.

Just diving into JS and Node.JS to get this "go-kart" feeling back. But I guess the more magic involved the faster the development and Meteor admittedly looks revolutionary.


It's like the industrial revolution. Long ago, things (like furniture) used to be made by craftsmen. They had to choose the materials, they had to get a picture of what the final product should look like. They used to work by hand, using only simple tools. It was hard. To become a skilled craftsman you had to be an apprentice for several years and learn a lot from your master.

Then came factories. Factories were super-effective, they produced a lot of things fast, and cheap too, and the level of skill required from a factory worker was in no way comparable to the skill of a proper craftsman.

I notice the same tendency in software development today - we, the software developers, are more similar to factory workers mindlessly sticking together parts than "ninjas" or "rockstars". Of course, the process of software development today is not entirely like a factory, but I sense it's moving towards there. And if it is, programmers will become something cheap and fungible. Imagine hiring illegal immigrants to write an iPhone app :)


You're only seeing a part of the development task. Yes, the knowledge requirements for doing a task X (let's say a given CRUD app) are declining. But:

- How do you guarantee that all those pieces you just glued together will work with high availability? That they'll feel easy to use and consistent if exposed to the end user, or easy to maintain (future developers) and operate? Quite some work is often needed to have all that.

- User expectations are getting higher. You could get away with a certain quality and usability of software in 2005 that you couldn't today. Had a desktop software in 2000? In 2006 it was a desktop software and a website, now it is a web app, an iphone app, an android app...

- What you are describing is putting together a solution. Might make sense in many end user scenarios, web apps, etc. For things like automotive and other, low level programming is still needed - though abstraction is also slowly making its way in there also.


That's actually the sort of programming I like best! I don't want to care which sort algorithm is most appropriate for my dataset, I just want to call sort() and move on.

I love gluing things together that do the nitty-gritty stuff for me because it lets me focus on the big picture of making things happen, which is what I love about programming.


I know the feeling you're talking about. It's the difference between writing your own logic and simply learning what functions exist that someone created to handle the task you've been given.


Define "real programming".


"this is nothing short of revolutionary."

Oh FFS, this is not revolutionary. It is an attempt to wrap things in a friendlier package, while at the same time making something horribly insecure as a default install. Ruby on Rails did that a long time ago.

Better examples of revolutionary:

Manned Flight:

http://en.wikipedia.org/wiki/Wright_Flyer

http://en.wikipedia.org/wiki/Apollo_11

In computers:

http://en.wikipedia.org/wiki/Computer#First_general-purpose_...

Or even in programming:

http://en.wikipedia.org/wiki/C_(programming_language)

Try not to throw words like "revolutionary" around.


I get your point, but just because you can name examples of other technological advances that are more revolutionary, does not mean that this (in its own small world) cannot be described using that term. Revolutionary (according to the Oxford English Dictionary) simply means "involving or causing a complete or dramatic change". A technology that dissolves the boundaries between client-side and server side development is a pretty big thing in web development and it may very well cause a dramatic change in how we go about cranking out web apps.


I guess the problem is just with calling it revolutionary now, before we wait and see if it actually does cause any drastic change. There have been lots of frameworks that seem promising, only to learn partway in that they are still missing some really key functionality. It's unfortunate to use revolutionary to describe everything that could, someday cause a change.


http://www.webtoolkit.eu dissolves boundaries between client and server, and has been available for years. You shoult take a look.


I'd like to see some additional detail on this particular idea: "In Meteor, your server code runs in a single thread per request, not in the asynchronous callback style typical of Node. "

Seems one of Node's primary style advantages (async non-blocking style) has been eschewed.


Fibers take care of the "callback pyramid of doom" and makes it easier to write thick logic layers. However, it still would have the fairness and starvation issues that Node has with callbacks. It's still single-threaded and non-preemptive like "stock" node. I wonder how dependent Meteor is on Node? In other words, why Node? Is it for Node module compatibility? If it isn't, I'd love to see Meteor running on something else. I bet this thing would really fly on a lua backend with coroutines. Luvit.io?


I actually don't mind the callback pyramid so much for what it gives you.

One of the answers to "why node" question might be because it's all about Javascript. It's on the client, on the server, in the api, talking to the database...everywhere javascript. So node is a great choice for that. And it's very fast. I see luvit.io claims a 2 to 4 times faster than node performance, but it breaks the convenience of one language everywhere.


Lua's coroutines have the same issues that you mention for node's callback (single threaded and non-preemptive)


Coroutines and fibers in general, regardless of the language avoid the "pyramid callback" that can - depending on the developer - in spaghetti code.

Lua on its own right, is a bit special. Fast, small, easy syntax - almost similar to Javascript when you think about it. However, "Coroutines in Lua are not operating system threads or processes. Coroutines are blocks of Lua code which are created within Lua, and have their own flow of control like threads. Only one coroutine ever runs at a time, and it runs until it activates another coroutine, or yields (returns to the coroutine that invoked it). Coroutines are a way to express multiple cooperating threads of control in a convenient and natural way, but do not execute in parallel, and thus gain no performance benefit from multiple CPU's. However, since coroutines switch much faster than operating system threads and do not typically require complex and sometimes expensive locking mechanisms, using coroutines is typically faster than the equivalent program using full OS threads."


You avoid the code spaghetti problem that you can see with multiple levels of callbacks, but you still have the problem that doing a blocking operation in a coroutine (even something cpu bound like a long calculation) will block the entire lua process.


I wonder what's the performance hit of having a thread per request. I liked everything I say, but yes, having a single threaded node removes a lot of overhead.


In ASP.NET, a thread pool is maintained to offset the cost of spinning up a new one. There is some default throttling that controls how quickly new pooled threads will be created, but this can be tuned if you expect sudden bursts of traffic. Not sure how Meteor does it.


At the end of the presentation, I noticed they depend on a fiber library.


Joel Spolsky coined a term for this type of problem. The "leaky abstraction". See here: http://www.joelonsoftware.com/articles/LeakyAbstractions.htm...


It doesn't nessicarily need to be a leaky abstraction, in the case of rails (1) there was just a few miles between the path a beginner took and a pro took, which makes it real hard to stop being a beginner


I can't upvote this enough. When I saw the screencast, I said "Good,we are looking for that". But I want to know how this work, and how I can hack the core. At some point of building my app, I'll need finer degree of control.


The code is on GitHub: https://github.com/meteor/meteor


Another part about this kind of magic IMO is that it requires you to start from the ground up within this system. Otherwise the magic is either not doable or very hard. I know it's a tired argument but it's a reality - enterprise will have a hard time reaching for this kind of thing because it's so full-stack. Not easily separated without breaking all the magic. Maybe I've missed something about it, but it appears this way.


“Any sufficiently advanced technology is indistinguishable from magic.” —Arthur C. Clarke.

For an user of a product/service, this is bliss. For a hacker, it might get tricky. Now, considering the fact that this is all open source, the huge wall you’re talking about is just a matter of perception. You’re free to debug and go with it as low level as you need.


Easier said than done. The code of Rails was also publicly available, but getting from a hello world app to diving into a hard core codebase such as that of Rails is a huge step. Understanding framework code is quite different from understanding app code as well.


I agree. I didn’t say it would be easy, though. ☺ In fact, understanding “magic” is bloody difficult. It it weren’t so, then it wouldn’t be “magic”.

It’s also worth observing that Meteor is not presented as a “framework”. The comparison with Rails was introduced here, on HN. They say it’s “a set of new technologies”. I guess this implies loose coupling, which is a healthy paradigm when applied to components/modules/objects of a development ecosystem.

If only Meteor were nothing more than a proof of concept, it would still be mind-blowing.


This was my first concern too. I didn't have time to study the documentation, but I hope it is easy to integrate custom solutions both around and on top of the magic whenever it's necessary.



Hey everyone! The four of us have been working very hard on this for the last six months, and we're excited to finally take the wraps off. Can't wait to hear what you think!

We've got a lot more stuff coming over the next few months, and if there are particular things you'd like us to do/prioritize, I'd love to hear about them!


This looks fantastic. I genuinely got giddy watching the screencast!

If I were to use Meteor for a partially closed source app earning around $1000 per month, how much could I expect to pay you? From the FAQ:

> If the GPL doesn't work for your project, get in touch (contact@meteor.com) and we will write you a commercial license to your specifications.


I love everything about Meteor so far, except for this.

This is no way to answer such an important question that most potential users will have - let's face it, there's a lot of people who will want to use this for open source, but a lot more who will want to use this for commercial apps. To ensure Meteor's wide-spread acceptance, you need to clearly answer this question on FAQ page, and not with "we need to have a conversation".


A great many things are sold this way, and it is sometimes unavoidable. Commercial projects tend to have a wide range of requirements from a licensing point of view so if they spent time drawing up a full commercial license they would end up having to rearrange half or more of it for the first commercial client that came along anyway. They could spend time drawing up many license templates (world wide, X,000 users, X server, ...) and pricing plans with many combinations of support and development agreements to try cover the bases - or they could spend more time coding.

Their preference is that the library be used under the GPL. That is their choice and it is a fair enough choice. But they also acknowledge that some entities can't accept that for one reason or another, and are willing to be flexible. Very flexible: instead of saying "this is our commercial license, deal with it" they have said "tell us what you need, and we'll see what we can do".


Fair enough - if that's their choice, that's totally understandable. But my point is - if they wish to make it a wide-spread popular platform for web development, this is not the way to go about it. An MIT license like Rails would be a much better choice.


How is your application distributed? If it's a web app that you run on your own servers, GPL doesn't apply to you (only AGPL would).


That part of the GPL faq refers to server side code, not client side code. Client side code very clearly gets distributed to third parties.


Ugh, I didn't even consider that a (partly) client side framework would have been GPL. Unless they come out with a very clear, simple and friendly commercial license it pretty much kills meteor for all practical purposes.

(To be clear, it's not that I begrudge the author's their right to license it how they want. I simply think frameworks like this are too central and important to have any uncertainty about licensing associated with them.)


Well, no one has mentioned anything about the awesome domain yet, so I guess I'll have to -- meteor.com -- great domain guys :)


I was wondering how they scored that one too.


Meteor is a horrible name for a programming language. Meteor's crash and burn! lol.


Fairly certain that they're playing off of [Comet](http://en.wikipedia.org/wiki/Comet_(programming))


Actually, they tend to burn up in the atmosphere :)


Impressive! I was blown away by the fact that you don't need callbacks and events for the DB operations. Can't wait to dig in the code and see how you guys managed to make that work :)


great launch - most of the stuff that was out there just didn't do it for me. I've done lots of app development before and the new JS frameworks were pale in comparision.

You guys have done a great job at making a true reactive system that doesn't burden the developer with complex binding/event systems. I also like how you guys have avoided the persistent store impedance mismatch :-)

overall, i'm excited to try this out. great work.


"Avoided" by, well, reimplementing MongoDB in JavaScript, but it's totally worth it :) And not as many LOC as one might expect.

Anyway, thanks much for the support :)


Is anybody paying you to work on this full-time?


Judging from the "About Us" page, it sounds like these guys are "financially independent" enough already...


yeah... the "people" section makes me feel very unaccomplished :-(


They must have a good amount of money to have that URL.


I haven't been this impressed since DHH showed off Rails in 2004.


Mind blowing. Feels very desktop-ey for a web application. The included deploy to cloud options are a huge plus!


Things seem to go in cycles in computing (and life in general). We had a solid model for developing single user applications, then we dropped that in favor of multi-user (web) applications. Now it's going full circle and we get the nice rapid development tools again. I wonder what the next cycle will look like.


Looks very interesting ... This or something like it seems like the obvious "other shoe" for nodejs.


Are you guys in Boston?


We visit a lot, but we all live in the Bay area these days.


This looks awesome! Nice work guys.


Does this work with something like Plates or Weld.js, or does it replace them, or does it shun that approach altogether?


Bravo! The earth has been waiting for this. ;)


Simply WOW...I'm really blown seeing the screencast...keep up the great work!


looks amazing..hope to see this take the position of Rails!


Can you relax server side requirement a little bit ? Lots of people, including me, want to run such app on google app enigne which do not support node.js yet.


It's been built using Node.js. How on earth are they supposed to 'relax' their dependance on it?


I think he was hopeful that the same benefits could be achieved with a different server-side runtime. It's a long-shot, but with good socket-sync and something like the client-side MongoDB adapter, Rails could come pretty close.

We got pretty comfortable with the commodities the Rails environment provides, so it's understandable some people would rather just add another layer (Backbone/Spine) and avoid the paradigm shift.

The advantages of attacking new problems with a new toolkit can sometimes appear less beneficial, because swapping out the current mega-stack for something slimmer inevitably leads to reduction in features (ie.: You end up making another `view` in place of a collection partial. Mailer, gems/middle-wares, etc..)

That said, despite getting pretty comfortable with Rails/Backbone|Spine, I'm in the pragmatic camp, looking forward to tackling a few side-projects with Meteor.


This feels to me a lot like how Rails felt back in 2005. A fundamental leap forward and an understanding of where web technology is going.

I haven't felt that way about Node.js or even its higher-level frameworks like Express or Batman. This feels like "The One", even though I've been absorbing the docs and screencasts only for the last 20 minutes.


I somewhat disagree. I want to preface my post by saying I'm smiling ear to ear—I loved the screencast, and I look forward to using this tomorrow on a project I've been thinking about for a while.

Here's my concern: If I use Meteor as it is intended, and I also want a my application to have API, I'll have to re-implement all of my logic server-side[1]. This seems like a step back, unless I'm misreading things.

I'd love for the Meteor team to address this. Does Meteor make writing APIs easier?

[1]: I'm aware that much of the "client-side" code is executed server-side too, but that's due to Meteor's magically transparent client-side framework.


Hey, one of the Meteor authors here. Meteor's architecture makes it super easy to make an API. It's one of the advantages of building your architecture around sending data around rather than HTML.

We couldn't go into everything in the video (it was already too long!), but the piece you're missing is Meteor.methods(). This lets you define methods, which are functions that the client can invoke on the server by calling Meteor.call(). If you choose to also ship the code for these methods to the client (it's optional) then you'll get full latency compensation like we talk about in the video. (This means that Meteor can latency-compensate arbitrarily complex functions, like "read this record, then add 2 to X if this field is false, else create a new record Y.")

In fact, every Meteor app already has an API :) Your Meteor client can connect to any other Meteor server by calling Meteor.connect(), and can then subscribe to any realtime datasets that that server is publishing, or invoke any methods available on that server. This is done with a protocol called DDP, but we could map DDP to REST fairly easily.


> every Meteor app already has an API :) Your Meteor client can connect to any other Meteor server by calling Meteor.connect()

What about a non-Meteor client connecting to a Meteor server? Does that client have to understand DDP, or is that what you mean by "we could map DDP to REST" - there's no support for non-DDP clients now, but it's planned?

The latency compensation and Meteor.call() interface sound great, but what I understood by the GP's question about an API was "how can other clients besides mine talk to my app?".


Thanks. What does DDP stand for? I found several possible definitions.


I think it might be "Dynamic Decoupling Protocol"


From talking to deberg (matt debergalis) on #meteor, ddp stands for distributed data protocol and in his words "is a combination of remote method invocation and attribute pub sub, tied together in a way that [allows] latency compensation on the client by simulating server methods"


I'm not sure about Meteor, but you may want to look into SocketStream. Last time I checked they were very interested in making web APIs easier to develop.


Completely agree. I thought Backbone was the "missing piece", but this really is it.

Edit: to clarify I specifically meant a front-end tool to help me leap a level in personal development skill.


I am sorry but there is no way to compare backbone with this one( but it looks very nice, too ), they aim at different things.

I am using backbone for a while and it's backend agnostic which is great !

This one have more resemblance to knockout.js( I am talking client side) and it's MVVM design, backbone doesn't even try to approach that problem.


Very true. I wasn't very explicit that I didn't mean they were the same thing, apples to apples. I meant "missing piece" in terms of the front-end tool to help me leap a level.


In my gut I was thinking "Great, another JS framework." I watched the video and was very impressed. And I consider myself a server guy.


Backbone is almost at the top of the javascript toolkit levels. Let's put it in perspective:

- backbone - jquery - meteor <- the low level of the high level :)

You use meteor as a foundation to build your application as backbone is more or less your application itself. Think "CoreFoundation" vs "AppKit" kind of difference.


Interested to see how they'll handle file uploads, authentication, etc. Especially authentication, seeing as clients have full access to the database right now.


This is built with Node.js.

From the docs: "A Meteor application is a mix of JavaScript that runs inside a client web browser, JavaScript that runs on the Meteor server inside a Node.js container..."


I think he's saying this could be the Rails of Node.js.

Node.js is very low level and is more analogous to Ruby than Rails.


Or Node.js == Rack? Something like that. Agreed.


I know. I meant that Node.js itself wasn't the fundamental leap that this is. And previous frameworks based on Node haven't attained "The One" status either.


I felt that way when I first learned about Kanso JS.


I'm surprised no one is talking about the glaring hole, which is security. It's apparently on the developers' short list of high priority features (http://stackoverflow.com/questions/10100813/data-validation-...) but it doesn't seem like a trivial addition.

With client-side DB access, and eventual consistency baked into the platform as a core feature, you can't just throw "if current_user == object.owner" in your controller and call it a day. I'd love to know what they're thinking here.

Certainly you could go with a row-level security scheme like CouchDB has, where you attach little javascript snippets to your database that check security. But then how does the client verify? Maybe you can just assume that only malicious users will ever bump into security problems and so client-side verification is unnecessary.

If auth is baked into the framework, then maybe they can give you basic row-level security for free by maintaining a user table with auth tokens that's only accessible on the server side, and passing the auth token along with every database request, and maintaining a meteor-controlled owner key on objects. But that doesn't help if your security checks are more involved. I.e.: "if object.owner.friends.includes?(current_user)".

I'd love to hear what they're planning for this.


Posted on SO:

Meteor has data validation already, though not user authentication.

The model is that the server chooses what data to expose for reading, and the server also performs the real writes against the database. The client only simulates the mutations. You can define your own mutations ("methods"), and have them simulated on the client or not. If access checks pass on the client, they still might fail on the server. The server can run additional or different code, and you can hide this code from the client by putting it in the "server" directory. If the method results in different side-effects on the server than on the client, the differences are synced down to the client -- exactly what you'd want.

However, in new projects, to make things easier for first-time Meteor developers, we auto-publish all server data. To turn this off, type "meteor remove autopublish". That is, auto-publishing is the default for new projects but not the default for meteor overall.


That's a common problem with a lot of web frameworks. Every single one of them claims to make "web development" easier. They promote themselves by showing how well they solve some narrowly-defined and often imaginary problem (in this case - client-side updates), but completely side-step all the typical issues that really make web development difficult: user and group management, caching, validation, authentication, permission handling, stuff that prevents XSS, CSRF and injection attacks, version upgrades, dependency management and so on.

Anything can be made to look easy if you're ignoring real-life issues. Heck, you can do seamless client updates by refreshing all the pages on my website every second. It will be inefficient, but it is easily doable.


I think you take for granted some features commonly provided by modern web frameworks addressing what used to make web development difficult. For example, in the pre-Rails era, building just a simple CRUD website used to be difficult.

For arguments sake, if we say there are 20 "real-life issues" then all web frameworks tend to address up to 12. New frameworks are created to address some of the issues of the past frameworks but with regressions in other areas.

Recently, I've been using Lift which happens to be very strong on most of the points you named, yet in retrospect, I don't feel it made web development easier overall because it has other deficiencies.


I was shocked when I saw the client-side DB access in the video. It seems like absolute insanity to me.

Even when I knew very little about web development, the principle of not accessing the database on the client side seemed obvious and very important.


But they aren't accessing the database. They are accessing a data structure on the client, and changes are propagated to the server. There are opportunities to reject that change at the server.

This trick is already in use in a lot of places. If you click an upvote on Reddit, it doesn't do a complete round-trip, it just increments the count in place, and then issues a command to the server to do a "real" increment. If, in the meantime, someone disabled your account, then there is a disagreement. But it's obvious that the client's idea loses.

Eventual consistency is in mainstream use on the server, with frameworks like Cassandra et al. This is just a generalization of that to the web client.


All true, but then you're essentially lying to the client. You are saying something happened, when it didn't.

I understand the argument that this type of lying is "ok" for the sake of responsiveness, since 99% of the time the data will be accepted.

That argument isn't valid in my eyes.

When I update the users screen to reflect the data they entered, to me, that's an indication that I accepted the data. If I were to first show the data as accepted, and then show an error message if something went wrong, I am undermining the trust the user is placing in my software.

It's almost like the software is confused and inconsistent? Kind of like a person who says one thing and then says something entirely different within a few seconds?

With every software suite, there is an implicit promise that it won't try to mislead me. I don't use software that lies to me, I don't expect others will use it either.


From the doc: "Currently the client is given full write access to the collection. They can execute arbitrary Mongo update commands. Once we build authentication, you will be able to limit the client's direct access to insert, update, and remove. We are also considering validators and other ORM-like functionality."


Yeah, I read that too. :) It doesn't really address my questions about how they'll pull that off.


I would assume their client DB stubs invoke server RPCs. A few server hooks for your webapp would solve that.


There's a really good reason why an API should be written (like REST API for example) between the client and the server, and that the client should not be exposed to the internal workings of the database for many reasons.

The API should be carefully programmed and kept abstract from the database, which might be one day changed completely. To keep the user interface agnostic, it should not be aware of how the database works.

Also, this is a recipe for mistakes, since giving the client direct access to the database (even if it is secured) raises questions about the data integrity and data protection. It is much more prone to abuse that way.

I'd love to see a CAPTCHA signup implementation with meteor.


"You can use the database api on the client!"

Does that freak anyone else out? Where are they doing permissions checking? Who can run what database commands under what circumstances?


From the docs (http://docs.meteor.com/#meteor_collection):

"Currently the client is given full write access to the collection. They can execute arbitrary Mongo update commands. Once we build authentication, you will be able to limit the client's direct access to insert, update, and remove. We are also considering validators and other ORM-like functionality."

So just for toys for the moment. Still, very cool...


insert/update/remove are actually just "newbie helper" shortcuts on top of the underlying latency-compensated RPC mechanism (which is documented under 'Meteor.methods'.)

Once the auth branch lands, you'll have two choices.

One options is, you can turn off the shortcuts entirely, and write a method for each scenario where the client would be allowed to write to the database. This gives you the same security model as a REST API.

Or, you can register an authorization-check hook with insert/update/remove, so you can vet each write and decide whether to allow it or reject it. This might work well with an ORM where you've marked some fields as writable, and some as protected.


The query-validation-only approach seems scary to me. It'd be like, in rails, relying exclusively on before_save callbacks for authorization. My gut says that would be error-prone in catastrophic way. Also, not all data is public.


I tend to agree with you -- I think the write-validation-only model is probably too error-prone to use directly. But you could have a layer on top of it that that lets you declare a schema for your records, and mark certain fields as writable by certain users (with reasonable defaults.) That would be much less error prone, but might be too cumbersome.

At this stage, we want to give people a choice and see what they do.

Reads are handled in a totally different. You explicitly define what data a given client is allowed to synchronize down to their local cache (by using Meteor.publish to define certain database queries that are available for client subscriptions.) The client can run whatever queries they want against their cache, but the only stuff there is the stuff you explicitly let them subscribe to, so it's OK.


Right. But as soon as you have this ability, don't you quickly turn off insert/update? then you throttle/contain reads... So in the end, do we benefit from having a client side database connection? I'm struggling to put together a real-world use case for one that isn't irresponsible.


On the "read" side of things, you control what data is exposed to each subscription, and you'll be able to base access on authentication. The client doesn't get a direct database connection, but rather a live-updating subset (or arbitrary function, in the general case) of the database.

The rationale is that clients typically end up doing sorting and filtering on subsets of the database anyway, as they get more sophisticated and start caching data. For example, Gmail starts to need a notion of an email message on the client, to avoid going back to the server for the same message. When I worked on Google Wave I saw firsthand the complicated plumbing you need in order to do this in an ad hoc way. (They used GWT to share the model objects, but synchronized the data manually.)

You can also separate this facility from your database completely, and use it as a way of sending "data feeds" to clients; then use methods as RPCs.


This still doesn't sound like a straight forward answer. I think there is a justifiable cause for trying to minimize the role of the server but controlling the operating environment of the data itself is the essence of modern web security.

There would need to be some sort of public key system for authentication, but in the end you are still compromising your data if the client gets hacked. There would have to be a database control layer for the final say, and thats called a server.


Not sure if Mongo has this feature, but in many classic SQL databases, per-user views can be created which act like tables, but are actually "the user's view into that table".

This would mean creating database user accounts on the fly for people, but it would resolve this problem (as long as the views are secure).


It seems like standard operating procedure for web apps has been to immediately throw out the user account system of whatever data store is being used and use one account with full CRUD access (or worse), with a (mediocre to disastrous) home-grown permissions system shoehorned into the controller layer.

That may be because of programmer laziness or because of some sort of inherent impedance mismatch between web-scale apps and the user account system of most DBMSes, but it seems like a bad way of doing things.

I think it's high time we had a web-scale data store that actually had decent per-user access control baked into it right at the model level, to the point where a sane person could trust it to live on the open internet. It seems both possible and desirable, but maybe I'm missing something.


Show me a 'web-scale' system that has a single data-store to secure in the first place. Something like much-better-Oracle-row-based-auth or whatever isn't gonna cut it.. cause who watches over Redis, or memcache, or the filesystem?


The filesystem is in pretty much the same situation as databases. Computers have supported multiple user accounts for decades, but every user of a web service typically runs as the same user(s) on the server.

I realize that there are huge scaling/throttling/DoS issues with, say, creating a new UNIX user every time someone signs up for your online meme generator, but that's mostly because UNIX wasn't really designed for millions of users on one box.

On the other hand, as an unprivileged user on a Linux box, you can't really do much damage beyond hogging resources and possibly spying on other people's poorly-secured files. If there's a bug and you do find a way to trash the system or escalate privilege, it's front-page news.

The problem right now is that every two-bit web app implements its own ad-hoc permissions system, often at the wrong layer of their stack. If it could be commoditized into a widely-used and widely-audited system, I think it would do a lot to improve security on the Internet.

(To open up a whole new unsupported argument, on some level the fact that one needs a key-value store, a filesystem, and a hand-optimized in-memory cache to build a reasonably fast web service smells like we're still making humans do a lot of things that a machine could do a much better job of.)


Shared scratch databases with no thought to security seem to be the hot new thing these days ;P. CloudMine, Firebase, Parse, StackMob... people seriously seem to think it is perfectly normal to throw their public /and/ private API keys into their projects... I mean, check out this tutorial from StackMob:

https://stackmob.com/platform/help/tutorials/ios_sdk


Parse makes an effort to get security right. You don't use your private API keys in the client. Instead, there is an access key specific to the mobile client, and its access is restricted in several ways.

See https://parse.com/docs/data#security for more details.


Urm. Yeah. It scares the ba-jesus out of me. The first thought when I heard this "killer feature" was, 'well, there goes security out the window'.

Stupid hypnic jerk question perhaps, but, how's it deal with injection attacks ? is this left upto the javascript programmer to make sure strings are "safe" ? I almost dread the answers.


The screencast showed they were using Mustache for templating. That should prevent XSS.


Agreed - there should be some discussion on how auth credentials play into all of this.


Just watched the entire demo. First time I heard two people present a product together - definitely makes it a lot more interesting and much less monotonous. After the first 30seconds, I went "pfft, live reload isn't new." But I'm glad I stayed till the very end because it is indeed so much more. It looks very promising, especially if you offer app hosting of some kind (or make it easy on Heroku etc.)

I am curious about the security aspect of writing to DB directly via the client but I'm sure you've thought of it. I love the 'add less', 'add coffeescript' feature. Can't wait to try this out soon.


Thanks for the feedback about the beginning of the demo. We had a really tough time with the site and the video because the people who are interested in frameworks like Meteor come from a lot of different backgrounds. Some people have written half a dozen Backbone applications and have written their own highly scalable node.js cache invalidation servers, while other people have suggested that we take the word "REST" off the homepage because it's confusing to new developers.

It's tough to find a pace that holds the attention of the experienced people while not losing the people that are new to web development.


Don't shy away from opportunity to teach. Just make sure you show it as a link, perhaps that means a simple popover explaining in simple terms what REST means.


Amazing stuff! Would 'add pyjamas' (pyjs.org) be possible in future for those of us who prefer to generate their Javascript from Python?


Yea, that was my first concern as well. Going around the typical models and straight to DB sounds dirty. :) Can't wait til I get home and try it out. Love the synchronous calls and how it synchronizes between screens, wonder how it scales up though.


I predict we'll see "Looking for Meteor.js developers, minimum 5 years experience" ads in the next 6 months.


Would love it :)


Is GPL really viable for a web framework? The Free Software Foundation has consistently held that linking to GPL code (not LGPL) is derived work.


It depends what the Meteor team has in mind.

If they want this to be the next Django/Rails/Express/whatever, where a large and enthusiastic community both uses and develops the product then the answer is fairly clear: No, this is not a suitable license.

If their idea is that it's an nominally open source project where all control and most development takes place inside the originating company, and the community mostly just pays license fees then: Sure, it's a great license.

Longer clarification: Django is licensed under BSD, Rails and Express under MIT. Why? Because these licenses allow me to use these frameworks for my own webapps, without making the entire client/server code base available. I can toss together a Rails-based contacts manager, or a Django-based todo list app, and let people sign up, and even charge a monthly fee, and NOT have to give the code to the entire app out.

Someone else linked to Sencha's discussion of the GPL and JS webapps, and it's highly relevant: http://www.sencha.com/legal/open-source-faq/

In short, as long as Meteor is under the GPL, I can use the framework for free, but I cannot let anyone use a webapp I create with it without giving away all the source code. Which means that I'm very unlikely to actually install and try Meteor on my next project. My choices are basically "ignore Meteor" and "pay a license fee to the devs". Meteor is awesome, and probably well worth the license fee (whatever it might be), but it's fairly obvious that this is a huge limitation on the frameworks potential for adoption.

(It's worth noting that both Django and Rails were actually developed for a project, and then released under permissive licenses, because the framework wasn't the product, and the dev teams didn't need to try and monetize it. Meteor is the product, and the dev team does need to monetize it. And, again, Meteor looks awesome! So I can fully understand why they chose GPL, and I fully support that choice! But it is worth noting the consequences of that.)


In the twenty-five or so years of the free-software movement, we've built the Internet and the World-Wide Web; made the Encyclopedia Britannica obsolete by producing something dramatically better; built history's most portable operating system, which now runs everything from most smartphones to most supercomputers, with contributions from hundreds of companies, including its biggest competitors, IBM and Microsoft.

But even after twenty-five years, there are still people who think they have to make a code base proprietary to make money on it.

I'm horrified.

What do you think will happen if you toss together a contacts manager or to-do list app and charge a monthly fee, and give out all the code, just as the Meteor devs have given out all their code to you? Maybe some of your users will decide to run the app on their own server and stop paying you. Or try to compete with you. But probably most of them will want to use the site operated by the app's primary developer. And all of your would-be competitors are just free R&D increasing the value of your site.

What's so terrible about making web apps that are free software?


You seem confused. :) There's nothing at all wrong with making webapps that are, themselves, open source. It's actually a good thing!

But open source frameworks and languages that try and give developers the maximum freedom to make whatever they want see much higher adoption, uptake, mindshare, marketshare, engagement, developer excitement, community participation, user-submitted bug fixes, etc., etc., etc. than ones which don't.

Start listing popular frameworks - how many of those frameworks are GPL?

Off the top of my head, I would name: Sinatra, Rails, Django, Flask, Backbone, Batman, Knockout, Tir, CakePHP, Symfony, Spine, CherryPy, web.py, Pyramid, Zend, and Brubeck. Of those, every single one except Brubeck is licensed with BSD, MIT, or some variant - and Brubeckmight be too; I couldn't find license info.

There's nothing terrible about making web app that are free software...but the plain truth is, people don't make web apps that are free software with frameworks that require that. They go pick one of the popular frameworks, which all have permissive licenses. You can be horrified if you want. :)


Nothing. I've made several and made money on them. (Wikitravel, StatusNet). There are others who have done so, too -- WordPress.com being the classic. Probably the biggest place we're seeing this right now is in IaaS and PaaS efforts -- OpenStack, Nodester, CloudStack, OpenShift, CloudFoundry. Open Source all the way.


The problem with licensing Meteor as GPL is that it creates a high level of uncertainty.

If I'm going to start a new hobby or side project, perhaps hoping that it'll get bigger someday, I still have no idea if, when or how it'll make money so it doesn't makes sense to contact Meteor to find out how much licensing is, but the doubt will always be there and as likely as not I'd just not use Meteor to avoid finding out too late that the commercial license terms are unacceptable for whatever I end up with.

There's also uncertainty about what exactly I can or can't do with a GPL licensed web framework. To some it's very clear that I'll only have to release my changes to the framework, to others it's very clear that I'd have to release the whole app as GPL. To me it's unclear either way and as long as that uncertainty exists it makes using it tough call.

If it's hard to justify doing a hobby project with those concerns, it'll be next to impossible to get buy-in on a new project at work. In fact, as cool as Meteor looks, and as much as I'd love to use it, I wouldn't even present it as an option.

I'd prefer pay for support or hosting or add-ons or whatever; as long as I know up-front what the costs are likely to be. I don't think a more liberal license will prevent the community from contributing back, Rails, Django, Node etc. being the obvious examples. I'd love to see Meteor take off and the devs obviously deserve to make money on it, but personally the GPL just feels like it's only huge downside to an otherwise very exciting project.


I think Meteor actually has the opposite problem: Running a web app is not generally considered to be distribution, so as long as you aren't actually giving the source code to anybody else, the requirements of the GPL don't apply to you. (IANAL, but this is my understanding.)


Meteor runs on the client, not the server. If the server sends the code to the client so that the client can run it, the code is being distributed to the client. Better make sure that you have a link to the un-minified version of your site's JS if you minify it and use Meteor, and of course don't try to restrict your users from studying, copying, modifying, and redistributing your site's JS.


IANAL and my understanding of the GPL in a web context is at best fuzzy, but I still believe the following to be true:

The majority of application code is run on a user's browser. This means it is distributed (or conveyed) to the user. Thus, you have to offer every user of the app a possibility to obtain the unobfuscated source code.

But there is more: The GPL requires you to offer not only some JS files, but everything needed to run the application. This would include everything on the server-side as well.

Sencha's take on this might also be interesting in this context: http://www.sencha.com/legal/open-source-faq/

They have been using a GPL dual-licensing model for their products for quite some time now and I suspect they consulted more than one lawyer.


This is correct, and is the exact reason the AGPL was created (http://en.wikipedia.org/wiki/Affero_General_Public_License): to close the "not really distributed" loophole in GPL.


Wouldn't this only apply to the server side code of the app? If any proprietary code is also bundled and distributed client side by Meteor then I think the GPL provisions would apply.


Except that the nature of Meteor is that the source code is always being distributed out to the client. Meteor is quite a bit different from the usual web framework where all the code is run on the server.


tl;dr I do not think that the GPL is suitable to build an open source community around a web framework.

With the current licensing it looks a lot like they are pondering a dual-licensing business: Offer a GPLed version for free and charge for commercial licenses.

Since the product seems to be very promising and since the GPL is not suited for many use-cases (web startups, freelance work for clients and even many inhouse developments), this might actually work.

Being a developer myself, I see nothing wrong with a bunch of other developers wanting to be paid for their work. If this is really how they want to play it, I wish them all the best. (If this really is the case, I find the current copy on their website a bit misleading, though).

On the other hand, if their goal is to establish a vibrant open source community around meteor, then I think they are on the wrong track.

To accomplish that you need to have a low barrier of entry for a) users of your product and b) contributors to your project.

The GPL, in the case of a web-framework that blurs the client-server divide, sets the bar quite high for both groups:

a) Other commenters seem to agree with me that every app developed with a GPL'ed meteor has to be put under GPL as well. The implications alone might drive some people away from using meteor, but even having to think about those things upfront can be discouraging. Some people do not like the GPL, some may not be able to work with it and some may simply want to be able to choose the license for their work themselves.

b) If they are offering a commercial license, it will not be easy for them to accept outside code contributions. They need to establish some legal documents (Contributor Agreements, maybe Copyright Assignments) and a process for accepting contributions. This makes it a lot harder to contribute than simply sending a pull request. They cite the MySQL business model as something they closely studied. MySQL has a particulary bad reputation for not accepting outside contributions. And this is mainly due to their dual-licensing model.

I strongly believe that Ruby on Rails became popular so quickly and still has an active community because of its liberal license (MIT).

Personally I am very excited about meteor and I wish that they reconsider using another license. It does not have to be MIT, even though that is what I would choose, but even LGPL would be better IMHO.


Totally agree. I don't mind contributing to their project, but i don't think every developer, client, entrepreneur wants to open source their code.


Ditto. The whole point of the LGPL is to allow linking code not to be GPL'd.

It pretty much kills the usefulness of this project.


It kills its usefulness for proprietary software, unless you're willing to pay the Meteor guys whatever they ask for a license. But I'd like to point out that there's actually a lot of software out there that isn't proprietary, and Meteor looks like a dramatically better way to write it.


Let's assume you have Meteor on your website:

Want to use google analytics ? - nope you can't.

Want to offer third-party oauth login ? - nope you can't.

Want to use like/tweet/+1 buttons ? - nope you can't.

GPL essentially means your website can't have anything on the client-side which is not GPL compatible. And from reading the Meteor guys website that's not what they intend, their choice of GPL was to ensure and changes to Meteor get contributed back and for that LGPL is a much better licence.

Meteor's own website violates the GPL licence of Meteor as it stands (assuming it contains code from any third-party contributor).


It's not quite that black-and-white. Why do you think OAuth is prevented, for example? You don't have to include JS code from Twitter in your page to enable OAuth logins to Twitter. Similarly, Facebook Like buttons run in a separate iframe; you can make a clear argument that they are a separate program from your site.

You're probably right about Google Analytics.

It may be true that they adopted the GPL without carefully thinking it over, or it could be a deliberate choice, as with GhostScript — whose commercial customers are mostly printer companies, who are willing to pay for a license so they don't have to send their printer firmware source code to all their buyers, which the GPL would require.

Sencha is another JS toolkit using the GPL to encourage people to buy licenses for proprietary use.


> GPL essentially means your website can't have anything on the client-side which is not GPL compatible.

That's a fairly insane contention. The GPL license document itself would violate that.

> Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.


GPL applies to code not content, the interaction between content and code gets very messy when it comes to GPL which was never really designed to handle content.

It's why it's now common place for GPL projects to licence the content part of their product under creative commons and the code under GPL.


This is a major point...

If I use it in my project and after a while I want to charge for the service and I don't distribute all my code, am I in trouble? if yes, I forecast a slow and steady walk into the event horizon for this nice little thing.


It doesn't matter if you charge for the service or not. As soon as you allow someone to access your project, you have to make the source code available to them.


In their FAQ, they mention wanting to keep the changes people make open for now, which is why they chose the GPL. If that's the case and they're not pursuing a dual license business strategy, I'd suggest that the Mozilla Public License 2.0 is a better choice. It's very explicit that the files that come in the distribution are the ones for which derivative works need to be under the same license.

If dual license is what they really want, I'm not particularly interested at this stage.


MPL 2.0 does look like a good fit.

"The MPL has been approved as both a free software license (albeit one with a weak copyleft) by the Free Software Foundation and an open-source software license by the Open Source Initiative. The MPL allows covered source code to be mixed with other files under a different, even proprietary license. However, code files licensed under the MPL must remain under the MPL and freely available in source form. This makes the MPL a compromise between the MIT or BSD licenses, which permit all derived works to be relicensed as proprietary, and the GPL, which requires the whole of a derived work, even new components, to remain under the GPL. By allowing proprietary modules in derived projects while requiring core files to remain open source, the MPL is designed to motivate both businesses and the open-source community to help develop core software." - http://en.wikipedia.org/wiki/Mozilla_Public_License


"If the GPL doesn't work for your project, get in touch (contact@meteor.com) and we will write you a commercial license to your specifications. We are happy to be flexible. What's important is that we have a conversation about how you are using Meteor, and what support and further development you need, so we can keep everyone in the community on the same page."

http://meteor.com/faq/how-is-meteor-licensed


[[citation needed]]. From what I remember, the FSF is pretty consistent in saying that deriving from GPL code is derived work. If your linking constitutes a derivation (a common example would be a database handler that you adapt to your application after you've loaded it) then it is a derivation. If you just loosely call it, it is not.


Golden, Bernard (2005), "Chapter 3. Open Source Risks", Succeeding with Open Source, Addison-Wesley, p. 44, ISBN 9780321268532

You appear to be confusing GPL with the "GPL With Linking Exception" https://en.wikipedia.org/wiki/GPL_linking_exception


It is possible for a piece of software to rely on the output of another piece of software without being derivative. Hell, that's basically how any interface in the world works.

As the wikipedia article on the GPL notes, the problem is not so much the GPL, but how derivative work is not that well pinned down in copyright law itself. That it appears ambiguous in the GPL is a result of that. My rule of thumb is to approach it from the angle of "what is the software worth if you take out what is linked?" - If the software can function without the linked code, it may not be derivative, but the actual question is whether it is useful without the linked code. Whether it carries out the tasks that the user needs the software for without the linked code.

To me, it's more of a social question of how much the linkee is indebted to the linked.

So no, I don't think I am confusing the two.

https://en.wikipedia.org/wiki/GNU_General_Public_License#Lin...


Meteor packages all the JS together and minifies it. That's clearly linking.



This isn't just a web framework where all the code is on the server, Meteor code is always distributed (to the browser) so I wonder if GPL is a complete non-starter. It doesn't matter if you want to charge or not, all of your modifications on the server side would seemingly need to be distributed back out.


Very cool implementation, and fantastic site and video!

I grabbed the source to see what it would take to write a mysql plugin. As far as I can tell, it's fairly well tied into mongodb[1]. It seems this would benefit a great deal if the minimongo package[2] had some sort of interface to build to for custom data sources.

I would love to add mysql-livedata, and a mini-sql of sorts. Or maybe even a simple mini-orm with basic insert / update / delete / select methods and a more advanced "WHERE" syntax (SQL cousin to minimongo's selector magic). Obviously the real magic is in the livedata synchronization.

Regardless, this is very impressive. Thanks for putting this together!

1: As far as I can tell, the server won't even run without Mongo, at least according to this in server.js: `throw new Error("MONGO_URL must be set in environment")`

2: An incredibly cool browser-based implementation of the mongodb query api


Yeah, there still a few places where Mongo is hardcoded (the prototype assumed Mongo everywhere, and we've gradually factored out these assumptions.) Most of these places have to do with the code that automatically starts mongod for you when you type 'meteor' to run your app in development mode. I think all of the database assumptions have been factored out of livedata, but we'll only know for sure once we have a second database packaged :)

And yes a second time: to package a sql database, you would ideally have a 'minisql', a client-side cache with a sql-compatible interface. It's not strictly necessary though. There's no reason a DDP[1] dataset couldn't use a different database API on the client and the server (say, sql on the server, mongo on the client), but if you did this and you wanted latency compensation, you'd have to write all of your methods twice, once against each API.

I am really excited about having sql support, but we tried really hard to defer anything that wasn't absolutely necessary for release :)

[1] DDP is the protocol that livedata speaks between the client and the server. In Meteor, the client and the server mostly keep themselves at arm's length. The client doesn't know that the server is made with Meteor, just that it speaks DDP, and vice versa.


Big props on stellar presentation. The code is impressive, but even better is their slick install, deploy, docs, screencast and examples.

This looks big. If nothing else, hopefully others will notice the code to support materials ratio. Its just as relevant for straight OS as much as it is for "businesses around GPL".


Agreed. What struck me most was how much care they put into the presentation of the framework, docs, and videos.

I'm really happy to see so many developers taking UX seriously, even if it's just for other developers. Quite a nice trend I'm seeing with libraries/frameworks these days.


Note that the name "Meteor" is already used: http://meteorserver.org/ it's a comet server, so there might be some confusion here (I thought that this was the next version of meteor I linked to, at first).

Other then that: "holy shit" was the first thing that popped into my head after watching 2 minutes of the video. Excellent work guys!


This is very neat. I've been using Backbone + ShareJS[1] to do a lot of similar things for a current app I'm building. This is certainly nicer, though, with concepts like latency correction and support for keeping the user's changes in place whenever a template updates by only updating the specific elements that change (very cool).

A couple of questions for you:

1) What's the current and projected goal in terms of concurrency for the server? Is this going to be able to handle thousands of simultaneous connections? Is the Node server built on anything else like Socket.IO, or is it fully new and unique code?

2) How does this handle conflicts? ShareJS implements Operational Transformation[2] to attempt to smartly handle conflicting writes from multiple clients (used in Google Wave, for example). Does this just do a simple timestamp-based overwrite? If so, how far down the tree? I'm not familiar with MongoDB (sorry), but would it be at the object level? Or the property level?

[1] http://sharejs.org [2] http://en.wikipedia.org/wiki/Operational_transformation


It looks like David Greenspan (the guy who created EtherPad and then got hired by Google to work on Wave) is on the team so it's probably safe to assume that OT is a feature.


A very good point :-). Just wanted to know what their "official" word is, since I didn't read about it in the docs...

EDIT: I see that they mention OT on the people page: http://www.meteor.com/about/people, so excuse my ignorance about the people behind the work...


Well you got me to read the whole Wiki page, that counts for something. And it's a feature to be pretty excited about!


I got very excited after watching that video. Meteor does a great job at hitting a lot of things a new web framework requires. However, I then viewed the source on meteor.com. It includes just a javascript and everything else is in that Javascript file.

Are all the apps going to be like this or just how they roll? Putting the HTML markup in a Javascript file not just breaks crawlers[1] (they are not indexed by Google) but also (I guess) not accessible to all sorts of users/browsers.

[1]: https://developers.facebook.com/tools/debug/og/echo?q=http%3...


Meteor developer here -- we think it's super important to be able to serve static HTML when the situation calls for it (eg, crawlers.) Our architecture is designed to do this but we haven't had a chance to implement it yet. We have a lot of incentive to get to it soon, because it's no fun to be left out of Google :)

There's a bit more in the FAQ. Our approach is based on rendering the template as a string (it doesn't require building a DOM tree on the server and then serializing it.)

http://meteor.com/faq/can-meteor-serve-static-html


Good to see that you are aware of this and working towards it. I'll keep an eye out for it, won't be able to use Meteor before that.


Would it be possible to set it up so that the initial page load is completely static html served from cache? The page would then be updated when it changes, i.e pushed to client and new cache.

There's lots of overhead on both server and client side generating everything dynamically, especially on slow mobile clients. Testing it on fast machine on localhost creates visible delay in initial DOM update. On typical content/read-heavy pages it would make sense to always serve static pages as a fast as possible and update cache and client-DOMs on database write.


I agree, I want to call the Meteor framework revolutionary, but this is the one thing that's stopping me. Unfortunately, it's only suitable for web applications (i.e. not content sites) because Google can't index it and permalinks wont work in browsers that don't support push state (IE 9 and below don't support push state).

In my opinion, this is the missing feature to make Meteor revolutionary in the process of web development.


Looks like a solution for this is coming down the pipeline: http://www.meteor.com/faq/can-meteor-serve-static-html


So many projects these days, I wish they had simple metadata like Stackparts projects:

    meteor
     - Is a: webframework
     - Depends on: node.js
     - Comparable to: backbone.js knockout.js rails django
     - Connects: ....


I had two knee jerk reactions. The first has been discussed already (client side DB access). The second has not.

Does Meteor have any opinions on testing? I didn't see anything from a quick glance at the docs.

I love the idea of tighter development cycles. But as a Meteor app grow in size and complexity, won't it still need a test suite to prevent regressions?

Eager to hear thoughts on this from the Meteor devs.


That puzzled me, too, I started browsing the code and noticed there's not a lot of testing of the project code itself: https://github.com/meteor/meteor/tree/master/tests

So I agree, it would be good to hear from the devs about their opinions and thoughts on testing. (Is there a chance that they think the "realtime-by-default" approach lessens the need for testing?)

I'm no testing zealot, but I've found writing tests useful and it would be a shame to be frustrated by that missing piece in an otherwise great project.


We've actually written a lot of testing for the core framework packages -- those tests are in each package directory. Look for *_test.js files.

https://github.com/meteor/meteor/tree/master/packages/

You're 100% right though. We don't have a fully baked story yet for application level testing. It's something we're trying to push forward as soon as we can.


From product adoption perspective, you guys are going to win a lot more users if you can support the following scenario:

1) unit-tests

2) integration-tests

3) provide at least guidance/best-practices on client-side testing in the _headless_ scenario (no complex setup of remote machines with 3-4 browsers installed etc)

People may have their opinions about testing UI/client-side (is it end-to-end? is it worth? not testing using the browser no-go?, etc) but the fact that Meteor is leaning toward more code in the client-side will definitely put testing in almost make-or-break decision for a group of developers.

GWT with their MVP approach is definitely heading toward that direction and it is quite unfortunate that the client-side JS community out there haven't picked up that style (some brushed GWT off because it is Java).

Rails won the heart of many Java developers not only because of its simplicity but also because of automated testing.

So, show how easy it is to test the whole Meteor app and I (almost) guarantee you will get many more developers (especially those who skipped the Rails boat).


Or even those of us (like myself) who are currently on the Rails boat!


Cool. Thanks for clearing that up.

Don't get me wrong: I want to like Meteor. But I've found automated tests too important to my workflow to live without.



Yeah I also dread the tests that would be necessary to make sure that hot updates won't break anything.


Looks interesting, but..

  $ curl install.meteor.com | sh
  Unable to install. Meteor supports RedHat and Debian.
  Installation failed.
However the slow start description in their README works fine. Maybe this should be mentioned in the message above?

https://github.com/meteor/meteor/blob/master/README.md

Looks like an interesting approach. I always thought SocketStream would be the next big thing, but now I am uncertain. Nice that there are a number of frameworks though! :)

http://www.socketstream.org/tour

Oh, a CoffeeScript would be nice.


I still think SocketStream is the next big thing. The 0.3 release is moving along well and I have had fantastic success with it. The features touted by Meteor seem to already exist in SocketStream (template choice, server/client push/pull, DB choice) besides the "no server code part". It also works very well on Windows of course.


I've been building a SocketStream app for a couple weeks now, and this was my thought too -- plus it has other, important stuff done (e.g. authentication/authorization is working/sync'd up between http and sockets).

Meteor has some nice packaging and deploy stuff and the hosting is nice, but that to me is a nice-to-have.


Nice, there is a reaction from SocketStream on this topic:

https://news.ycombinator.com/item?id=3833096


Thanks for the trouble you guys have caused me. I'm gonna have to hose-whip my co-founder to keep this out of our project until it's mature enough.


This looks extremely interesting, and reminds me a bit of Lunascript (http://asana.com/luna/). I'm very interested in who is paying for the development? I notice that there's no big tech company behind this and from the contact page I can see Meteor Development Group has an office in downtown San Francisco. So do you have any info on what the plan is regarding monetization?


Well, I am one of the Meteor devs, and I used to work at Asana :) Luna is an astonishing codebase, and Meteor is a small fraction of it in sophistication and functionality. But we think there's room for a lighter weight framework for the masses.

Monetization: We're still figuring that out. For now, we just want to see what people do with it. We think a lot about companies like redhat and mysql, and how they have been successful while building open ecosystems.


Congrats to the Meteor team: it looks amazing.

Questions:

- What's browser support like?

- Do you do synchronous AJAX to return results synchronously for DB operations on the client? It looked like newly created records' IDs were returned as soon as the creation code was executed.

- How do you track a reactive function's dependencies?

- Do you plan to make a run loop similar to Ender's to stage and order various recalculations and DOM updates?


Neat. Sounds a bit like Asana's Luna: http://asana.com/luna/


I thought so too, one of the founders was an employee of Asana.


Well that explains it. Also, David Greenspan from AppJet/Etherpad.


This is a very uncool way to install something:

    $ curl install.meteor.com | /bin/sh


I am to blame for that. Here is our thinking on it:

- Though it "feels wrong" (definitely with you there), is it really any different from downloading an installer package and running it?

- You can just go to install.meteor.com in your browser if you want to see what the script does (or just leave off the | sh), which is arguably better than other installation mechanisms.

Curious to hear people's thoughts :)


I'm chiming in here because it may still be early enough to stop you.

Do. Not. Require. Root. Not optionally, not sometimes, not "maybe". NEVER.

Your universe is ~/.meteor. Do not even think about touching anything outside that. It's taboo.

You clearly know what you're doing otherwise, so please get this one right from the start and save yourselves a lot of headache later on (cf. npm).

Install to ~/.meteor and provide the user with a small snippet to paste to their ~/.bash_profile ("source ~/.meteor/magic.sh").


It would be more helpful for people reading this comment if you gave reasons beyond "It's taboo".

I'm sure you have good reasons, I just can't see them here.


Portability, robustness, flexibility and security. There's little reason to spread out a package like meteor all over /usr/local. But many reasons against doing that.

To illustrate, a few simple questions:

What if I need multiple meteor versions on the same system (different versions for different users/projects)?

How do I quickly switch between different meteor versions (often needed in fast-moving projects like this)?

How do I monkey-patch meteor to try something out and/or contribute back?

What if I absolutely must mix meteor with an unsupported version of node or other runtime dependency?

What if all my servers are SuSE Solaris95 but you only provide packages for Debian and RedHat?

How do I bundle my meteor runtime with my deployment?


I totally agree with this. This is a lesson that NPM already had to learn the hard way.


Couldn't agree more. It's like using a library that insist on putting everything in global variables.


I agree with all of this :) Meteor is self-contained and installing it in /usr/local is totally optional. The reason we install into /usr/local is that it is a way to get the 'meteor' command into the user's path without trying to edit their dotfiles for them, and without setting obscure system preferences that the user would have trouble unsetting. We went to a lot of trouble to make it easy to try Meteor, and we thought that "great, now go edit your dotfiles" would have lost a lot of people.

If you don't want it in /usr/local, you can check it out anywhere you like and just run the 'meteor' in the top directory of the checkout, and it'll work great. This is mentioned in the README/on Github, and it's how we have been developing Meteor. You can have as many copies of Meteor on your system as you like, and they can even coexist with a copy at /usr/local. So for me, I type '~/co/meteor' to run the meteor that I'm developing on, and 'meteor' by itself to run the latest official release.

You can either build the binary dependencies (node, etc) yourself by running an included script, or if you do not, the first time you run meteor it will automatically fetch a prebuilt binary kit for your convenience. All of the binary dependencies are kept in a directory in the checkout and managed by meteor, meaning that each meteor install on your system can have its own version of node.

Finally, to your last point, 'meteor bundle' does exactly that :P In fact, right now on our deploy servers, we have live apps running that were deployed with a variety of historical versions of meteor, all coexisting side by side.

I'm sure we'll have to revisit all of this as the Meteor ecosystem gets bigger and more complicated -- when all of the packages do not fit in a 'packages' directory, and when there are more binary dependencies than node and mongo. But I hope that this helps to persuade you that we're not totally nuts, despite how sleep deprived I was when we recorded that screencast.

If you thought this was a helpful answer, could you repost the question on Stack Overflow (with the 'meteor' tag), and drop me an email (address is in my HN profile?) That way I could repost this answer there in case it might be helpful to other people.


Thanks for the exhaustive response.

I agree with almost everything you say; you seem to have it right then, I just didn't go through github so I never saw the README.

However, I would still argue that you should get rid of the packages, that's extra-work you could better spend elsewhere. For someone installing a dev-toolkit it's absolutely not too much asked to paste "echo >>~/.bash_profile 'source ~/.meteor/magic.sh'".

They have to do that anyway as soon as they need the latest git-HEAD because of some bug in the release version (we know how it goes, don't we? ;-)).

So by giving them the right instructions right away you save them this extra step. And you save yourself from making a bad (and false!) first impression on the older and grumpier devs like myself.


I am definitely not in favour of piping curl output to sh and giving root access.

I do prefer packages installed to /usr. You can easily solve the multiple-version-problem: Debian/Ubuntu has `alternatives`; Gentoo has `eselect` etc.

With these tools it is easy to "slot" packages (Gentoo terminology): /usr/bin/meteor would become a link to /usr/bin/meteor-0.1, /usr/bin/meteor-0.2 or whatever. And it is selected by the `alternatives`/`eselect` commands.

And how do you bundle your runtime? Just install the darn package!

If you are using SuSE Solaris95 and all your software is packaged for Debian or RedHat, then you should consider switching to a distribution that makes it easy to install third party software using the native package manager. If that means building a deb or rpm, then so be it; it's not that difficult.


Please provide an npm package! In addition to the security, uninstall and versioning problems mentioned by others, not every one runs Debian and Redhat. If you provide a node package, anyone who can install node can install meteor.

edit: Any by not every one, I mean me, running ArchLinux.


Here http://news.ycombinator.com/item?id=3828160 a modified version of the installer compatible with arch.

npm is out of my scope (in fact, even arch is)


I will admit that it's my preferred way to install things like this. I can look at it and see what will happen easily.

I will also admit to disagreeing with the poster suggesting that it should all go to ~/.meteor. I kind of hate that type of install... at least when I don't have an option. I don't want to install it multiple times for different users, and I don't like "system" software in my home directory, I like to keep my user data there and back it up more regularly that /usr/local which is all things I can reinstall in case of disaster.

I guess the ideal would be to ask the user.

Comment...

  # add to $PATH
  mkdir -p "$PARENT/bin"
  rm -f "$PARENT/bin/meteor"
  ln -s "$TARGET/bin/meteor" "$PARENT/bin/meteor"
This probably needs to check it $PARENT/bin is actually in the path, and maybe tell the user that they'll need to add it.


How about making it https://install.meteor.com?


I've got just the tool for you!

https://github.com/sstephenson/gosh


That's all fine and dandy until people start MitM injecting malicious shell scripts with 'YES' as their first line...


It's become all too common these days


Why is it uncool?


You're running a script that you've never seen on your machine with your user account. It's a dangerous habit at best. At worst you're exposed to poor code and man-in-the-middle attacks.

As someone else pointed out, it also makes versioning difficult.


One comment on the screencast, isn't encouraging people to do

    curl $URI | sh
a really bad idea?


No. You can have the same confidence it's legit as when you download an installer and run that. The bonus here is that you can load $URI and read the source before you even run it.


Right, I guess I was just thinking of the opposite direction.

Usually I download something, look at it (more to see how it works, not security, but I digress) and then sh it.


Interesting (and smart) that they post to Hacker News a couple of days prior to the launch of Firebase (which provided the realtime functionality used by MMO Asteroids and has been active at hackathons.)


(Co-founder of Firebase here)

We know the Meteor guys well and are really excited about what they're building. It's very complementary.

We're both advocating a new paradigm in software development and the faster it comes the better.


I love Firebase. We were in their preview and they were in ours. It would make a lot of sense to use Firebase as the realtime database layer behind a Meteor app. Maybe it could be as easy as "meteor add firebase" :)


Great work!

I have to ask, I know that Mongo is all the rage these days, but how quickly could you add MySQL support? I can already see several uses for this, but I need to tie into legacy systems.

In terms of security (say a dashboard), could you just disable the system from being able to modify the DB and just read it?


Looks nice. There are a handful of similar frameworks out there (e.g now.js http://nowjs.com/, socketstream https://github.com/socketstream/socketstream)...the trend seems to be toward heavy use of sockets in webapps.

I'm developing with socketstream right now, and I love it. I hope they are all successful.


Love SocketStream too. I'll be exploring Meteor to see the differences :)


Somehow, I feel that these guys are a YC company, but don't want to reveal it yet.


That would explain Garry Tan's photo and endorsement on the front page : )


What are the client-side performance implications? I am worried about running this on mobile clients (mobile web or within phonegap). Three things in particular:

1. Running complex DB queries on the client

2. The in-memory database cache described in the documentation using a lot of memory

3. Having little control over how often the client hits the server and vice versa.


This is the first use of server-side js that has made a lick of sense to me as anything other than an experiment.

I think in terms of security and flexibility the API may wind up being a lot more complex than it is now. Maturity aside, clearly an excellent idea and work so far...


For a not-full-time developer like me (I've picked up bits and pieces here and there) Meteor might just blow the doors open on what's within reach of my prototyping abilities.

(Full disclosure: I'm friends with most of the Meteor crew, very excited to see the wrapping come off!)


Can't people find an alternative to the world "realtime" that hasn't already been used for 30 years to mean something entirely different? (As in, real-time systems, real-time operating systems, etc.)

I'm not trying to put down Meteor, I imagine it's great.


Agreed. I prefer the term "auto-synchronizing" rather than "real-time."


One question: How did you get a hold of Meteor.com?


At first face it looks a genius idea, but the more I think about it the less convinced I am about it all.

It seems as though it has combined automatic polling and asynchronous updating together, and has removed traditional controllers and models. Yeah, it's cool out of the box and yeah, it's great for scaffolding and rapid development.

But really, it seems like another stack to learn and completely depend upon, and with codebase that 'liquid' it seems like it's much riskier than doing things traditionally. I'd be worried that it auto-injects into the running app.

Don't get me wrong — it's amazing. But what's the real, actual benefit here?


I'm at risk of sounding offensive, but I don't mean it. I just want to point out that to me many recent accomplishments in the realm of web frameworks sound similar to how Microsoft was making noise back in the day with their frameworks.

The MS frameworks were great in themselves, they even cooperated somewhat. But they ultimately lacked in the ability to support long-term development, you know, when people just drop out of the project and you suddenly need to bring someone in ASAP.

Keeping this in mind will allow the new generation of "web guys" do better than us, the "desktop guys".


What's the roadmap for supporting windows?

I tried to install meteor using cygwin and hit "Sorry, this OS is not supported yet.".



I really like the look of Meteor. We're currently building the next version of our dashboards for Gridspy (http://www.gridspy.co.nz/). It would rock to have a solid real-time library at the core.

For us it needs to support our live data feeds, inter-operate nicely with our PostgreSQL db (via our own API?) and if possible take advantage of our existing django application.

Our rendered dashboards need to be seamless and fast. I've been leaning towards highly cached static data to ensure this.


Very cool, this feels like the natural evolution of the realtime web. I am fearful that there could be too much 'magic' though. Have to play with it before I pass judgement.


Cool stuff! Really like the template handler that "notices" which attributes you're interested in and registers listeners for you. Is that implemented with a proxy "this?" or with actual Javascript parsing? gulp

Any reason the GitHub link isn't above the fold? That's the first thing I looked for...

I'd also be curious to know if any of the live reloading stuff was inspired by Brett Victor's "Inventing on Principle?" Something about tools that let you create "live" seems to be in the air.


Does it scale to really heavy javascript pages? Do you have any benchmarks on when it starts to breakdown in terms of performance?

Also have you built a "solid" production app with it?



Is there a built-in way to execute different code on the server, such as proprietary business logic, custom authentication, non-cross-domain APIs, etc?


Certainly! Take a look at Meteor.methods. That lets you define a method that the client can call without necessarily having the source. (If you give the client the source it will be able to do predictive latency compensation. But you don't have to. Or you can give the client a "stub" implementation that just inserts some placeholder records, while the server goes off and moves the forklifts around your warehouse over CORBA, or whatever.)


Just to hear it explicitly, does this library allow the client to call a server-side function without the end user ever seeing the source of the server-side function? That's my biggest concern, especially with the emphasis in the video on, "The client can access the DB!"


Great. I'm sure realtime web frameworks will be the future of node.js and the entiry web itself. However, I do have some concerns. Opening my Databse via the web? Neeh, this is one thing not clear in the video.

P.S.: You should provide your cli via npm. Go and register the name before someone else do. (It's not taken currently http://search.npmjs.org/#/meteor)


Anyone want to speculate on the difficulty level of integrating Meteor with Cappuccino?

That combination seems like it could be spectacular, if it's at all possible.


I love Coffeescript and Backbone, but was on the fence about trying to build a Javascript only app using Node.js on the server. This looks a bit more interesting to me as it seems like a truly modern web framework, that may actually make web development fun again.

Freaking love the name too (admittedly a non-trivial factor to me when deciding whether to investigate new technologies).


"In Meteor, your server code runs in a single thread per request, not in the asynchronous callback style typical of Node."

So node's not a cancer now?


+1, what about performance? Does this mean all server will be blocked while doing IO?


No, it says one thread per request, not single-threaded.


sorry. missed that one. Again, I believe multi-threading is not best approach in terms of scalability. Asynchronous io is the secret sauce of node and it distinguishes node from other server side technologies. I think, asynchronous nature doesn't suite well to meteor's approach. I will be appreciated to learn real reason.


I thought they were using fibers (https://github.com/laverdet/node-fibers) so much more scalable than threads but slightly worse performance than callbacks


Wasn't there a Backend-as-a-Service platform released recently for use with Backbone.js? Does anyone remember what that was? Seems like we're seeing a new wave of "front-end only" application frameworks coming out...

EDIT: oh yeah, Backlift! (http://www.backlift.com) This is definitely an interesting trend.


The demo video looks nice, but to me it stinks. Maybe I wasn't listening carefully enough, but exposing the database to client code...? Almost a decade ago, back the time when we were writing Java apps, there were some debates around if you should write fat clients (business logic in clients) or not on a local java email list. I happened to throw in the counter argument that you shouldn't give direct access to your db to anyone, but your own code. (Which means you have to use an API, because you can't control what's happening on a client.) Then some DBA guy said that you have to set up the DB access rights anyway and that should be enough. But of course, if you don't use stored procedures, you can't do it fine grained enough. And these were SQL databases (!). We know how that story ended.

But what I see here, is retrying what already have failed, only know the DB is even less protected. Doesn't seem very wise to me.


The live demo is here: http://colors.meteor.com/

Seems to have a minor glitch with unicode characters? When you do Colors.remove() everything goes away, but the entries with unicode all come back? Somewhat strange...

Interesting tech, but db access from the client scares me to no end, call me a curmudgeon I guess.


Performance on that url also seems to be super slow right now with a lot of people hitting it. Curious to see how Meteor handles loads, it's really exciting stuff.


I think that someone might've gotten clever and done something like, while (true) { Colors.insert(...); }

On a related note, they took it down now.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: