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Text editing on that 100Mhz computer felt responsive...

Of course it did, because you were only editing the text. If you switch off syntax highlighting, linting, autocomplete, type checking, git integration, spell checking, grammar checking, and everything else your editor is doing then you can experience the joy of fast typing again.

A 4GHz CPU is only 40 times faster than a 100MHz CPU (not that clock speed is the important bit here, but whatever), but you're asking it to do probably about 20,000 times more computation every time you press a key. And then you complain that it's too slow!




Emacs on my first computer, an i486 with a whopping 33 MHz of compute power had no trouble with syntax highlighting, autocomplete and spell checking.

The problem with slowness is in the design, not inproved functionality. The root cause is that modern software runs a ton of checks for every keystroke, tries to talk to the mothership every second and is designed to advertise and upsell instead of solving actual user problems.


TBF, Emacs/vim today with pretty much every feature turned on also don't feel sluggish.

I think the 2 issues hitting modern text editors are they are FAR too synchronous (they are doing the syntax highlighting, fonts, etc, with every keystroke rather than in the background).

And rendering has gotten WAY too nuts. Seems like all modern text editors are full blown web browsers, usually so they can be easily cross platform.


There's not an option to switch various features off in many contexts.

It is a requirement imposed upon me that I write documents in notion, and that text editor doesn't let me import locally written files since it doesn't have any lossless textual representation. I can't avoid the laggy text editor. It's a requirement that I use slack, and no combination of settings for the browser or desktop client seems to stop massive input lag.

Typing into iOS or android's keyboard, in any text box, is an experience with very noticeable lag.

I know that the computer is doing thousands of times more things than my older computer did, but I don't want it to do that stuff and there's no way to turn it off while still participating in modern society (i.e. using a cell phone and working at a company).


I don't know if you've tried this, and it might very well not be easier per se, but you can separate writing your text from the "typesetting" by composing in a barebones editor and then pasting that text into wherever you need to display the text. I don't know if something as barebones as notepad exists for phones, but the method I've described might make your experience better on a desktop.


A modern 4GHz CPU is not only 40 times faster. It is a few thousand times faster than a 100MHz CPU back from the days. Probably not 20,000, but at least 2,000 times faster seems reasonable.

And responsiveness back then was so good, because your program was very close to hardware with very little in between if not running completely free from OS abstractions.


Can you show your working on this? Because a 100MHz CPU can do 100,000,000 things a second, and a 4GHz CPU can do 4,000,000,000 things a second, and if my math's right, that means the 4GHz CPU can do 40 times as many things a second at the 100MHz CPU.

Now, you might argue 'the 4GHz CPU is multicore!', and so sure, maybe we're up to 8 times 40, which is, I'm pretty sure, 320. And maybe you'll say that the cache is bigger, so you'll be able to keep the data pipelines full and get more done on the faster CPU. But how are you getting to 'at least 2,000'?


Sure. I'll oversimplify a lot, but the feeling of how things work should be correct.

The clock frequency is not a good way of measuring performance. Never was. Even earlier designs as the 8086 did not do one thing (instruction) every cycle. They did far less.

Modern CPUs are extremely complex beasts that can take in a lot of instructions. They take a good look on those instructions, change them in a way that does not alter the result but makes some optimizations possible and then distribute those instruction to a bunch of internal workers that can work on those at the same time. More on this can be found in the wikipedia rabbit hole starting with instruction level parallelism.

One way to measure this is to look at how many of a selected set of instructions per cycle can be done. An 8086 could do 0.066. A 386DX did 0.134, a 486 could do 0.7. A Pentium 100 already could do 1.88, and so on. Modern CPUs get to 10, per core.

But wait, there's more. This comparison gives only a very rough idea of a CPUs capabilities since it focuses on a very specific thing that might have little to do with actual observed performance. Especially since modern CPUs have extremely specialized instructions that can do enormous amount of computations on enormous amounts of data in little time. And there we are in the wonderful world of benchmarks that may or may not reflect reality by measuring execution time of a defined workload.

Passmark does CPU benchmarks and their weakest CPU in the database seems to be a Pentium 4 @ 1.3GHz. Single Core, single thread. It comes in at 77 (passmarks?). An i7-13700 is rated with 34,431. Does that make it 500 times faster than the 1.3GHz P4? Hard to tell, but its a hell of a difference. And from the P4 to a Pentium or even a 486 running at 100Hz ... at least another hell of a difference.

We can also try Dhrystone MIPS, another benchmark. Wikipedia has - strangely enough - numbers for the Pentium and the 486 at 100MHz: 188 MIPS for the Pentium, 70 MIPS for the 486. The most modern (2019!) desktop cpu entry comes in around 750,000 MIPS. A Threadripper from 2020 over 2,300,000 MIPS.

So, how much more can a modern CPU do than an ancient one? A lot. And especially a lot more than you would expect from the faster frequency alone. Even with only one core, it can do several hundred times the workload. And we got a lot of cores.


While it's harder to calculate, that 4Ghz CPU comes with vastly faster RAM, busses, and disk. Not many 100 MHz systems around with NVMe or even SATA...


>your program was very close to hardware with very little in between if not running completely free from OS abstractions

This! It also meant that it was very very easy for any program or misbehaving driver to completely crash your system. Not to mention all the security implications of every app having direct hardware access.


But when I go look at my text editor being slow, I can see that the amount of CPU time spent dealing with the kernel is less than a tenth of it. So that's not the reason.


That's not how latency or responsiveness works.

Dan Luu did cool experiments with input lag (https://danluu.com/input-lag/).


It's a much better estimate than hand waving about memory isolation.

If we want to talk about how things work directly, my program can get things to the GPU in far less than a millisecond. The safety layers are not the problem.


No excuse for any of those things to slow down the actual typing.

And a lot of those computers did do fancy checking, and a modern CPU can do ten times the instructions per clock on top of having 6-8 cores.


40 times faster seems fast on paper, but honestly I would love a CPU 4 million times faster.


> you're asking it to do probably about 20,000 times more computation every time you press a key

If hinting, spellchecker and autocompletion takes so much computation you have terrible tooling. This kind of functions existed 25 years ago and they were real-time.


> but you're asking it to do probably about 20,000 times more computation every time you press a key.

[citation needed]




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