> Maybe I'm just old and curmudgeonly, but it feels like ui design has become a cess pit of ever changing ideas.
Taking away users' skills is objectively bad.
Up until the web, most UI elements were organized hierarchically, written in native language, had keyboard short cuts, and were searchable with help, themable yet standardized. Those things were called drop-down and context menus! The structure and options could literally be described in just a couple kilobytes of data, and most programs followed guidelines so they were deltas of each other. Now the whole thing is a multi-megabyte shitshown that's a vortex of confusion and rests upon a layout/rendering engine that few people on Earth understand. Every GUI is different, and they all suck. We're in the era of user "experience"--horseshit! It used to be called user interface (because you know, hey, users actually interact with the dang thing). I wish UI designers would go back to boring things that are usable. I don't want to live in a multi-media Luis Vuitton commercial FFS.
Taking away users' skills is objectively bad.
Up until the web, most UI elements were organized hierarchically, written in native language, had keyboard short cuts, and were searchable with help, themable yet standardized. Those things were called drop-down and context menus! The structure and options could literally be described in just a couple kilobytes of data, and most programs followed guidelines so they were deltas of each other. Now the whole thing is a multi-megabyte shitshown that's a vortex of confusion and rests upon a layout/rendering engine that few people on Earth understand. Every GUI is different, and they all suck. We're in the era of user "experience"--horseshit! It used to be called user interface (because you know, hey, users actually interact with the dang thing). I wish UI designers would go back to boring things that are usable. I don't want to live in a multi-media Luis Vuitton commercial FFS.