The most frustrating part to me is the shear amount of mystery meat navigation. I cannot count the number of times daily I cannot figure out how to use an app because of menus hidden to the sides, lack if scrollbars, or otherwise no indication that something is clickable.
Maybe I'm just old and curmudgeonly, but it feels like ui design has become a cess pit of ever changing ideas.
It's also beyond frustrating to me when things that should and could work together don't because they're from different vendors ans we can't dear give users a good experience because that might allow other companies to exist and users to be empowered.
> Maybe I'm just old and curmudgeonly, but it feels like ui design has become a cess pit of ever changing ideas.
Taking away users' skills is objectively bad.
Up until the web, most UI elements were organized hierarchically, written in native language, had keyboard short cuts, and were searchable with help, themable yet standardized. Those things were called drop-down and context menus! The structure and options could literally be described in just a couple kilobytes of data, and most programs followed guidelines so they were deltas of each other. Now the whole thing is a multi-megabyte shitshown that's a vortex of confusion and rests upon a layout/rendering engine that few people on Earth understand. Every GUI is different, and they all suck. We're in the era of user "experience"--horseshit! It used to be called user interface (because you know, hey, users actually interact with the dang thing). I wish UI designers would go back to boring things that are usable. I don't want to live in a multi-media Luis Vuitton commercial FFS.
I feel like that one (UI elements going away) is also a case of evolution in UX and how we interact with apps. The best example there is when Apple moved from skeuomorphic design (which is also the first time that word became well known) to flat (?) design.
They realized that they were at a point now where users were used to e.g. buttons not looking like buttons, expecting to be able to swipe or scroll without a clear 'you can swipe / scroll here' indicator, so they did away with a lot of those things to be able to put more things on the screen (without cluttering it).
I'm not again change in general, but I think it's very arrogant to assume even the majority of people know when you can scroll or swipe. Sure, people moght try out of desperation, but random actions to figure out the ui isn't a good ui.
Maybe I'm just old and curmudgeonly, but it feels like ui design has become a cess pit of ever changing ideas.
It's also beyond frustrating to me when things that should and could work together don't because they're from different vendors ans we can't dear give users a good experience because that might allow other companies to exist and users to be empowered.