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Well they did hire the creator of Dota to work on it for them, not like they've stolen the name from him..



IceFrog isn't strictly the author of DotA. DotA is, if memory serves, based on an even older mod called Aeon of Strife. And DotA's development history is riddled with support from the WC3 mapping community so it's really unfair to name any one individual as a sole creator or rights holder. There really is no rights holder to the game and there have been at least 3 major releases by distinct developing groups: Demigod (GPG), LoL and HoN.


He's not the author, but he's "the face of Dota" at this point.

(Well, he's "the person of Dota", at least. Mr. Ismail is far too reclusive to ever show his face.)

Unfortunately, it pains me to say this, but this is the truth: If you tried to commercially release your own DOTA, and if you'd copied skills/heroes/items from the original game, Valve, or rather Ismail, would sic lawyers on you immediately. I know this because they tried to do it to S2, the creators of HoN (a very similar game).

So it's unfortunately not true "There really is no rights holder to the game". Valve/Icefrog hold all the cards at this point.


Valve may have creative rights on the details, but I'd be surprised if they could convince a judge that they own the rights to a whole genre of gaming. Especially when there's already a plethora of popular games already under it.


True, however, the details are DOTA. League of Legends isn't DOTA at all, for example.

It's hard to explain. You could only really understand if you'd played the game. "DOTA" roughly means "A highly/specifically competitive game, wherein that game also includes specific heroes and items which competitive players have spent years practicing with and the community in general have come to expect". For example both DOTA and HoN have an item which grants you 10 seconds of magic immunity on use, and can't be used again for more than 1 minute. So if your game doesn't, then it's probably not "a DOTA".

HoN and DOTA both share about ~75% of the "details" (and almost 100% of the details that matter) so it's very much "a DOTA". Whereas League of Legends shares maybe 5%.


I am baffled by this behavior. Everytime, and I mean everytime, I see IceFrog given credit to DotA, there will always be that guy who tries to discredit him in one form or another. You gotta give that guy credit for putting things together. He may be a shrewd person in real life from what I've heard, but at least he did a fine job at what he does.

A fine analogy, I think, is Linux kernel. Would you not give Linus credit for being in charge (accepting/rejecting patches etc) eventhough he admitted more than once that he doesn't do much nowadays; everything is mostly from the community.


> "Everytime, and I mean everytime, I see IceFrog given credit to DotA, there will always be that guy who tries to discredit him"

Probably because the claim he invented DotA is wrong. I'm not trying to discredit him, he's probably the single largest single contributor to the genre. But saying he invented it is wrong and a smack in the face to those who did.




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