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Remember that regular Haskell has pragmatic destructive arrays as well (e.g. repa, vector, hmatrix).

The primary interesting thing about DDC, in my view, is the effect types -- the type system can infer what kind of monadic effects you're using.




Yeah, I guess I came off as slurring Haskell a little bit. Sorry. Could you point me to any resources on how to use Haskell for numeric stuff? I've been thinking of doing a blog series on neutron transport with either Haskell or Common Lisp, but I'd like to peruse a few examples of idiomatic Haskell numerics before shooting my mouth off.


My colleague, Matt Sottile, has a nice blog on languages, functional programming, and scientific (often numerical) computing, http://syntacticsalt.com/




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