Hacker News new | past | comments | ask | show | jobs | submit login

It depends on what you wan't to use ray tracing for.

If you want to calculate global illumination with path tracing (which is a form of ray tracing) then you need multiple samples per pixel to get a noiseless result.

Most of the time at least 500-1000 samples.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: