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> dramatic shift from the classical view of the future

This was always the colonial view of the future, perhaps adapted up to the Eisenhower era. Like everything else, science fiction writing has adapted to post-colonialism. The watershed was probably somewhere around the 60s-70s:

> Technology has not solved hunger, poverty, sickness, or human suffering, in fact in many cases it has made them worse. The environment has been fucked by centuries of industrial abuse, the cities are a mess, drugs and crime are rampant, the streets are dirty, even the rain is dirty.

i.e., the present western milieu from about the 1970s: acid rain, nuclear rain, superfund sites, New York as "no go area". Many of which have actually improved since then but survive as tropes.

Remember that the "cyber-" prefix relates also to control systems, both in the sense of industrial control like PID loops and by analogy social control systems through feedback. Look for the control systems. Neuromancer (1982) provides lots of great examples of this; almost every character including the AIs are labouring under external control which they are trying to shake off.




Yes, I think the works of 60s/70s author John Brunner ("Stand on Zanzibar", "The Shockwave Rider") anticipated many cyberpunk ideas even before the Gibson/Sterling era. Key to this idea was a recognition that that the "third world" was going to matter more and more in the post-colonial world.




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