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The author seems to have wanted to write an article about cyberpunk, but didn't have anything to say. There was no premise or conclusion, simply a few rambling thoughts about the current state of technology and media.

What I find fascinating about the cyberpunk sensibility is the dramatic shift from the classical view of the future. When you dig into older science fiction it is almost universally accepted that the future will be clean, bright, and government-controlled. Sure, the spaceship crew might have to dispatch some weird bug creatures, or family's robot might have gone haywire, or Big Brother might be watching your every move, but it's taken for granted that technological progress has kept pace, rockets are zooming around, and power has been steadily accruing upward to the government, which is basically taking care of things. The biggest problem might be that the government (or should I say The Empire) has gotten a bit too much control, and some rebels have banded together for the sake of Freedom.

The cyberpunk sensibility and vision is not only darker, but significantly more subversive. Power has not conglomerated in the hands of the government, it's been usurped by corporations and wealthy individuals. Technology has not solved hunger, poverty, sickness, or human suffering, in fact in many cases it has made them worse. The environment has been fucked by centuries of industrial abuse, the cities are a mess, drugs and crime are rampant, the streets are dirty, even the rain is dirty. Technology never managed to lift mankind out of its daily struggle, humanity never banded together in search of the stars, and the hope of that clean, bright, government controlled future has become a cruel joke.




> dramatic shift from the classical view of the future

This was always the colonial view of the future, perhaps adapted up to the Eisenhower era. Like everything else, science fiction writing has adapted to post-colonialism. The watershed was probably somewhere around the 60s-70s:

> Technology has not solved hunger, poverty, sickness, or human suffering, in fact in many cases it has made them worse. The environment has been fucked by centuries of industrial abuse, the cities are a mess, drugs and crime are rampant, the streets are dirty, even the rain is dirty.

i.e., the present western milieu from about the 1970s: acid rain, nuclear rain, superfund sites, New York as "no go area". Many of which have actually improved since then but survive as tropes.

Remember that the "cyber-" prefix relates also to control systems, both in the sense of industrial control like PID loops and by analogy social control systems through feedback. Look for the control systems. Neuromancer (1982) provides lots of great examples of this; almost every character including the AIs are labouring under external control which they are trying to shake off.


Yes, I think the works of 60s/70s author John Brunner ("Stand on Zanzibar", "The Shockwave Rider") anticipated many cyberpunk ideas even before the Gibson/Sterling era. Key to this idea was a recognition that that the "third world" was going to matter more and more in the post-colonial world.


>What I find fascinating about the cyberpunk sensibility is the dramatic shift from the classical view of the future. When you dig into older science fiction it is almost universally accepted that the future will be clean, bright, and government-controlled.

I know that this is a popular narrative about science fiction of the past but I'm not sure it is actually true. For instance looking at the greats from 19th C. to the first half of the 20th C (although perhaps looking at the greats is not the best approach).

1. Isaac Asimov's "The Foundation" (1942) is about the collapse of an empire and the birth of a new empire. Social science turns out to be more powerful than spaceships but it has some pretty serious failure modes.

2. Jules Verne's "Twenty Thousand Leagues Under the Sea" (1869) is largely about a rebel. Technology doesn't seem to be fixing problems.

3. H.G. Well's "Time Machine" (1895) has the end of all human civilization and "The Shape of Things to Come" (1933) while utopian is also extremely grim at points.

4. Stapledon's works, "Star Maker" (1937) and "First and Last Men" (1930) which were extremely influential on the science fiction of that time are grand and chaotic. Several of the time periods described could easily be cyberpunk.

5. C.S. Lewis's Cosmic Trilogy (1938) is explicitly anti-progress.

Cyberpunk was essentially a switch from telling pulpy adventure stories to telling pulpy noir stories.


George R. Stewart, The Earth Abides (1949), Mary Shelley, Frankenstein (1818), On the Beach, John Brunner Stand on Zanzibar (1968) The Shockwave Rider (1975), and The Sheep Look Up (1972). John Christopher (Christopher Samuel Youd)'s Tripod trilogy (1967) and The Sword of the Spirits, George Orwell (Eric Blair) 1984 (1948), Aldous Huxley, Brave New World (1931), Anthony Burgess, A Clockwork Orange (1962). Much of the work of Ray Bradbury and Philip K. Dick.

I'd gotten into this with David Brin a few years back on G+ when he was grousing that modern sci-fi is pessimistic in was the classics never were. He is wrong. Though happy stories do tend to sell better.

https://en.wikipedia.org/wiki/List_of_dystopian_literature


Verne's "Paris in the Twentieth Century" (which wasn't published because he was told it was too negative) has an extremely pessimistic view of the future as well. It's and extremely sad book


There is one major point you have to consider about sci fi. The rise and golden era of sci fi were during times of great nationalism. This was in large part the US (who I will focus on, but a similar picture is true across the world) had real and present enemies to unify the people against. The "golden age of sci fi" is considered to be 1938-1946. WW2 was 1939-1945. Star Trek of course came much later, yet Gene Roddenberry was born in 1921 and flew nearly 100 combat missions in WW2. To say he this period had an influence on his views and life would be quite the understatement!

During these times of nationalism, people looked outward for enemies and inward for unification and progress. You can see this exact metaphor within the federation. The enemies take unfamiliar shapes and forms from other literally alien cultures. Cyberpunk started to emerge during the 60s and 70s, with Neuromancer being released in 1984. We went from World War 2 to Vietnam, the rise of anti-nationalism, and an American people ever more able to find their own enemies from within. We went from a government that culminated in sending a man on the moon to a government that, especially after the end of the WW3 that did not happen - the Cold War, seemed to lack any direction or purpose eventually culminating in a behavior mimicking society of simply finding its own enemies within and eating itself alive.

And that trend continues to this very day. The reason sci fi had a utopic future vision was because that's what seemed probable. Today how do you perceive the future in a couple of hundred years? I think "The Expanse* does a phenomenal take of considering this without resorting to trope. I also think Deep Space Nine was also well ahead of its time here. The episode "Past Tense" in particular is something that seems practically prophetic of the times today, down to the exact area and timeline.


I love the short story "The Gernsback Continuum" for this reason. Gibson writes about his rejection of a bright, optimistic, pseudo Aryan future for reality. It's framed as a writer plagued by hallucinations, but I read it more as a commentary on the absurdity of classical sci fi in the modern day (or at least, the 80's). All the elegant flying cars and people in white jumpsuits eating food pills are visions of the future from the far more innocent, optimistic era of the 40's and 50's. But writing those same stories now just doesn't make any sense.


Yes, "The Gernsback Continuum" is basically Gibson's declaration of abolishing the traditional utopian, optimistic view of the future and the beginning of cyberpunk. Strongly recommended.


Yes!

Technology has always been about increasing efficiency. But it's always been expensive as R&D requires wealth. It makes sense that the primary benefiters of tech are the asset class who fund them.

The outcome is that there are real tech contributions to society but only as side-effects to return on investment for the asset class. Eventually, the goals diverge, as the primary objective of an individual or corporation holding any amount of wealth is to increase it.

The counterweights to that trend are open government research, and open-source tech. Encouragingly, much of technology is information itself; and information wants to be free.

(Comment sent over IP, leveraging a network built for a government defense system... but using a proprietary device paid for by a job in technology that primarily benefits corporations.)


Or both the government and big corporations hammering down on the humans...

I do miss the optimistic view of the original Star Trek series. A world where technological and sociological development of humanity went mostly parallel. We now seem to develop technology faster than ourselves. Current SciFi is therefor mostly on the dark and dramatic side.


The original Star Trek also had a megacorp keeping workers pacified with neurotoxins (The Cloud Minders) sex slavery with advanced pharmaceuticals (Mudd's Women,) genetically engineered elites oppressing baseline humans (Space Seed) and AI run amok (The Changeling, I, Mudd and others.)

It was optimistic, but it was also a product of the 60's. Fear of the future was there, it just tended to be presented in political terms, through metaphors of the Cold War and Vietnam, rather than technological.


The Cloud Minders was the opposite. The neurotoxin was an accident that no one believed existed until the Enterprise arrived, and it made the lower caste violent, not pacified.


Lol, was it an analogy for lead in fuel in real life on purpose?

Cause it's roughly how this worked in the real life (20 years after ban of leaded petrol in each country violent crimes fall dramatically).


It could only be "on purpose" if they could see some 40 years into the future... The episode aired in 1969.


Oops. Fair enough.


Aside... I just happened to have re-watched all of TOS over the past two months. That one was around the middle of last week. Great timing, eh?


The Expanse is an interesting mix of Star Trek optimism and cyberpunk sensibilities.


No dark nets, hackers and William Gibson stuff


Instead, it has somewhat realistic space physics, a trade-off I will gladly take.

If I want mind-bending stuff there's still Legion and Mr Robot out there, not exactly "cyberpunk VR darknets" but very strong on alternate reality/conscious themes.


Merge Mr Robot into The Expanse, and lets see :)


High-tech & Low-life enough for me ;-)


> I do miss the optimistic view of the original Star Trek series.

If you haven't yet, check out The Orville. It's the spiritual successor to Roddenberry's vision of Star Trek.

It got badly marketed as a comedy in space akin to Galaxy Quest, but that was mostly bad marketing. The first episode or two were high on the comedy (and I've heard a theory that they did it to trick Fox into picking up the series), but it rapidly toned down, to where it's more like Star Trek with realistic people instead of a utopian version of humanity without any vices.

For a one-episode introduction, if the initial comedy turns you off, I suggest episode 3, About a Girl.


> Or both the government and big corporations hammering down on the humans...

"If you want a picture of the future, imagine a boot stomping on the human face, forever."

- George Orwell


Eh. I don't feel like our reality has really resembled cyberpunk in specific so much as grimdark in general. I liked this other article better: http://outermode.com/warhammer-40000-is-predicting-the-prese...


government controlled future

What I find amazing is that anybody would utter that phrase and not consider it a "cruel joke" in and of itself. Government is antithetical to Freedom and self-ownership, and there's no particular reason to aspire towards a future where everything (or most everything) is controlled by the government.

That is even more true when you realize the truth that "the government" and "the corporations and wealthy individuals" collapse into the same thing in the end.

There will (probably) always be battle between decentralized power and power that aggregates in the hands of entities like corporations and governments. Everyone should keep this in mind, and always remind themselves that both governments and corporations are a threat to Freedom, autonomy and self-ownership / self-direction.


>Government is anti-thetical to self ownership.

Government being the only reason ownership is possible without constantly fighting off invaders. Thank you laws.


That is a fair point, but it's leading us down the rabbit hole of debating exactly what we mean by "government". I say groups of individuals can choose to voluntarily band together to exercise what Bastiat described as "the collective extension to our individual innate right to self defense". You might say "but that is government". I on the other hand would say that the word "government" implies something more, based on how present day implementations of the term "government" function.

The main distinction I would make is that, in practice, "governments" tend to arrogate to themselves the "authority" to do things that no individual could do themselves. And in my world-view, if an individual can't rightfully do something, then neither can a group of individuals, no matter how large.

All of this is ultimately just me paraphrasing Bastiat, so for anyone who isn't already familiar with his works, and who finds anything interesting in this line of thinking, I suggest reading The Law[1].

[1]: http://bastiat.org/en/the_law.html


>And in my world-view, if an individual can't rightfully do something, then neither can a group of individuals, no matter how largebased organization.

This is interesting idea. Do you have any examples of this incorrectly applied in modern times?

At it's core the law takes away the permission to apply violence from your average person and puts it in the hands of supposedly fair/blind judges.

From Bastiat: "It is the substitution of a common force for individual forces. And this common force is to do only what the individual forces have a natural and lawful right to do: to protect persons, liberties, and properties; to maintain the right of each, and to cause justice to reign over us all."

So ultimately were making the same point I think about protection of property?

You feel like the govt has crossed a boundary somewhere though and I'm curious where.


> Do you have any examples of this incorrectly applied in modern times?

Not sure about "rightfully" but groups of people are definitely treated more leniently as to what they can do. Individual when he kills more than 20 people usually doesn't get away with just a fine like GM did.


Government is the one that holds biggest most advanced gun and won't let anyone take it away from him.

It's very useful to have as few governments as possible. Especially if range of their weapons overlap. It's also useful to have sharp difference between governments and non-governments. Both of those usefult things reduce likelihood of actually using biggest guns and that use severely harms everybody's business.


> Government being the only reason ownership is possible

Assertion not necessarily fact.

There are other models one can imagine which would refute this claim.


Would love to hear of an alternative way to enforce ownership given human beings incredibly bloody 10k years of history.


You shouldn't be amazed that not everyone is, or historically has been, an anarchist who views government as antithetical to capital-F freedom (whatever that's supposed to mean.)


While I personally am an anarchist, that isn't actually relevant to what I was saying above. There really isn't any actual question that government (as a centralization of power in the hands of a few) is antithetical to the freedom of individuals to live without fear of coercion. But in this context, I'm not arguing for a totally stateless society with NO government at all. In this context, I'm just saying that I find it amazing that people (apparently) want a "government run future" - a phrase which, to me, suggests a much higher level of government control of the details of our lives, compared even to what we have now.

Now we may just be quibbling over the semantics of what "government run future" means, which is fine. It just jumps off the page at me as something that is far from being self-evidently desirable.


Bear in mind, we're talking about the future past, and probably a particularly American one. Before cyberpunk and dystopia in science fiction became more common, certain premises like the value of centralized authority, militarism, colonialist ideals and even eugenics were often taken for granted (depending on the author.)


Views like yours become a lot more interesting if someone managers to reconcile them against monopolies and lack of free education, public works, etc in the absence of government.

I.e. what's your alternative?


Let's start with a Government considerably smaller in scope.

I'd be willing to accept protections against monopolies, "free" education in the form of vouchers, public works if we got rid of most everything else.


The author doesn't really get cyberpunk hence the confusion. Cyberpunk is an aesthetic, yes, but it is no mere aesthetic a la Romanticism or abstract art. Cyberpunk is an aesthetic that asserts that it is real. It's what troublesome about Cyberpunk; unlike goofy classical sci-fi which deliberately juxtaposes a fictional future with our present Cyberpunk insists that it actually is the future. Further, the Cyberpunk aesthetic itself advocates nothing more than the triumph of the virtual/digital/illusory world over the real world. This is the postmodern demon: an illusion that insists illusions are more real than the real world. This is the dreaded hyperreality [1].

The interesting thing about the hyperreal is that the best Cyberpunk art captures so well well is that there's no escape. There's no "going back" to the real world. It is a perfect philosophical trap: all attempts to separate "fake news" from "real news" will accomplish nothing but to further undermine any notion of "real news", all attempts to separate "fake humans" and "real humans" will lead only to the creation of better, more sophisticated, more real "fake humans." Nobody can build a "reality detector" and no victory is possible against the AIs and the other Super Simulators. The horrifying truth is that organizations which embrace this and pour real resources into producing fake news and fake humans have such an enormous economic advantage and that their victory is all but assured.

[1] https://en.wikipedia.org/wiki/Hyperreality




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