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60fps, Intel integrated graphics, Firefox on Linux Mint. WebGL 1.

But the controls/adjustments seem to do nothing?

Anyways, good to see things implemented in ReasonML, currently the whole documentation is a bit of a mess, being split through the Ocaml, Reason, and Bucklescript websites.




I'm not sure what do you need on OCaml's website? stdlib docs in ReasonML syntax is here [1]. IMHO, it makes sense for Bucklescript's documentation stays in Bucklescript website. But I get your point, Bucklescript and ReasonML is often mentioned as a single unit.

[1]: https://reasonml.github.io/api/index.html


Not all the controls do something. I have an issue on the repository to remove unused ones.


Controls work for me in Firefox 58 and Brave on Fedora. Not sure what the issue is there.




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