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Turbo Pascal Compiler (2013) (teamten.com)
234 points by bootload on Jan 19, 2017 | hide | past | favorite | 93 comments



I'm surprised that no one here seems to have noticed that this is a Tubro Pascal compatible compiler written in JS that writes binaries compatible with 1978 UCSD p-System p-code, and, a p-code VM also written in JS that will run in a web page displaying x86 PC/DOS graphics. No less than 4 architectures to juggle (PC/CGA/EGA/VGA, JS, Web/DOM, p-code).

Early 8 & 16-bit architecture BASICs and Pascals worked on by several people all strived for p-code compatibility [0][1] and this guy wrote this by himself. I thought that was most remarkable when I found this a couple years ago.

[0] https://en.wikipedia.org/wiki/P-code_machine

[1] https://en.wikipedia.org/wiki/UCSD_Pascal


Yes, I noticed. Consider my mind boggled.

Turbo Pascal (the original) was amazing, I used it for many years - both Z80 and PC.


I admit it did take me a couple of minutes to get to the web site and realise that this was all done in Javascript, but when I found out - I was supremely impressed at the effort and skill it took.


Anyone know what the source language for Turbo Pascal was? Assembly? Bootstrapped Pascal? Turbo C?


I believe the original Turbo Pascal was written in ASM by Anders Hejlsberg as that was the state of the art at the time [0][1]. Also it had been ported to various CP/M and non-x86 machines prior to becoming an x86 port. Later versions (4-7) were rewritten, most likely in Turbo/Borland Pascal or Borland/Turbo C/C++ as they relied heavily on Turbo Vision.

[0] https://en.wikipedia.org/wiki/Turbo_Pascal#CP.2FM_and_DOS_ve...

[1] http://wiki.c2.com/?TurboPascal


I remember reading an interview with Anders Hejlsberg (the main guy who wrote Turbo Pascal) many years ago where he said it was mostly Assembly, with some C (not sure which flavour of C though). Apparently Anders was one of the few people at the time who could write large blocks of 8088 assembler off the top of his head.


He is such a badass. Anders also gave us Delphi, C#, and Typescript.


The first ever computer program I wrote for $$$ was a retail point of sale system for a local pharmacy. I used Turbo Pascal for it, complete with my own proprietary database files etc.!

Later on, I wrote a front end menu system (which simply gave a customisable easy to select option of applications to run in DOS) that ended up being used on thousands of PC's throughout businesses and almost every government department in my town.

Good Days. I downloaded the original Turbo Pascal v 1.x a couple of years back, and intended to try re-writing that point of sale system again to see how much I still remembered > 30 years later. Never got around to it, but I will make a concerted effort this year to try it out. I may just try it on this web emulator, seeing as I am now on a Mac!

Thank you Anders Heljsberg! And to these guys for building a web emulator of the original compiler.


First ever paid lines of code: in pascal, for pharmacy. Albeit, i did stock ordering portion. Stock only had 300baud demodulator so all verifications had to done by eavesdropping the line with phone and if one didn't hear the correct signal, you had to press keyboard to retrigger the batch again. I had to code all this blind too because there was no test environment :)


Nice! You are one better than me though, because I didn't have any connectivity with another system - it was all running standalone on their LAN. The stock room had to key in goods receipts manually after downloading info from their Vax PDP-8 stock management system. If I had more time (and they had more money) I might have worked out a way to automate that. :)


Turbo Pascal was also where I wrote my first professional software (not for $$$ - it was an internship - but I'm counting it). It was a program to gather, process, and display thermal data from an experiment rig.

I also wrote a ton of stuff for fun in Turbo Pascal, but I doubt I still have any of that code.


It is so cool to hear everyone else's stories about their first programming jobs in Turbo Pascal. Keep them coming!

(Not so) Interesting side story: The menu system I talk about in my post above - I actually wrote a full screen editor for it, because I was sick of using EDLIN to edit batch files etc. all the time. My editor was I believe one of the first ones I had seen which let you use cursor keys to move around the screen, and it let you edit a mammoth 255 lines of DOS batch code(!) :)

But it had ONE crucial bug that I never fixed - if you edited a line, you had to cursor off it or press [Enter] at the end of the line for it to commit your changes from the change buffer to the in memory copy of the file, so if you saved the batch file without doing this, your last changes would not get saved.

To this day, more than 3 decades later. No matter what editor I am using (Sublime/Atom/VS Code etc.), that behaviour is ingrained in my psyche, and even if I make a single line change in my source code, I reflexively cursor OFF that line or press [Enter] before I hit 'save'...


Back in 1984, I purchased Turbo Pascal 2, and had several decent contracts writing various sorts of software.

In 1985 I wrote a simple programmers text editor in it (I really had no idea what I was doing - I learned as I went along), and released it as shareware.

Folks started sending me checks, and by 1988 I had to hire staff to help me process and ship orders, do tech support, and so on.

We peaked at 15 employees in the mid-90's. While I eventually converted everything to C, I still have very fond memories of Turbo Pascal. Those were the days!


Same here, wrote a time accounting system for a local photocopy shop to keep track of how much time people were using on the (rented by the minute) computers.

For $50. I was 15. Knew nothing of business. Good 'ol days :)


I was 15 and wrote a warehouse management system for $325. The guy stiffed me, but he still used it for 15 years.


Where did you download it from? I have an old program I wrote in Pascal I want to regenerate as well.


Someone else posted the link below, but here it is: http://edn.embarcadero.com/museum/

Embarcadero is the company that now owns all of Borland's IP (I believe), and they have released the older version of TP 1.x, 3.x and 5.x in their 'museum'.


Same, mine was for mail merge for my wrestling coach's side job.


There are still people in that line of business doing exactly that same thing in 2017.


I too found some old floppies a few months back and one contained the Turbo Pascal source code for a map editor I wrote for the original Rockford game on the PC.

I fired up Turbo Pascal in a DOS box on Windows 10 and got the code to compile. Sadly, I don't have the game any more and the 'Rockford' available online is actually a remake / emulation using a different game engine and the maps are in a different format.

Code here for anyone who wants to laugh at my skills as a non-programmer:

https://github.com/linker3000/Historic-code-PC-Pascal-and-AS...

PS: Does anyone here have a copy of the original Rockford game!!??



Thanks - sadly that's the version that uses the other game engine and is not the original version.


PS: My other 'proper' TP programs were a staff time management and reporting app, a materials control system and a file upload program for a Stag device programmer - it took a PROM/EPROM/PAL/GAL binary or hex file in whatever format you had, identified the format, parsed it for checksum and file errors, set the Stag programmer device and file parameters (which saved a LOT of time and avoided setup errors), uploaded the file, verified the upload and programmed & verified the device.

At one point, Stag came down and checked over the code with a view to making it their stock program but I think things became too complex when legal got in the loop.


Thanks for the snapshot, I'd forgotten about those compiler directives.

Also, Shareware! Lol!


The original compiler can be downloaded from Borland:

http://edn.embarcadero.com/museum/

IIRC someone has posted the complete source code online but I cant find it right now...

edit: http://turbopascal.org/turbo-pascal-download


Free Pascal also implements a Turbo Pascal compatibility mode. They have a porting guide: http://freepascal.org/port.var


I've been converting a large system from the 1980s from Berkeley Pascal to Free Pascal, and it's going quite well. Free Pascal implements a superset of Turbo Pascal, ISO Pascal, and Delphi. So you can revive most old Pascal code with it.


Interesting. Did you use Pascal in your networking or other work in earlier years? (Saw your profile.)



Also, there is a high-quality IDE for Free Pascal, http://www.lazarus-ide.org/.


maybe you're thinking of https://news.ycombinator.com/item?id=10202299

As https://news.ycombinator.com/item?id=10202563 said, it is not THE turbo pascal compiler.

Also there is http://www.freepascal.org/


The source is not particularly illuminating unless you really want to dig in, since it's all 16-bit x86 assembler.


Turbo Pascal was my introduction to programming. Using just the CRT library (Graph if you wanted to be fancy was also easy to use) and learning about loops and procedures was enough to be able to write simple Nintendo 64 style games. I still don't think any programming languages today match that kind of mild learning curve.


> Nintendo 64 style games.

Are you sure you don't mean NES/SNES style games?


I hope so or Lumberjack is frighteningly skilled. :)


Commodore 64 is more likely


I agree, it was a super friendly fully integrated environment. The comprehensive online help, the super fast compiler and the easily accessed debugger made going forward a breeze.


This made me smile. Not because I care at all about TP3 or even TP6 which I did a lot with. No, it's because the effect it had on the author. For him it was a project that made programming fun again for personal reasons. In practical terms it's worthless, in personal terms it was priceless ;-)

Love that.


One day, when I was still in high school, my dad brought home a DEC mini (dunno which one). It had 2 8" floppy drives and an actualy terminal that would sit on top. When you would turn it on, it had these 2 huge fans in the back that sounded like an airliner taking off. It was still in its 8u rack chassis.

When I turned it on for the first time, it booted off of what must have been some kind of rom and dropped straight into UCSD Pascal. I was programming at home at the time via Basic & 6502 assembly, and when I saw the Pascal prompt, I was like, awesome! (I had a class at school using Turob Pascal)

I spent a lot of weekends in our cold garage (over the winter) hacking on that machine. I wish I would have saved some pictures. I made a star trek type game and (my fav at the time) a database ala dBase.

Good times..

(Mobile typo edits)


Back in 1997 I was a developer on a commercial Windows game, written in Turbo Pascal (or technically, Borland Pascal). Not sure how many games have been developed with Turbo; can't be that many.

We had to write our own bindings for DirectDraw and DirectSound, since there were no C header files we could use directly. (This was before 3D acceleration, so no Direct3D, which wouldn't really have been feasible.) We were all Pascal programmers at the time, and didn't even consider using C or C++.

Turbo Pascal was really ideal for writing games in. Short develop-compile-debug cycle, great native performance, support for inline assembly (our image code had lots of this), and easy calling into C libs.

I was using Borland's Pascal tools as late as 1999-2000, the last iteration being Delphi 4.0. While I did plenty of GUI stuff, my biggest project was a non-GUI teleconferencing solution that consisted of a web application that orchestrated calls using several distributed backends (or microservices as we would call them today), with RPC using Microsoft DCOM; Delphi had very good COM support. As part of this app, I had to talk to several low-level telecomms boards by Dialogic, which of course only had C headers. I wrote an AST-based C-to-Pascal translator so I didn't have to do all the headers manually, and I was able to use it to translate things like Microsoft's MAPI headers, which were COM.

Still... It's amazing to think today that I was so fond of/productive in Pascal that I shoehorned everything into it, even those headless server apps, when obviously C or C++ would have provided much less friction.

The answer is of course that TP/BP/Delphi all provided an amazingly productive experience. These days I use Go a lot, which of course is heavily influenced by the Wirth family of languages. Go today feels a lot like Borland Pascal with garbage collection.

</nostalgia>


Great anecdote, thanks for sharing.

Got to agree on the productivity part. I did just part of one product in Turbo Pascal (just at the start of my career), which was a freelance project, interestingly, without any previous job experience, like some others here have said they did, but also a lot of personal / fun stuff with it, and also taught it for a while in a training institute. Most of my other product and project work was / is done in C, Java, Ruby, Python etc. But as I too have said here a few times before, never come across a more productive environment than TP and Delphi - though Python is close, for the language part alone (leaving aside libs, GUI, building, etc.).


Why no c header files? I was writing against DirectDraw and DirectSound in that time frame using C, so I'm assuming that there were headers. Or did you just not have access to the windows SDK?


We had the C header files, but Turbo/Borland Pascal could not read them, it being a different language and all. You had to translate them into Pascal and declare each imported function as something like:

    function DirectDrawCreate(...): HRESULT; stdcall; external 'ddraw.dll';


Rudy Velthuis has a great article on the problems commonly encountered when converting C headers to Pascal (or more specifically Delphi):

http://rvelthuis.de/articles/articles-convert.html


Yep. As I said in a previous comment, I actually released a tool, called htrans, to do this, which worked very well for a lot of people.

It was a hand-coded C parser with support for a minimal subset of C++ concepts, needed to successfully translate COM interfaces. It had a bunch of kludges specifically to recognize COM. Handling macros was without doubt the most painful part of it, because I couldn't just run the .h file through a preprocessor; I had to also preserve the macros and try to convert them into declarations, so that "#define FOO 1" would result in "const FOO: Integer = 1;" or whatever. Not too bad with simple things, but sometimes people will abuse macros to declare functions...

htrans worked well enough that I could run it on a bunch of stuff and not need to edit the resulting .pas files at all. Unfortunately, I suspect I've lost the source code.


Thanks for the clarification. All of this not being helped by the weird macros COM headers used to work in both C and C++

I'm not sure whether I have nostalgia for that time or Stockholm syndrome


I really miss fast, compiled programming languages like Turbo Pascal in the web space.

How many languages can you identify for web development that match the following features:

- Fast

- Compiled

- Small, single file executables

- Low-memory consumption

- Readable syntax that isn't afraid of being a bit verbose

- A small language vocabulary you can actually learn rather than the labyrinthine language definitions of today

I always liked Niklaus Wirth's philosophy on programming language design. I wish more programming language designers would follow it.


What I miss are 4GL. 90% of bussiness systems are some form of CRUD, or record keeping software. With Clipper/DBase III, etc you had systems up in no time, fast and with little non-functional bugs. And on the UI side you had keyboard shortcuts and forms that worked 100% of the time. Maybe some kind of browser based shell for running Harbour[1] apps.

[1] https://harbour.github.io/


Related: Why does Wikipedia list Python, Ruby and PHP as 4GL ? https://en.wikipedia.org/wiki/Fourth-generation_programming_...


Probably related to this slightly weird sentence at the beginning: "Some advanced 3GLs like Python, Ruby, and Perl combine some 4GL abilities within a general-purpose 3GL environment." I sorta get the argument but it's not standard usage. The problem is that there are (multiple categories of) language that are really post-3GL but 4GL was long ago coopted for a different purpose. And given different classes and branches of languages I'm not sure talking in generations makes sense any longer anyway.


This was kind of destroyed by Microsoft Access, wasn't it?


I wouldn't say Microsoft/Access was the sole cause. Nantucket (who were eventually bought out by CA) and Ashton-Tate really missed the boat when it came to developing Windows versions of their flagship apps/tools.

You should have a read of "In Search of Stupidity"[0] and revel in the eye-watering commercial mistakes and foot shooting these companies indulged in during the late 80's to mid 90's.

From the mid 80's until around 1995-96 I used many of the tools written about in that book - WordStar, dBase, Clipper, then one day they were gone, largely because of incompetence and entrenched complacency.

[0]: http://amzn.eu/3Bqm2xR


I think Access was the start of it. But Microsoft's purchase of FoxPro is what really put the nails in the coffin. FoxPro had some shortcomings (e.g. Foundation Read) but it was incredibly productive and fast. And there was a Mac version early on.

It makes me sad to think of what FoxPro could have become. Microsoft didn't just kill the product, they pretty much killed the category.


Haha I worked with Vision 4GL. It promised all of that, delivered none of it. If only we would have chosen some other vendor...


I programmed in Progress for a while. I won't ever miss that.


Never looked into Go? When I did, I felt instantly transported into the Pascal Kind of Flow!

In fact ever since I call it the lovechild (or offspring anyway) between C and Pascal, but one's that ready to party like it's the 2010s (with regards to networking, parallelism, graphics etc)

Certainly it meets your bullet points, indeed I was looking for the same back when I got into it


"Compiled" doesn't seem to be inherently virtuous. Why is it on your values list? It sounds like it could be an unnecessary proxy for what you actually value. So rather than include "compiled" as a line item, replace it with those things explicitly and avoid the indirection. Or pause to review and see if you might've already included them and have started double-dipping/begging the question.


> "Compiled" doesn't seem to be inherently virtuous

Well, you said that, he didn't. Just something some are looking for.

> It sounds like it could be an unnecessary proxy for what you actually value.

"Could", huh? Or it "could" be a "necessary proxy".. or it "could" be no proxy at all! I like having a tool that translates source code into machine instructions. Silly ole me huh? How on earth did I ever come up with such an unfounded preference?! Now you tell me what in the heck that could possibly be a proxy for, because I have no idea myself.. sometimes a cigar is just a cigar.

Given how Facebook eventually wrote a PHP-to-C compiler, how many Python code-bases end up trying to go CPython or some such, how much JS is transpiled from other languages.. the notion of "liking compilers" isn't entirely exotic


> Well, you said that, he didn't.

Er, what?

> "Could", huh? Or it "could" be a "necessary proxy".. or it "could" be no proxy at all! I like having a tool that translates source code into machine instructions. Silly ole me huh? How on earth did I ever come up with such an unfounded preference?! Now you tell me what in the heck that could possibly be a proxy for, because I have no idea myself.. sometimes a cigar is just a cigar.

I have no idea what you're saying here, or if you're even saying anything at all (it doesn't sound like it), but it doesn't seem like you understood what I said, either.

> Given how Facebook eventually wrote a PHP-to-C compiler, how many Python code-bases end up trying to go CPython or some such, how much JS is transpiled from other languages.. the notion of "liking compilers" isn't entirely exotic

To be clear: no one has pursued those things just because people "like compilers". People created those compilers because they like the side effects they bring. They're producing desirable results—things like better performance at runtime, better memory use, et cetera. So I return to my original point: if those things are desirable, then mention those things. That something is compiled is not an attractive pursuit in and of itself, to anybody. After all, you could write a terrible compiler that takes forever to build and generates slow code for an obscure machine that nobody is interested in owning. The mere fact that it compiles does not add anything in its favor, and the same is true for the "good" compilers. "Compiled" is a null proposition.

Secondly, please maintain an overall better sense of decorum. The way you responded above is not how we have discussions here.


> They're producing desirable results—things like better performance at runtime, better memory use, et cetera. So I return to my original point: if those things are desirable, then mention those things

My original, admittedly obscured "point" --- why? All these are obvious to anyone here and we store them under the compressed moniker/variable name "compiler" so every HN reader automagically decompresses this moniker upon encounter into the entire range of benefits. People talking about programming languages naturally see no obstacle in this, in fact usage of umbrella terms (esp. when the usual motivation for usage is "whatever benefits are implied by term X, I want them all anyway") makes for more fluid and rapid conversation in all manner of fields.

He could have said "I want better performance at runtime, better memory use". How insanely generic, every programmer wants this from any language. Then some clever guy comes and asks "better than?", OP answers "than interpreted languages", then flamewar ensues. Not productive either.

Ah well. A curious discussion for sure. =)


Having done TRS-80 BASIC for a couple of years in high school, Turbo Pascal was a game-changer. I had a TinyPascal compiler for TRS-80, but Turbo Pascal converted me the moment I saw someone switch from editing to compiling without actually leaving the program.

I spent the summer saving up for my own 286 machine just so I could use it.


Turbo Pascal sparked my true interest in programming. Prior to that I experimented with BASIC but never found it appealing though I did get to play with it around with some people who could truly work magic with the language.

Dabbled in Modula-2 (stonybrook) and Turbo C. However I never really got into Delphi as I wasn't that interested in OOP or Windows. Worse Borland did their best to break my interest with the near constant upgrades that required buying the product all over again and worse in bundles that exaggerated the price.

Turbo Pascal or similar would be a cool way to write web pages if it could be extended that way without getting silly complex



I think the nicest way to achieve "Pascal on the web" will be for Free Pascal to implement WebAssembly support. Free Pascal can compile to the JVM (http://wiki.freepascal.org/FPC_JVM), not sure what their WebAssembly plans are.


> for Free Pascal to implement WebAssembly support

I'd be content if the major browsers could move wasm out of Preview (or worse) Status for starters.. ;)


Can't pass up the opportunity to post a link to:

"Things That Turbo Pascal is Smaller Than"

http://prog21.dadgum.com/116.html


I didn't start with Turbo Pascal as when that was in wide use my parents still didn't allow me to go near a computer.

That didn't however stop Pascal from starting my career though as I started programming for real a few years later with Delphi 2 which was running a slightly improved version of Pascal with object oriented additions.

How I loved that programming environment: As quick and easy to use as VB, but able to produce real native binaries that run without any (external) runtime environment.

Plus you got all the windows SDK C headers pre-translated to Pascal so the whole windows API was ready at your fingertips (what could possibly go wrong when a self-thought teenager gets to write native code with complete unprotected access to memory and threading?).

Delphi is what I've used for my first commercial project too and Delphi is what I still use these days when I have to do some very, very rare Windows work).

The language is phantastic. Even after years of not looking at my code, it is very readable to me and I get back into productive mode very quickly.

Of course this might all just be nostalgia talking.


Definitely check out http://www.lazarus-ide.org/ for a modern open-source Delphi reimplementation. It's great.

I agree that Delphi is quite nice. I use both Delphi and (much more) C++Builder for work, but I wish more of it was Delphi.



Last update from 11 months ago, doesn't bode well


This obviously isn't an ongoing project that will be continously updated - this is some guy's hobby project which is more or less finished now.

I don't know what you were hoping for? Someone maintaining a Turbo Pascal compiler on their free time for no obvious purpose?


"I think I enjoyed it all because there was always a short-term achievement to unlock: I sorted the five original Pascal programs by complexity and was driven to implement the minimal set of features to see each run in turn. "

so the 5 were running 11 month ago !


Maybe the project is done. Software can be done at some point.


A concept lost on a lot of people IMHO


What strikes me about (Turbo) Pascal is how good it is for introductory programming! Just think about it, I find it to be like mixture of BASIC-like structure with Pyhton-esque syntax.

Language in itself is very clean, and the way how static it is and how precise you need to be with declaring of variables is great for preparing you for C down the road. Then again you can do many things with it.

I remember writing my first serious apps in Pascal, (few hundreds LOC), it was basically CRUD app, but it talked to .txt and .bin files. I learned a lot about memory management, and it made me implement and really understand deeply many concepts like linked lists, sorting algorithms and work with strings (writing small parsers). I am very grateful for Pascal, and I think it changed me forever, in a way where I got in love with it and I got hang of lower level programming pretty early. After that when I went to C, I had to learn a lot but it felt so natural. It's funny that I find myself struggling with Python and JS (with JS I got better, Lisp and functional programming came in handy there), cause I just can't get used to the language giving you pretty much everything just by calling one simple method/function. Numbers of times I found myself writing function for something trivial that already exists in language by itself. Anyway, it felt great to think about old times and Pascal. I think it is very underrated as a learning language.


In what way is the structure 'BASIC-like'? The later more structured BASICs got that way influenced by languages like Pascal.


What I meant by that is that you had to do everything by yourself. Also it is very clean. For example removing element from the array is not as trivial as in Python.


Yeah that's not really BASIC-like at all, to me. It seems such an odd thing to say since Pascal was pretty much designed to be the anti-BASIC - a language for education but done 'right' through 'structured programming'.


Turbo Pascal was my first experience in structured programming languages (and a slick IDE to boot!).

The affordability of all the Turbo branded language products (and the excellent printed documentation that came with them) that were made available to me as child by my parents are on the primary reasons I have such a love for technology and why I am in software development today.

It's really a shame that modern programming platforms don't capture some of that same ease of use for experimentation. :(


How is it possible to not find multiple free (beer or speech) Pascal compilers that can deal with Turbo Pascal code after 30 seconds of googling?


I could see myself not Googling very thoroughly if I were trying to find an excuse to write a Turbo Pascal compiler. :)

Maybe the author was in a similar situation, whether conscious or not.


Then that would be no fun at all and because sometimes there's this itch you need to scratch.

This is Hacker News after all :)


If you like Pascal check out http://nim-lang.org


My favorite Pascal compiler story is about the development of G-Pascal for the Apple II and then C64 at http://www.supercoders.com.au/blog/nickgammongpascal.shtml


There are a lot of stories here about starting out and/or really starting to flourish as developer with Turbo Pascal. I'm in the same boat. I started out with BASIC, then to Borland C of all things. One day as a kid I downloaded the source to some DOS viruses from a "l33t" HPAVC BBS -- they were in Pascal. I fell in love. This started a long line of developing programs in TP, then to Delphi in the Windows world.

While I don't really use TP much anymore albeit the occasional pet project using FPC's cross build ability to produce DOS binaries, Pascal has a special place in my heart :)


Turbo Pascal was the first language I properly learnt after dabbling in VB a little. This was about 12 years ago. I was in school at the time and did a short work placement at Borland (developers of TP) where people found it hilarious that I was learning TP. It's still one of the most enjoyable languages I've written in but maybe that was just because of the challenge of everything being new to me.


> This compiler is the only project I've ever worked on, in my life, which I enjoyed every bit of.

I wish I could find a project that made me feel like that.


Turbo Pascal was great, I was already doing systems programming with 5.5, learning about OOP, modular programming, using powerful frameworks like Turbo Vision.

It was also my first compiler when I started doing Windows 3.1 development. TPW with OWL was quite ahead of how MFC ended up.


Make sure to check the other projects from the same guy. Lovely things.


omg, remind me of uni days... I liked turbo pascal.


D to list files

W to load file

R to run


I was kind of intrigued to note that 'C' for Compile didn't work. It was one of those things I used to love doing when writing code, just to check for syntax errors etc. after writing a procedure when I didn't want to commit to running the app yet.

It was also a vanity thing - from memory it showed you how long it took to compile, and I used to love seeing a several thousand line project compiling in < 1 second.


That looks nothing like a rose.




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