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Yeah, the human nature aspects were what I really loved about it. Liu could have left out most of the interstellar scifi, and told a story just as good.

I'm not sure if I buy the alien-culture, though. The Trisolarians seemed just as human as ... humans, especially given their introduction in the titular video game, and the Sophons barely seem to have a culture at all.

(I also agree about the Tines; I really love them as a species, but I hated the sequel, because I don't really care about basically pre-tech societies enough to read long fiction about them - same problem I had with Stephenson's Baroque Cycle, and the reason I haven't read any of the ASoIF novels.




> I'm not sure if I buy the alien-culture, though. The Trisolarians seemed just as human as ... humans, especially given their introduction in the titular video game, and the Sophons barely seem to have a culture at all.

Did you really think so? I can't remember where DF started, so I'm going to have to be careful with spoilers but in my view, the "game characters" were either humans (professor Ye if I remember well), or weak AI game characters programmed by the Trisolarians in an attempt to map their propaganda to humans. The game itself is an information operation: it is designed to cultivate a resistance within humanity and disinform humans psychologically in order to gain yet another edge over them militarily.

However Trisolarians themselves are a "superior civilisation" which is both helped and hindered by a particular feature of theirs which we don't have (related to the Tines, actually) and which becomes the core plot point enabling most of DF to play out (like the Wall Facer project). Sophons are just sophisticated communication devices, there to send back information to Trisolarians so they can better understand, hinder and later destroy Earth; they are not themselves strong AI (and therefore not a civilisation).

Thus what makes it interesting is the game theoretic aspect of it, and especially the treatment of information flow. Trisolarians know everything except the thoughts of humans (and, initially, they also lack the information that humans are capable of private thought).

It is not what they say (which is purposely adapted to look human) but how they react to learning bits of information that makes them a fully fleshed out alien culture (such as learning abstract concepts like deception, then figuring out the game theory of deception and altering their conversation onto the ETO accordingly).

The human fifth column goes from being a convenient tool of further aggression, to a core path to avoiding the one realistic chance humans have against the invasion. The ability of the Trisolarians to create a high quality "virtual machine of human minds" within their civilisation capable of such manipulation makes them a convincing "higher civilisation" (which is what will make the third book interesting, I bet, especially after the closure brought by DF).


Ah, ok, I haven't read DF yet. I think what you've given me here is a bit of a spoiler, but enough to make me actually want to read it.

Is the English translation that's out right now good enough? I've heard very mixed reviews about it - does it make sense to wait for a possible new translation, or should I just dive in?

Also, I thought that the Sophons were an AI, and that their actions on Earth were largely self-controlled - not driven by Trisolarians remotely.


I think the rules for the sophons are not entirely clear, because he set them up as a plot device for a few of the things he needed (FTL, no more science, omniscience of the enemy) in order to create the special conditions that force humanity to defend itself by creative thinking and this is also why I didn't spend too long cross-referencing their viability. Nevertheless I vaguely remember them being some kind of giant PCB when unfolded in 2D with a fairly high level of abstraction and autonomy without being strong AI (and therefore a new civilisation). It's a given in the plot anyway that you don't want to create a higher civilisation, because of the DF... well, I'm not going to spoil it, but the Trisolarians have very good reason not to create real intelligence capable of resetting its goals.

The translation is as good as it's going to get. The main issue is that Liu is from the PRC and spent most of his life there. It took me years in Asia to slowly realise how differently the Chinese think from Westerners (hell, Westerners themselves think very differently just across borders - compare the worldview of a Brit to that of a Nordic or a Frenchman). If you compare Strugatsky and Asimov, you also get this huge cultural difference that is untranslatable because of the large amount of metadata bagage that Russians would already have coming into Strugatsky's work after growing up in Russia.

The book is "very Chinese", if that makes sense, which I think is what confuses people (and to me is a feature). A quick intro to what that means might be watching a few episodes of If You Are The One (非诚勿扰), a slightly crazy dating show that since the second season has had a government censor added to the panel to moderate the gold diggers; an Australian TV channel has started subtitling a bunch of episodes, although I unfortunately could never find the infamous season 1 ("I'd rather cry at the back of a BMW than smile on a bicycle"). You both get a sample of PRC normal citizen thinking and a taste of how the government is setting the tone culturally.


I'd love to get an annotated translation that dives deeper into the characters' motivations. The translation I had was full of footnotes, but mostly explaining historical and cultural allusions. But I think the book would probably be three times longer, and would raise more questions than it would answer.

Thanks for taking the time to have a nice, long conversation with me about this!




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