I had not seen this generator before, but that's awesome! Yeah definitely one of the main reasons Eigengrau's came about was to help add that extra detail that just fleshes out the world without getting in the way.
I'll definitely put yours to some use. I think I've seen it before, maybe you posted it on reddit before. For last weekends game, the players had arrived at a new town and i vaguely recalled this generator or at least something very similar. But could i find it amongst my MASS of links :(
The creator u/rcgy posts links to the generator pretty often on D&D reddits so it's very possible! In the future we'd love to hear what features you liked most and what parts you used in your game!
The hardest part of designing this is getting live testing for what parts DM's really need. So many people tell us they use it but so few get back to us on what parts they mainly use.
Ah yes we've seen the work from watabou! It's very good stuff. We like to direct people there when they suggest our generator should also output maps haha
What's your take on Ink [0]? It seems to be solving the same class of problems as your specific needs for Twine. Would it work better or worse for you?
I hadn't personally heard of it before but just from a cursory overview it doesn't look like something that would be easily implementable in the place of twine.
If we were to do anything instead of Twine it would probably be to just build our own front end as Twine itself is handling very very little of the generation.
Ah yeah there are definitely plenty of bugs it's the project my friend used to learn to program and I started learning when I joined on, sorry about that!