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I think Tim Cook answered on his D11 interview that they did not make an offer for Waze.


was* if I'm correct.


he's still listed on LinkedIn as working there..


Your vim needs to be compiled with python support.


If they prove they had it implemented before the patent they couldn't.


Patent examiners just provide advice. Even if the advice is negative, you can still be granted the patent.

The validity of any patent then has to be established by a judge in court.


I understand 'innocent until proven guilty,' but 'patentable until proven otherwise' makes no damn sense.


I agree with you. But it's important to understand that 'Patent granted' has no meaning at all.


This is entirely untrue. A patent that has been granted by the USPTO is deemed valid and binding unless decided otherwise in court or by a re-evaluation by the USPTO.

By your standard, patents are never meaningful, because a higher court (or the same court) could always invalidate the patent.


"Patent pending" doesn't have legal effect ( i think it's a warning to copycat-wannabes). "Patent granted" has lots and lots of meaning.


And how do you know this?


Command-T is known to be quite the pain in setting up.


It's a pain if you don't have a version of Vim compiled with Ruby support; I was just wondering if there was anything beyond the language choice that made is superior (or inferior).


IANAL, but would they still be allowed to distribute their app themselves?


From a country with no software patents? IANAL either but I don't see how this could be stopped, especially in case of an app whose development had been funded via donations and which is distributed free of charge.


Say, they do distribute it this way and are found guilty of patent infringement. Would they then need to pay for each copy downloaded? I have no idea how this works, it would be really helpful if somebody with some knowledge could chime in.


That seems to be true. It also seems to lack the ability to lay flat on a slightly elevated angle.


They clearly stated in the keynote that Adobe is working on a retina version of Photoshop.


It should be ready just in time for Photoshop CS7.


So the current existing version of photoshop can't access all the pixels then? Excuse me while I scream in horror and dismay.


> So the current existing version of photoshop can't access all the pixels then?

It can if you set the global resolution to 2880x1800, but because most UI elements are likely bitmapped it'll be unusable: a 30px button will remain 30px, but will be a quarter the physical surface.


It didn't look like you could set it to 2880x1800 (1:1), unless I missed something.


Ah well, that would be sad. Though maybe not surprising either (after reading the article, it looks like the "emulated" resolutions are limited but games get access to the native resolution).


It can if you set the global resolution to 2880x1800

According to the article, you can only set a maximum resolution of 1920 x 1200 within the UI and it resamples that up.


Actually, at 3840x2400 then downsample.


As a bitmap editor, it can access 100 times those pixels.

As a GUI, it renders as it always did in Retina resolution, i.e it is not shows it's buttons and labels any more detailed, or any smaller. This is how every non-Retina ready app behaves.

That doesn't affect how big an image it can edit at all.

So, what "horror and dismay"?


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