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> So the current existing version of photoshop can't access all the pixels then?

It can if you set the global resolution to 2880x1800, but because most UI elements are likely bitmapped it'll be unusable: a 30px button will remain 30px, but will be a quarter the physical surface.




It didn't look like you could set it to 2880x1800 (1:1), unless I missed something.


Ah well, that would be sad. Though maybe not surprising either (after reading the article, it looks like the "emulated" resolutions are limited but games get access to the native resolution).


It can if you set the global resolution to 2880x1800

According to the article, you can only set a maximum resolution of 1920 x 1200 within the UI and it resamples that up.


Actually, at 3840x2400 then downsample.




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