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Not all of it :) yet


iphone app is broken for me, and according to reviews, many others. I paid the $12 for full access and currently unplayable. Notes don't load, song does't start - help!


could Apple give you a refund?


Once you identify what you need - you must also identify what the mentor will get out of the relationship. Primarily the mentor gets to feel high-value and appreciated. They may also be interested in hiring you or people you know. They may want to leverage your ideas or time - particularly on things that are not worth their time but are worth exploring. The relationship should not be exploitative, but should be mutually beneficial. You can indicate your value to them by doing some homework. Cold email is great, but have a specific question - "I'm interested in AI but having a hard time finding the right role to transition into the field - do you see good areas for me to apply my loosely related skill-set and get a toe-hold?".


I was squarely in the author's camp and am now a little less so having seen the impact of false positives on my family. Anxiety is real and harmful, and humans are generally very bad at responding to tiny, explicit risk of big harm (small nodule in lung that may be cancer or not, covid, vaccine side-effects, shark attacks).


I've been thinking about writing a kids book with Red and Green armies waging a battle in their tummy and feeding green things helps the good guys win. Too many red (fats, sugars, simple carbs) arm the baddies. Maybe a child psychiatrist would tell me this is a horrible idea, so I haven't asked any. :)


Parents really don't like war-type stuff these days, especially for young kids. Cops & robbers or playing war or anything like that—IDK about anyone else, but, like, the main activities of my childhood ages ~4-10, rivaled only by crashing toy cars and building LEGO stuff (often for war or car-crashing purposes)—is now gauche. Play like that happening at school can get kids in serious trouble, now, too.

Consider theming it to some fantasy thing about fairies or something.

[EDIT] Oh, but I do think it's a good idea, though.


Good point, thank you. I grew up playing with army men and cap guns, and don't think I would encourage my kids to do the same.


If you want a job in F# at enterprise company, let me know. I'm hiring at all levels.


Walmart Ecommerce | remote-friendly (US), NYC homeoffice | Full-Time | Engineers of all levels and Eng Managers

Building automated customer care solutions over chat, sms, smart speaker, and phone. We've set ambitious goals for this year and are collaborating with teams across Walmart to define and implement the future of Walmart Customer Care.

Some things we believe in are: 1. High expectations and autonomy 2. Libraries over frameworks 3. Event-Sourcing/CQRS 4. Functional programming (F# today) 5. Uptime & performance as a feature 6. Continuous learning and sharing 7. Data-driven decisions 8. Respect for team members 9. No. 8 Allows for vigorous discussion of ideas

all server-side roles

reach out to cole.dutcher@walmart.com


I believe founders/companies can and do "cause broad negative economic impacts for their own enrichment", but creating a lower-cost path to the same good/result is a good thing fundamentally. Yes, this can cause greater income/life-experience inequality, and we should adjust for that, but in ways that do not punish innovation. In short, we should optimize for human happiness by better sharing the wealth rather than by limiting it.


One perspective is: anything that can be automated (thus lowered in cost) should be. For drudge-work, of course that's good. For some examples, showing that it can be automated shows that it IS drudge-work. But replacing a creative illustrator? That is not drudge-work, it is a fulfilling and enjoyable profession. I don't think it's clear that changing it to become a hobby (because it's no longer viable as a profession) is "a good thing fundamentally". I would need to hear further arguments on this.


This very quickly gets into "what's the point of it all?" and I'll admit that I don't have the answer. :)


Video games provide this lesson relatively cheaply. The next level is tantalizing but the high of winning lasts...5 minutes? 1 day? The intensity of what you describe is not felt in this example, but going through that cycle 20 times is instructive.

Another way to look at it: In life/happiness, optimize for the area under the curve, not for a single high point.


How does bookmarking work/How do I keep track of how far I've read while replaying from Batch? Will you also index by date? It can take a long time to replay a lot of data; do you have any numbers on the read rates you support per topic?


Great questions!

> How does bookmarking work/How do I keep track of how far I've read while replaying from Batch?

We do not have any bookmarking functionality built (yet) as we currently expect folks to just tweak their search query. Each one of the events has a new id attached to it that you can query and reference during search.

> Will you also index by date?

We do! Every event has a microsecond timestamp attached to it.

> It can take a long time to replay a lot of data; do you have any numbers on the read rates you support per topic?

We've done some initial replay throughput tests and have been able to reach ~10k/s outbound via HTTP - of course, this is all _highly_ dependent on where you're located. We expect that for folks who need super high throughput, we'll probably need to be closer to them - we fully expect to have to peer with some of our customers and optimize for throughput by doing gRPC and ... batching :)

So far, we've done most of our testing on inbound and we are currently able to sustain ~50k/s (with ~5KB event size). Our inbound is able to scale horizontally and so can go waaaaay beyond 50k/s if needed.

We have a ton of service instrumentation so we've got good visibility around throughput (and thus should know well in advance as to when we're starting to hit limits).


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