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Curious as to why there seems to be so many replys on Unity News. Is there that many Game Devs on HN ?


>Betty’s people paid critics for good reviews, leaked his letters to the press, and authorized production of medallions, snuff boxes, coffee cups, and other merchandise. Theaters probably also used tricks to inflate the reception Betty received, like strategically placing ringers in the audience to cheer for him.

It's always good to realise we aren't so much different from our previous generation. If anything, we just do what they did faster and with a greater impact on the world, for better or worse.


Feel like Mozart was similar, in the 18thc, if you are looking for another data point.


From Mozart’s work, which is widely performed today, he is still regarded as one of the best composers of all time… Seems pretty different from somebody whose handlers paid for good reviews…


I don't mean to be snobby but while I rather like Mozart's later works, Mozart's early works really do sound like they were written by a kid that got famous.


Shakespeare's early Titus Andronicus isn't a pleasure either


Hey at least we get a genuine Shakespearean “yo momma”:

Demetrius: Thou hast undone our mother.

Aaron: Villain, I have done thy mother


You haven't seen the stunning film version by Julie Taymor.

https://youtu.be/OvZRvKf78yY?feature=shared


Mozart lives on,

Nobody has heard of Betty


That's more likely because there was no way to record Betty, but you can record Mozart.


You certainly have, now.


I doubt I'll remember this article in a couple of hours, let alone a couple of days.


To me, as a hobbyist, it already is a no-brainer.


I'm sure it's great for a lot of things. I've just been using Unity for a super long time and it still has a lot more "batteries included" features. But I'm jealous AF about realtime global illumination.


> But I'm jealous AF about realtime global illumination.

Does Unity not have this? I thought Unity was much more advanced in graphics than Godot, even accounting for the 4.0 release.


I could be wrong but I vaguely recall that perhaps the engineer that pioneered the technique for Unreal Engine developed the POC in Godot.


No, Unity does not have realtime GI. There is precomputed realtime GI but it's old and limited.


I'd say the one you know ? For me it's react and firebase.


i always felt firebase was a trap, but i can see how having minimal backend can help you move forward fast. i guess ill learn it properly


Sometimes, all I wish is to have the life of a rich white guy. How your mind could be free to go to such lengths !


Doesn't work at all in Brave, all I see are rectangles.


I am on brave 1.36 and windows 10, I was able to finish the game.


It looks like it uses "modern" emojis that aren't available on our OS.


They don't render in macOS 10.13 (the latest version I can install on my girlfriend's 2009 iMac) either.

I've found that any time I'm using emojis for something substantial, I end up using rendered images for them. Even when the emojis are all supported, they can differ across devices and look like something that wasn't what I was going for. Though kinda defeats the fun of using emojis.


Agreed, and it doesn't work on 10.14 either. It's a shame that emojis are somehow tied to OS updates.


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