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I remember trying to program some BASIC back in 1st grade, which was 31 years ago. I was terrible at it, but I was hooked.

Fast forward to today: my 4th grader asked me the other day which language he should learn, and I was stumped. I ran through the languages I know well in my head: Java, PHP, Perl, Python, Ruby, Javascript, Go, Swift... Wasn't sure what to tell him. His expectations are fairly high, due to Minecraft and video games and whatever.

So, on one level I agree with the author: Python (or Ruby) is probably the closest to the original feel of BASIC. You can dive into simple statements without wrapping it in a class. You don't need to worry about functional vs. OOP or methods or functions. You can just write some code.

But, as I thought about it, I realized my son already _is_ programming. He's just using Minecraft's red stones. It isn't turing complete, but it has basic input and output.

What I'd love to see is something like Minecraft, but with a more accessible programming environment. There are a few tools out there that do it, but the gap between the visual building experience and the programming experience is way to wide. I want him to click on a block and write 3 lines of code to change the color and give it some behavior.

tl;dr - Minecraft is the new BASIC for most kids today. It just isn't a very good BASIC.





I think minecraft red stones are turing complete. Someone built a simple processor with those red stones.


Ah, good to know! Got any links?



I'd suggest processing for kids starting out. It gives them the visual feedback they need to get hooked. I got a 14yo to build a particle system in < 4hrs and after that he was hooked.


> tl;dr - Minecraft is the new BASIC for most kids today. It just isn't a very good BASIC.

To be fair, BASIC wasn't a very good BASIC either.


Scratch or Snap are exactly what you are looking for. Squeak is one level beyond that.


> It isn't turing complete

It is!




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