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Before SIGGRAPH in August 2008 Intel was talking about raytracing, but since then the PR focus has been almost completely on rasterization. IMO raytracing was a diversion (sort of like Cell's mobile agents with true AI); it was never serious.



It has been about one year since I last heard any talk of raytracing, so that sounds about right. I'm glad they're not wasting time on that!




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