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Neat, I'll read more on SCOOP. Thanks!



SCOOP is not a horribly complicated idea (well, other than the using preconditions as wait conditions, which has been critiqued in the past and is not a critical ingredient). It's basically an extension of the basic idea of monitors. It is based on the idea of having a unified approach for shared memory and distributed system and accomplishes that by assuming that objects can be partitioned into disjoint ("separate") data spaces, access to which is regulated to ensure mutual exclusion; this is why it translates nicely to a model involving thread-local heaps.

At the programming language level, this then mostly involves maintaining mutual exclusion (in Eiffel, the necessary semantics are attached to how "separate" types are handled) and having the optimizer get rid of unnecessary copies.




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