> Provides multi-party authentication, registration and signaling, which can orchestrate up to 4-way calling using peer to peer mesh topology, across any combination of supported devices. Calls can be video or voice only.
Peer to peer mesh topology? Anyone know of further reading on this?
Interesting. I hadn't realized that WebRTC supported more than two clients talking to each other. My Google-fu is failing me, do you know where I can read up on how the topology of 4 connected callers is orchestrated without a central hub (i.e. how Hangouts does it)?
Peer to peer mesh topology? Anyone know of further reading on this?