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> Provides multi-party authentication, registration and signaling, which can orchestrate up to 4-way calling using peer to peer mesh topology, across any combination of supported devices. Calls can be video or voice only.

Peer to peer mesh topology? Anyone know of further reading on this?




"up to 4-way calling using peer to peer mesh topology" sounds like fancy names for regular WebRTC connections.


Interesting. I hadn't realized that WebRTC supported more than two clients talking to each other. My Google-fu is failing me, do you know where I can read up on how the topology of 4 connected callers is orchestrated without a central hub (i.e. how Hangouts does it)?

edit: https://www.webrtc-experiment.com/one-to-many-video-broadcas...


Rob from Twilio here - confirming this is an accurate description. Each peer in the conversation has a connection to every other peer.


Is there any chance of scaling WebRTC any better than that?


Absolutely - we have a lot of ambition around where we want to take Twilio Video in the future.

This is only the first step.




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