It's pretty cool to click on the link and be able to run a ray tracer on your phone. Maybe more exciting because you get the drama of it taking a couple seconds to render.
Ironic that compute has come so far yet real time movie quality graphics are still only a dream.
We have GPU based ray tracing, and if you stuff a 44u rack full of them it becomes more tolerable, but still nothing approaching 24fps for complex scenes and effects,
This has a lot to do with the content being more complex compared to say, what was done for a movie like Tron. But it's more than that. How many other problem domains could eat 5 orders of magnitude of performance increases and easily make use of it for everyday consumer applications? That still might not even be enough to get us out of the uncanny valley.
Ironic that compute has come so far yet real time movie quality graphics are still only a dream.
We have GPU based ray tracing, and if you stuff a 44u rack full of them it becomes more tolerable, but still nothing approaching 24fps for complex scenes and effects,
This has a lot to do with the content being more complex compared to say, what was done for a movie like Tron. But it's more than that. How many other problem domains could eat 5 orders of magnitude of performance increases and easily make use of it for everyday consumer applications? That still might not even be enough to get us out of the uncanny valley.