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I wonder what will happen now that several game engines are given out for "free". Will employees start to accidentally violate those license agreement, forgetting to send the 5% revenue which the license require, and a few years in the future we get a major lawsuit where unreal has to sue a future minecraft or candy crush?

In one way, this seem to be suggested. How can we expect employee of software development companies to understand software licensing, copyright, or that downloading stuff from the internet doesn't automatically make it free-for-fall. On the other hand, the software industry seems to be very aware of piracy, that downloading stuff from the pirate bay is copyright infringement, and that its not free just because its on the internet.

I am thus torn to the suggestion that this is a education problem.




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