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But the world files are just the save files. As far as I know, there are no texture or object data in the saves.



Definitely true. Plus there's a long standing precedent that save files aren't copyrightable, since they aren't a derivative work.


One could maybe make the case that Minecraft's terrain generation would make your world a derivative work, but if you're building in superflat than definitely agreed.

I have no idea about the former, but if MS had any claim to a world built from scratch then Adobe would own everything ever made in Photoshop and Autodesk would own pretty much all video game content since the late 90s.




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