This is interesting - it opens up the possibility of the usual design/coding separation of concerns that web development has had entering into web browser game development.
Also, the CSS syntax seems very straightforward as compared to the WebGL I've seen, which I haven't ever really been able to understand just by glancing at it.
Also, the CSS syntax seems very straightforward as compared to the WebGL I've seen, which I haven't ever really been able to understand just by glancing at it.