Well, performance scaling in software has advanced (in average) with a stronger exponent than Moore's Law. Which is why we can get visuals as awesome as Jurassic Park on modern GPUs - while the hardware isn't quite as powerful as the rendering farms used for that movie, other advancements allow us to achieve what are in many ways more spectacular results.
So, he may be wrong about what makes this happen, in essence he's probably correct. In the time frame he outlined, I expect both Ray Tracing and Radiosity solutions on both hardware and software to match and possibly exceed what he has outlined in terms of capability.
So, he may be wrong about what makes this happen, in essence he's probably correct. In the time frame he outlined, I expect both Ray Tracing and Radiosity solutions on both hardware and software to match and possibly exceed what he has outlined in terms of capability.