Can't it be both? Why does the reverence of indie and/or simple gaming have to come with the denunciation of grand, orchestral-scored games with long storyline cutscenes? Each has their place, each has their intended target.
I love small, single-person-made games; and I love grand $100million dollar games. They each have their ambitions, and both of them are worthy of attention.
I love small, single-person-made games; and I love grand $100million dollar games. They each have their ambitions, and both of them are worthy of attention.