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> I learned all the sine / cosine stuff around age 10, as I was trying to write a computer game and needed to move things around circles (...) I wanted to learn it, so I did. I can still remember everything I need to know about those because it was interesting to me at the time.

Just like me. I learned it around 13, because I wanted to figure out how to rotate sprites and move them around other sprites; I remember spending long hours looking at a math book and drawing pictures with a pencil. When I finally grokked the proper transformations, I was extremely excited, and I remembered that math forever since. Pretty much every other thing I learned for game development I understand well and remember 'till now.




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