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Pretty close. The game was called FlightDeck and the publisher was Aackosoft. It was a bit earlier though, 1980s, I'm a bit hazy on the exact date but it would have to be somewhere around 1988 or so.

Here are some shots from the MSX version (which was made a few years earlier by an absolutely awesome programmer called Steve Course).

http://www.generation-msx.nl/software/aackosoft/flight-deck-...




That looks as though it might have been inspiration for "Carrier Command".


What an amazing feeling it must've been. I absolutely LOVE hearing these developer war stories from 80s and 90s, although 90s more because I am a 90s kid.

It definitely makes me feel that today's average devs are spoiled with all the innovations that have taken place...and still can't roll out a hit.


If you haven't seen it already, you might enjoy reading "It's Behind You" by Bob Pape. It's about how the game R-Type was ported to the ZX Spectrum back in the day.

http://www.bizzley.com/

HN discussion: https://news.ycombinator.com/item?id=6470106


If you want to read more about that particular gig:

http://jacquesmattheij.com/A+tale+of+two+programmers




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