Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
stcredzero
on April 28, 2014
|
parent
|
context
|
favorite
| on:
Some thoughts on Go and Erlang
I'm writing a multiplayer game in Go. The reason I chose it is that it allows me to control memory layout at a low level. This can be very important for achieving multicore parallelism. (Also known as optimizing for fewer cache misses.)
jeffdavis
on April 28, 2014
[–]
That's a good point. There aren't a lot of GC languages that let you control structure layout. Not a problem I face, but interesting.
stcredzero
on April 28, 2014
|
parent
[–]
Not a problem I face, but interesting.
Only a problem you face if you are trying to keep multiple cores busy with low latency.
jeffdavis
on April 28, 2014
|
root
|
parent
[–]
I think I'm missing your point. Why do you need a GC language for that?
stcredzero
on April 29, 2014
|
root
|
parent
[–]
I was more talking about being able to control memory layout.
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: