Hacker News new | past | comments | ask | show | jobs | submit login

I still don't understand why XNA was discontinued. Is there a suitable replacement for creating games rather easily in C#?



MonoGame is meant to be an OSS XNA replacement. It's very good for indies with good programming skills. Fez and Bastion were implemented using XNA/MonoGame. If one is more of a game-designer/scripter or is business-oriented then Unity3d is also a good choice.


MonoGame mirrors XNA down to the namespace names so that's a very suitable replacement. You also have Unity of course.


Completely anecdotal, but I would bet it was due to difficulty getting returns from the program. DirectX itself helps sell licenses of Windows, but XNA not so much due to only impacting indie games.


Unity maybe, but honestly no.




Consider applying for YC's Spring batch! Applications are open till Feb 11.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: