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I think he was just too close, he was making a lot of assumptions about how much the average reader knew about indie game development and his role in it. It just might be pretty standard for Indie Statik though, I´ve never read or heard of it before.



Yeah, as someone with just a casual interest in indie games (I had heard of the names of three of the developers before read a lot of and about two of them) and that whole YouTube thing (I know two or so of the mentioned YouTube people) this story was pretty easy to follow. For someone outside of that it must be much, much harder to follow.

It could certainly be improved for a more general audience but I’m not even sure whether the author thought this story would blow up like it did.

(And yeah, the article does start slow, but I think that’s mostly driven by the author’s desire to really clarify and explain his complicated relationship to the organisers.)




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