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High Fidelity [1] (Second Life v2) does this already. It's still early beta, but they've got the ability to map a user's face in real time with enough data-density to transmit emotion, and facial characteristics good enough to recognize a person by their avatar.

You are correct, that currently the same camera that does the facial analysis (macbook camera) precludes the VR headset - so you either get to see another in full VR, or you get to transmit your expression in HD. The device to do both is not yet here.

[1] http://highfidelity.io/




The founder of Second Life gave a live demonstration of this last night at the Silicon Valley Virtual Reality meetup. I didn't realize how important capturing these small facial gestures was until I saw it myself.


Link?




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