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asm.js is supported, inherently, by all modern browsers. It is just JavaScript, after all. However, only Firefox has a second compiler path especially for it. Chrome has some optimisations for asm.js-like code in V8.



Well, yes, but I find the WebGL port of the Unreal Engine demo (for example) unplayable without asm.js-specific optimizations. So by "supported" I really mean "optimized".


a subset of a language is not the language itself. asm.js is not javascript.




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