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> I'm not sure I see the win

For a user that can install a native build, the native build will run better. No doubt. But, most users in the world do not know how to install apps, and even if they did they shouldn't because of security concerns.

For that reason, game devs know that asking people to install a plugin or a native build will kill off most of the potential users of their game.

Instead, if you just give people a link to click and it jumps right into the game, that will maximize the amount of users able to play it. This is the main reason for the anti-plugin and pro-web movement in games.




Oh, so native programs are the boogey man now, huh? I don't know where this whole push for Everything Must Be JS comes from, all it does is waste electricity maxing out Core i7's running some raster demo from the 80s.


> But, most users in the world do not know how to install apps

That's a ridiculous claim.

> if they did they shouldn't because of security concerns.

Equally ridiculous. All the new shiny HTML5 tech is also bringing its load of security issues and an ever-increasing attack surface as the Web Browser slowly transforms itself into an OS.

There's a valid reason for running small games into the browser, but there'll never be a good reason to do that for a performance demanding game.




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