Hacker News new | past | comments | ask | show | jobs | submit login

I'm curious, I've thought about using genetic algorithms for training neural nets before, but haven't seen it mentioned much. I imagine PSO could work as well. What is the general concensus on using algorithms other than back propagation for neural net learning? When is it appropriate / not appropriate?



Some people frown upon training neural networks with genetic algorithms, just because gen algs are so random and hard to dissect. I think it's silly to discard anything that is a potential solution to a problem.

I go by a rule of thumb like this:

- If you are able to collect lots of training data (inputs and valid outputs) then use back-propagation. It's faster and you might get better results.

- If you don't know the outputs for inputs or if there are simply too many possible combinations (such as in the case of a game), then use a genetic algorithm. It's effectively a search engine that finds the best solution within the problem space (the solution being the optimal weights for the neural network).

Using Neural Networks and Genetic Algorithms http://primaryobjects.com/CMS/Article105.aspx




Join us for AI Startup School this June 16-17 in San Francisco!

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: