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Judging by some of the talks I've watched, pg would disagree with this.



and Youtube and Twitter would certainly disagree with this.


Running a video service without even thinking of a distant possibility to make it an ad platform or a paid video-on-demand platform? I can hardly believe that.

Running a centralized messaging service without ever thinking about selling aggregated data (e.g. sentiment analysis) or anonymized ad targeting data (e.g. based on keywords in recent tweets)? I can also hardly believe that.

I'd like to hear about a monetization model for DrawQuest, even as far-fetched as the ones I listed above — besides simply putting hard-to-target ads on the page.


I hadn't heard of DrawQuest before today, but an idea I had while browsing the site is to add a marketplace module, possibly centered around crowd-sourced greeting cards. People can build/buy greeting cards using the creative work. The creative work that I saw on the site seems ideal for the format.


>without even thinking of a distant possibility to make it an ad platform or a paid

The point is that distant possibility wasn't enough in this case. Of course everyone had a distant possibility in mind, 95% of the readers of this article already thought of a distant possibility of where the company could have made money eventually if it had kept growing.




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