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Webkit 3D CSS Transforms: Snow Stack (satine.org)
44 points by functional-tree on July 13, 2009 | hide | past | favorite | 23 comments



This was worth downloading the latest WebKit nightly for. I first tried it in Safari 4.x, and was underwhelmed. I then tried the latest nightly, and was very impressed. This, coupled with hardware acceleration for the 3D transforms, could seriously eat away at the sort of territory owned by flash and silverlight.


The unfortunate part of this is exactly as you say--you first tried it in a bleeding-edge version of Safari, and it wasn't good until you updated to the latest nightly build.

That doesn't bode well for performance in other browsers like Firefox--let alone IE.


To clarify, it wasn't performance that left me wanting. It was still a usable Flickr browser. It just didn't live up to the headline until I tried the nightly. In other words: it degraded well, and this is actually a terrific validation of the extensibility built into the CSS spec. This isn't like the old days where you couldn't log into your online banking without IE. So I disagree: it bodes quite well, IMO.


Wow. WebKit is on fire. They're starting to make Mozilla look Microsoftishly slow.


I've got a related question, by the way:

Would it be possible to create an IE plugin to render a page using WebKit? Has anyone attempted this?


Maxthon 3, both Trident & webkit core.

http://forum.maxthon.com/viewthread.php?tid=76003

IIRC, Maxthon 2.X has a switch to Gecko feature.


Why?


For those of us (such as myself) who browse HN at work where IE6 is mandated.

... just as an example.


I'm doing a project that could use the Webkit 3D abilities that have now been added to the nightly. Finally, yay! How long till this shows up in Safari though? What's the regular release pattern for these kinds of additions?


According to the site, it already works in Safari on Snow Leopard and on the iPhone. I would expect it to be part of the regular Safari release within the next two months.


I love this cool experimenting that Apple is doing, even though there probably won't ever be widespread real-world use (unless developing specifically for Safari).


Are you kidding? This will be available on a massive actively-used and well-differentiated install base: every iPhone, Android, and Pre device.

Though it's kind of depressing that it's easier to get people to sign 2-year $2000 mobile contracts to get decent phones than it is to get them to just stop using IE for normal browsing.


There's already a W3C standard for this, so I would bet on more widespread adoption in the future.

http://www.w3.org/TR/css3-3d-transforms/


Chrome will be getting this too when they update their WebKit tree.


Works in Chrome too!

(Version 3.0.192.0 on mac, in case you were wondering)


Degrades well in 3.0.192.0 for me, but doesn't actually do the 3d...

Does not degrade well in FF3.5, as all of the pictures end up stacked on top of one another.


Hm, interesting. In any event it looks the same in Chrome as it does in Safari 4.0.2, to me.


Safari 4.0.2 will not have the code that you need to see the demo in full force. You would need to go to webkit.org and download a nightly build.


erm ... sorry if i'm a little behind, but google chrome on a mac ? where did you get that from?



Very cool interface! I love the 3D effects.


Bah, looks like Cooliris to me. :/


Is that a problem? Besides, it looks like that's just one application of the new functionality.




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