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The CDC 6600 Architecture (ygdes.com)
74 points by luu on Dec 27, 2013 | hide | past | favorite | 12 comments



This is IBM President Thomas Watson, Jr.'s famous memo in response to the 6600 announcement:

August 28, 1963

Last week CDC had a press conference during which they officially announced their 6600 system. I understand that in the laboratory developing this system there are only 34 people, “including the janitor.” Of these, 14 are engineers and 4 are programmers, and only one has a Ph. D., a relatively junior programmer. To the outsider, the laboratory appeared to be cost conscious, hard working and highly motivated.

Contrasting this modest effort with our own vast development activities, I fail to understand why we have lost our industry leadership position by letting someone else offer the world’s most powerful computer. At Jenny Lake, I think top priority should be given to a discussion as to what we are doing wrong and how we should go about changing it immediately.

Some background: http://www.computerhistory.org/revolution/supercomputers/10/...


“It seems like Mr. Watson has answered his own question.” — Seymour Cray

[citation needed]


"all the necessary knowledge was explained from the ground up. All you needed to know was supplied, clearly laid out, not just hints for efficient programming. Basicly, you could rebuild your own computer by reading these books."

This is what I'm trying to recapture with my ARM project. Basically an ARM Cortex M4 is of the same order of complexity as large mini-computer "back in the day" where you could (and often did) learn all the basics of computers from architecture to compiler construction. I realized that I had a tremendous advantage learning about computers because you could put an entire PDP 11 architecture in your head while you were writing code, but you can't so easily do that we even an ATOM version of the Pentium. Combined with a straight forward I/O system that kept to a small number of principles, used repeatedly, and you did not have "needless"[1] complexity getting in the way of learning.

Another good reference for seeing how things were build is "Computer Engineering: A DEC View of Hardware Design" [2] which discusses all sorts of trade offs in computer that once you understand them, things like superscalar execution units make much more sense to you.

[1] It is all useful complexity but before you know what you don't know it is just a wall of confusing concepts and jargon.

[2]http://www.amazon.com/Computer-Engineering-Hardware-Systems-...


Do you mean by that, that you're attempting some kind of documentation/description project, by chance? If yes, would you be maybe willing to do the writing in some "open doors" model?


I was going to do the same type of project, but use a MIPS chip, however determined that ARM chips are much more available. Could also use FPGA, but that's a little too much abstraction.


There is a level of detail where things sort of fall down. And I have fallen into that sticky pit a few times so I am getting better at recognizing it.

On the one hand, it is useful to know everything about the CPU construction, on the other it is efficient to use something with other people helping out.

My current plan is a compromise position, early in the project there are basic concepts on computation, but once the basic concepts are presented they are "mapped" over into an ARM implementation. This takes the reader from "Ok, I get how computers do their thing..." to "Ok, I see how this type of computer does its thing." At the end of the day I felt that both were important concepts, the how, and the how to match with existing practice concepts.

That said, my board design that goes along with this has an FPGA which is there to implement a simple frame buffer. That was before I found the STM32F429 which has its own simple frame buffer, and so I'm digressing at the moment trying to figure out if I should go that route or not. One of the benefits of having the FPGA on board was that for some definition of "easy" you do some stuff in the FPGA, the scare quotes though are there because FPGAs bring their own pile of complexity to the problem and that defeats some of my goals of keeping it only as complex as it needs to be.


You both should use an FPGA, then you have control over the full stack. It is a little bit more work to bootstrap an FPGA system but the effort is worth it.

There are many MIPS cores available http://opencores.org/project,plasma,overview in VHDL and http://opencores.org/project,mips32r1 Verilog .


Paul Allen's Living Computer Museum ( http://www.livingcomputermuseum.org/ ) currently lists job openings for a "Vintage Hardware Restoration Engineer" and a "Vintage System Software Developer and Administrator."

They have acquired a CDC 6500 and are in the process of restoring it to operational condition.


>"In 1970, J. E. Thornton wrote a book called Design of a Computer: The Control Data 6600 http://ygdes.com/CDC/DesignOfAComputer_CDC6600.pdf

I love this book. The CDC6600 was the first architecture to implement many of paradigms that were later assigned to the RISC architecture. And Cray did it 15 years earler.


I had the fun of programming a this machine at the University of Virginia during the 1970s, and the Grishman book linked there was our textbook. It's a very pleasant and entertaining read.

The key to understanding the architecture is to realize that you are not writing assembly language as much as microcode. I think the architecture would have lasted longer if it had chosen to have registers be a multiple of 8 bits rather than 6. As important as number crunching was to that machine, the limit of 64 characters per 6-bit "byte" was really annoying and made interoperability a mess.


I learned to program FORTRAN in 1965 on its baby brother, the CDC 3100 at Université de Montréal. 16K ferrite core memory. What magic! The O/S was SCOPE, the assembler COMPASS. The cabinet doors were tinted a cool, futuristic midnight-blue.


My 16:9 monitors look so mundane when compared to a console with two circular ones...




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