Based on what I've read, 7DFPS allows you to use the full 7 days for development, I could get about 12 hours of development in in that time span... The same goes for 1GAM, you have 30 full days for it in theory. I don't think people do that in practice though.
A jam where you're only supposed to do 48 hours (or better, 30) of work within 30 days would give all games roughly the same scopes and make them comparable for a competition.
But I realise that the audience for this kind of game jam consist of me and probably nobody else, so no real point in trying to start something like that. I have a non-jam game to finish anyway.
A jam where you're only supposed to do 48 hours (or better, 30) of work within 30 days would give all games roughly the same scopes and make them comparable for a competition.
But I realise that the audience for this kind of game jam consist of me and probably nobody else, so no real point in trying to start something like that. I have a non-jam game to finish anyway.