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Gamer steals from virtual world to pay real debts (reuters.com)
16 points by aj on July 4, 2009 | hide | past | favorite | 14 comments



EVE Online fascinates me. A few years ago there was a news story when SomethingAwful's in game group decided to infiltrate one of the biggest corporations in the game, and then at a signal all their sleeper agents basically stole the company's entire inventory.

I don't think that stuff got cashed out, but this isn't the first time something like this has happened in the game.


The Mittani is the spymaster of Goonfleet the corporation you are referring to. He writes a weekly article about EVE that you will probably find interesting. http://www.tentonhammer.com/search/node/sins+of+a+solar+spym...


I covered this a bit on the GameRates blog today(http://www.gamerates.com/posts/show/global_recession__virtua...).

With Eve these matters are a bit confusing as you can "role-play" a morally bankrupt character or a thief and such behavior is at times semi-encouraged in the game. Players known this when they sign up for the game. However, when you use your trust within the community to steal from a player-formed bank and then use the proceeds for real life gain it seems to cross an ethical boundary.

I've debated before over the justification for real money trade (http://www.gamerates.com/posts/show/debate_over_the_justifca...) and compared the "War on Gold Farming" to the "War on Drugs" (http://www.gamerates.com/posts/show/the_war_on_drugs__the_wa...), but all of those arguments required that the RMT/gold farming be a sort of "victimless crime" which would not hurt the game or community anymore than if you choose to play extra hours instead of outsourcing that boring playtime to China (boring repetitive gameplay is at anything a game flaw in MMO's as it's expensive to make original unique gameplay that can keep players busy for months/years; and very cheap to make them replay the same event hundreds of times aka "farming").

It seems the thief made the common mistake that just because you are anonymous and online that it is somehow OK to cheat and steal. I mean how many of you have had someone try to cheat you out of something online, but doubt the same person would ever be so brazen in person? It didn't seem like the theif was "role-playing" to enhance the wild-wild-west-in-space nature of the game either. He stole virtual money from a bank he was entrusted with (that players had spent a great deal of time acquiring and valued) and then sold it to a website that spams virtual currency ads to pay some bills.

It is one thing to outsource boring parts of the game to another to player for you, and another to steal from your fellow players and then sell the proceeds to pay your personal bills. If the player who did this was fine with his actions, he should have publicly released his name. However, hiding behind anonymity shows he's probably not that comfortable with his actions "role-play" be dammed.

I know if I ran a google search of his name and this was the top story that came up I'd have reserves about hiring him.


This reminds me of the story about China banning gold farming. It's such a gray area because you have this virtual play money affecting the real money supply. It's almost like counterfeiting because of it's potential deflationary effects, but it doesn't fall under the law as such yet. I wonder how this will play out in years to come.


How would that work, though? So to counterfeit money, one could just take two people and make them sell air to each other?

Or is it because the virtual currency becomes real currency as soon as there is an exchange rate? Then it depends on the economics of the virtual world (there isn't always an infinite supply of virtual money).


My first thought was he could have stopped playing video games hours a day and got a part time job to cover his debts but I'll admit his scheme seems to have worked pretty well. Someday an MMO maker is going to see the opportunity here and allow players to cash in items/gold for real life currency.


I remember mentioning to my friend in 2000 that you could "Mine gold in an imaginary world" [Ultima Online] and he said it was the best job title ever.

Then history caught up with me in about 2003 and suddenly it was big news.


Sounds as if he got away with it and doesn't even have regrets.


The only thing about what he did that was against the T&C of Eve was converting his credits to real money.

Eve online is modeled after a frontier, and as such, many things that are strictly banned in other MMOs are actually encouraged in Eve. If you manage to gain the trust and passwords of someone high up in some alliance, and transfer all his assets to yourself, it's considered good intrigue and gameplay by CCP.


There's an entire bounty system set up in game, if you've got a problem with someone you either deal with it yourself or pay someone stronger to deal with it for you. It's a very simple system, and I'm unsure why so many people are using the 'banks' in game, because it's essentially handing money over to someone who can now buy an unstoppable ship.

Personally my 'bank' account was collecting ores in secure stations.


This is such OLD NEWS. I remember reading about this WEEKS ago.

Not to be a snob or anything, but it's funny how long it takes the "real media" to cover a story like this.


Curious as to why I got modded down to hell. It's an interesting aspect of the story that nobody's covering - the fact that while newsworthy, traditional media took forever to address it.


if you had used the same tone in your first comment that you are using here, you likely wouldn't have been voted down.

now that you've restated it in a calm way, i can see that you might have a point. but your first comment reads like a flame. your own noise drowned out your signal.


A good point and an excellent reason to quit commenting pre-coffee.

Lesson learned.




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