Looks cool - but coming from being in a similar automatic-diary iOS app space (Remembary), I'm really curious about your business model.
You have a team of 9 people and you've been working for 2 years - presumably costing well into the six (seven?) figures by now? Outside of Angry Birds and such, making serious money is pretty difficult in the App Store these days. Freemium for something as personal as a diary is tricky, since advertising is obviously a no-go - are you charging for the hosting? Is there a time limit?
I'm just a solo dev working on (and promoting) apps part-time, and you're VC-funded and have a whole team including someone who was "head of revenue for CityVille at Zynga," - so presumably you have something clever up your sleeves. I'm just curious.
I'm sure Momento and Day One make good money, but that much?
Why did you spend 2 years of your life on this to give it away for free? It sounds like you don't want to benefit from this in any way, monetarily, which is interesting.
Much respect. I'm only curious...
EDIT: Whoops, I misunderstood the meaning of freemium.
Hey Blader - Freemium is typically used for a landgrab, but only when there's a very specific monetization plan in place to leverage the "leads" (free users). I'm a bit concerned that you're not first to market and going straight to free. Do you have monetization thought out?