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Would you say Go is an ideal language for potentially creating high performance graphical manipulation plugins? (Say, for Photoshop or similar.)



I wouldn't say it's that much better than alternatives. I find it quite a bit better designed than C++ or the like, but if you're very comfortable with C++ or something, I think it'd probably be equally easy to code things like graphical plugins in either language.


Currently not in a developer friendly way, given the Go designers stance against dynamic linking.

Not sure if 6g/8g compilers will ever support it.

So you need to communicate with the plugins via shared memory when doing IPC that requires performance.




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