Hacker News new | past | comments | ask | show | jobs | submit login

It seems to me, intuitively, that the only ways to do that are:

1. Essentially equivalent to streaming, or

2. Essentially equivalent to normal CPU->GPU communication but over the network (and, thus, needing the bandwidth that local CPU->GPU communication has if you want to avoid slowing things down -- GigE wouldn't seem to be enough, much less WiFi, even if you consider only bandwidth and not latency.)




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: