Hacker News new | past | comments | ask | show | jobs | submit login

I wouldn't describe Unity's relationship with C# as 'scripting'.

I realise that there are no doubt a number of custom C++ engines out there with embedded scripting languages but push for multi-platform mobile games has caused an huge shift towards Unity.

Maybe I'm moving in the wrong circled here — but anecdotally all the people I know making iOS & Android games are developing in Unity.




From the horse's mouth: http://answers.unity3d.com/questions/9675/is-unity-engine-wr...

And I don't doubt that alot of devs use Unity, it's most likely the most popular game engine. But it's still a C++ project, despite the languages used to script game events...




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: